DESCRIPTION

Asset BreakdownThe Overall ConceptThis asset is a high-fidelity, 3D-modeled realistic electric hydrofoil surfboard designed as a primary environmental or interactive vehicle prop for water sports and futuristic recreation scenarios. Diverging from traditional surfboards, this model focuses on advanced propulsion technology and sleek material representation, making it an ideal choice for beachfront architectural visualizations, open-ocean exploration levels, or as a primary player-controlled vehicle in realistic 3D games.

Carbon Fiber and Metallic FinishThe surfboard features a primary deck construction of high-gloss carbon fiber characterized by a realistic woven texture that reflects environmental lighting. The surface is meticulously modeled with localized frost accumulation and subtle water-spray buildup, providing a professional and grounded appearance that tells a clear story of use in extreme or cold-water maritime environments.

Advanced Electric Propulsion SystemA primary feature of this model is the highly detailed electric propulsion assembly mounted to the underside of the board. This section features a polished chrome mast and a precision-engineered three-blade propeller system, providing a clear visual indicator of high-performance modern engineering and adding significant tactile depth for close-up inspection.

Integrated Hydrofoil AssemblyThe vehicle is characterized by a prominent hydrofoil wing structure designed to lift the board above the water surface at high speeds. This metallic assembly is modeled with realistic spectral highlights and sharp reflections, reinforcing the asset's status as a functional, high-end piece of specialized modern sports hardware.

Optimized High-Fidelity GeometryThe entire realistic electric hydrofoil surfboard 3D model is composed of efficient geometry designed for high-performance real-time rendering. Every element, from the individual propeller blades and mounting brackets to the solid carbon fiber deck and sleek underbody, is modeled as solid, opaque geometry to maintain a consistent realistic look without the need for complex shaders.

Technical NotesFiles Included: FBX, GLB, OBJ, STL, ZIP (Textures).

Quick Tip: To enhance the realism in a water-based scene, apply a high-gloss Roughness Map specifically to the carbon fiber deck and the chrome propulsion mast. This will create sharp, realistic water-reflection highlights under dynamic outdoor lighting, showcasing the asset's premium material quality and aerodynamic design.

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This model was created using AI-assisted tools or workflows.

Realistic Electric Hydrofoil Surfboard 3D Model 3D Model Low-poly 3D model

Royalty Free License
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File formats
STL
Stereolithography<br />File Size: 2.38 MB
OBJ
OBJ<br />File Size: 43.8 MB
FBX
Autodesk FBX<br />File Size: 47.7 MB
OTHER
Other<br />File Size: 444 KB
GLTF
glTF<br />File Size: 48.3 MB
PNG
PNG<br />File Size: 43.8 MB
Verified by CGTrader
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
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No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Provided by designer
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
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