VMATS Natural Stones Material Library for Cycles and Eevee

VMATS Natural Stones Material Library for Cycles and Eevee Texture

Do you find creating realistic materials too hard and time consuming? Do you wish to have a huge material library that will save you time while shading and texturing your models? If yes then your problems are solved cause Vmats is here for you.

Vmats Natural Stones Material Library is a realistic and high quality material library for Blender. It comes with lots of materials for Cycles and Eevee.

Cycles version has 33 materials, Eevee version has 33 materials, totally has 66 materials.

Vmats comes with an easily understandable interface to make browsing, previewing and assigning of the various material categories easy and fast.

Vmats materials have been optimized for fast renders while maintaining high quality.

All available materials have their unique parameters for easy identification and also you can easily customise a material.

With Vmats you can leaving to focus on the more important parts of your project.


VSHADE-LITE 1.5.3 released...

Vshade-Lite and Vmats works only with Blender 2.82 and higher!

When you purchace VMATS Natural Stones Material Library, VSHADE-LITE comes for free.

VSHADE-LITE is light version of VSHADE ( https://www.cgtrader.com/3d-models/scripts-plugins/rendering/vshade-professional-shader-system-for-blender )

For view high resolution catalogue, please download VMATS Documentation pdf.

You can buy VMATS FOR CYCLES AND EEVEE FULL PACKAGE ( https://www.cgtrader.com/3d-models/textures/architectural-textures/vmats-material-library-for-blender-vshade )


  • The library of the superior quality materials for Cycles.
  • 33 Materials


  • The library of the superior quality materials for Eevee.
  • 33 Materials


  • Agate
  • Quartzite
  • Travertine
  • Various natural stones

Vmats Natural Stones Material Library KEY FEATURES

  • Realistic
  • Easy to use
  • Clear interface
  • Highly customizable
  • Well documented
  • Well organized
  • Integrated directly in Blender
  • Seamless Textures
  • 2K Textures
  • Mostly Physically Correct


  • Easy to use
  • All in one
  • Clear interface
  • Well documented
  • PBR Ready (supports Metalness and Specular workflows)
  • Integrated directly in Blender
  • Totally Linear Workflow
  • Realistic and Physically Correct ABSORPTION
  • Realistic and Continious DISPERSION
  • Realistic Refraction
  • Roughness based Physically Correct Fresnel
  • Conductive Fresnel (for metals)
  • Separated Refraction and Reflection
  • Metalness and Edge Tint support
  • SSS (Subsurface Scattering) Shader
  • Limitable Per Material Bounce (Max Depth) and Exit Color
  • Custom Transparent
  • Custom Shadow and Affect Shadow
  • Multiple Blend nodes (Only 2 and 3 layer versions)
  • Custom Gradient nodes (only basic versions)
  • Falloff nodes
  • Color nodes (only some nodes)
  • Color Levels nodes


  • IOR List Table
  • Reflection Roughness Table
  • Refraction Roughness Table
  • Diffuse Roughness (Sigma) Table
  • Reflection Ratios Table
  • Subsurface Scattering Values Table
  • Abbe Values (for Dispersion) Table
  • Color Temperature Table for Light Sources
  • Light Lumen Values Table


  • Vmats Natural Stones Material Library ( http://www.mediafire.com/folder/uld6vuisi5c81/Stones_-_Natural_Stones )
  • Vshade-Lite ( http://www.mediafire.com/folder/wldn2tohux1ii/Vshade-Lite )
  • Vmats Full HQ Catalogue ( http://www.mediafire.com/folder/zpo3h1ll80wbi/Vmats )
  • Mini Catalogue for Vmats ( https://hikmetkoyuncu.blogspot.com/p/vmats-cycles-mini-catalogue.html )


  • Agate
  • Alabaster
  • Amber
  • Amethyst
  • Jade
  • Jadeite
  • Jasper
  • Jet
  • Limestone
  • Malachite
  • Obsidian
  • Onyx
  • Opal
  • Quartz
  • Quartzite
  • Travertine


