DESCRIPTION

Bring life to your sports-themed renders with this high-quality, realistic Soccer Ball 3D model. Designed with accuracy and artistic detail in mind, this model is ideal for games, animation, VR/AR, and high-resolution close-up renders.

This soccer ball features realistic panel stitching, worn graphics, and handcrafted UV-mapping to ensure clean texture placement and material behavior. The model captures the feel of a ball that’s been used in a match—complete with scuff marks and a taped patch.

Model Details: Vertices: 24,002 Edges: 48,000 Faces: 24,000 Triangles: 48,000 Clean topology & non-overlapping UVs Subdivision-ready geometry Wireframe and solid renders included

Textures Included: Base Color (Albedo) Roughness Normal Map (OpenGL) All textures in 8K resolution

Formats: .blend (native) .fbx .obj .glbTexture folder included

Use Cases: Game Assets Commercial Rendering Product Visualization Broadcast and Motion Graphics VR / AR Applications

Features: Realistic worn sticker decal and patch detail PBR workflow ready Mid-poly to high-poly balance for flexibility Ideal lighting and presentation setup in Blender

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Realistic High Poly Soccer Ball 3D Model with PBR Textures Free 3D model

Royalty Free License (no AI)
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File formats
OBJ
OBJ | 2 files<br />File Size: 3.4 MB
FBX
Autodesk FBX<br />File Size: 1.27 MB
GLTF
glTF<br />File Size: 326 MB
BLEND
Blender<br />File Size: 15.2 MB
PNG
PNG<br />File Size: 360 MB
Verified by CGTrader
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passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
24000 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 24002 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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