1/5
This texture pack delivers a rich deep‑teal ceramic surface in two looks: a smooth satin finish and a micro‑stud relief grid that catches light for dynamic highlights, both designed to tile seamlessly. The materials follow CGTrader’s metalness PBR workflow with correct color spaces and clear filenames for plug‑and‑play use in Blender, 3ds Max, Maya, Unreal, and Unity.
What’s included
Variants: Smooth teal ceramic and micro‑stud relief version for added sparkle and grip aesthetics.
Maps: BaseColor (sRGB), Normal (RGB for bevels/relief), Roughness (linear), Height/Displacement 16‑bit PNG for stud depth, Ambient Occlusion optional; metalness set to 0 as ceramic is dielectric.
Resolutions: 4096×4096 primary plus 2048×2048 LOD, square power‑of‑two for stable mipmapping.
Tiling: Seamless repeat with clean alignment across edges for uninterrupted wall coverage.
Compatibility
Ready for standard metalness PBR nodes; textures are delivered externally with consistent suffixes for reliable relinking across DCCs and engines.
Best practice notes
Keep BaseColor in sRGB and Normal/Roughness/Height/AO in linear space; adjust Roughness for glossy vs satin glaze depending on scene lighting. Strong previews and room mockups materially improve discoverability and conversions on CGTrader.
Use cases
Boutique retail walls, hospitality features, bathrooms with statement color, and stylized real‑time environments needing teal ceramic with optional tactile relief.
License and quality
Built to meet CGTrader Texture & Material requirements and Supported Material Structure for smooth buyer setup.
REVIEWS & COMMENTS
accuracy, and usability.