  • Brunello
  • Fusion Fire
  • Fusion Leathered
  • Pink
  • Renoir


  • Giallo Persiano
  • Grey Silver
  • Multi Color
  • River Wave
  • Rossa Gold
  • Silver Martini
  • Vatican
  • Victoria Fall


  • For more details, please visit https://hikmetkoyuncu.blogspot.com
  • Got questions not on FAQ? We'd love to hear from you. Email to hikmetkoyuncuproducts@gmail.com

FAQ (Frequently Asked Questions)

Why should I buy it?

For professionals, time is money. Creating a realistic material generally too hard and time consuming. An average scene has many objects, and each object has at least one material. When we start create materials for all of this objects, this takes much much more time. When you have to repeat this action for every scene, every time you need to waste your time. And time is money.

For amateurs, I think there are master artists who are great at creating materials! I can not understand how they do it. But I want to create great materials and great scenes too. How can I do? I wish there were quality and realistic materials such as these that were ready-made. In this way, I could produce quality scenes like them.

How many materials do I get purchased?

«Vmats Natural Stones Material Library for Cycles» contains 33 materials, «Vmats Natural Stones Material Library for Eevee» contains 33 materials. This product totally contains 66 materials.

Can I use this on my commercial projects?

Absolutely! You're free to do this as long as you don't sell and/or redistribute the materials in the raw format and claim exclusive ownership.

Can I combine each Vmats material pack together?

Yes! All you have to do is extract Vmats packages inside to C: drive (C:\Vshade). After restart Blender, this material types will automatically listed in Vmats Panel.

Why the cheap price for such high quality?

We believe in empowering the Blender community of artists and this is our way of making it accessible to everyone - students and professionals alike.

What is the resolution of the image textures used in some materials?

To balance out quality and efficiency, we decided to have the textures' size at 2K (2048 x 2048) by default. This ensures that you will have a scene that your system can handle and you have large enough textures that are not pixelized even at closeup renders.

Are all textures seamless?

Yes. All textures in Vmats are seamless and tileable.

The material looks weird on my model?

Some materials require you to have a UV map to function optimally. To fix this, select your model, go to Edit Mode, and create unwrap your mesh.

Blender not respond after open a preview image.

You need to close preview image window/program after open any preview image. If you are not close this image, then Blender waits until close this preview image.

Can I use the materials in other programs/rendering engines?

No. But you can use textures in other programs/rendering engines. If you have the technical knowledge on translating the existing shaders into compatible materials in your software, that would be better.

Are these materials procedural?

Not all of them. As of this writing, there are just some details that procedural textures couldn't achieve yet via Cycles or Eevee nodes, that's why we decided to use Image Textures instead which are in most cases, faster to render and more manageable. But the Vmats has been created to have a good balance of procedural textures and image textures.

How do I install this product?

You can find this information at the Installation Guide.

Can I need to install add-ons?

No, but we strongly recommend you, because this will make it very easy to use. But if you don't want install add-ons, then you can easily link or append materials to in your scene.

Have bug report inside?

Yes, have bug report to e-mail.

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VMATS Natural Stones Material Library for Cycles and Eevee
Royalty Free License 
VMATS Natural Stones Material Library for Cycles and Eevee
Royalty Free License 
Available in these collections
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3D Modeling

3D Model formats

  • Blender (.blend) (4 files)-Version: 2.82Renderer: Cycles 2.82Version: 2.82Renderer: Eevee 2.82Version: 2.82Renderer: Cycles 2.82Version: 2.82Renderer: Eevee 2.82
  • Textures 1.340.8 MB
  • PDF (.pdf) (3 files)-Version: 1.5Version: 1.3
  • Python Script (.py, .pyc) (2 files)-

3D Model details

  • Publish date2020-06-07
  • Model ID#2458245
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry -
  • Polygons 0
  • Vertices -
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Overlapping
  • Plugins used