DESCRIPTION

This 3D model meticulously recreates a prestigious MVP (Most Valuable Player) award medal, complete with a detailed golden finish and an intricate ribbon. The medal features a square outer frame with a sophisticated checkered or textured pattern, complementing a central circular emblem clearly displaying the MVP inscription and star motifs. Crafted with high attention to detail, this asset is designed to convey a sense of achievement and excellence in any virtual environment. It is ideally suited for a broad range of applications, including integration into game development projects as an in-game collectible, reward, or trophy asset. Furthermore, it can enhance virtual reality (VR) and augmented reality (AR) experiences, providing a tangible sense of accomplishment to users. Digital artists and animators will find it valuable for creating realistic renders, cinematic sequences, or as a key element in promotional materials. The model boasts clean topology, making it efficient for real-time rendering in game engines while also being suitable for high-quality static renderings and visualizations. It is fully UV unwrapped, ensuring seamless application of textures, and comes with high-resolution PBR (Physically Based Rendering) textures for realistic material representation. This allows for authentic reflections and lighting interactions, bringing the golden sheen and ribbon details to life. The asset supports various industry-standard file formats, including GLB, OBJ, FBX, USD, DAE, and ABC, ensuring broad compatibility across different 3D software and platforms. It is ready for immediate use, offering a professional-grade solution for adding a symbol of victory and recognition to your projects. The included ribbon with its red, white, and black stripes adds an extra layer of realism and completes the ceremonial look of the award. Whether for e-sports, corporate awards, or fictional achievements, this MVP medal model is a versatile and visually striking asset.

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Golden MVP Award Medal Low-poly 3D model

Custom License
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File formats
STL
Stereolithography<br />File Size: 1.11 MB
OBJ
OBJ<br />File Size: 2.29 MB
PLY
Ply<br />File Size: 643 KB
ABC
Alembic<br />File Size: 1.21 MB
USD
USD<br />File Size: 6.51 MB
JPG
JPG | 3 files<br />File Size: 10.7 MB
PNG
PNG<br />File Size: 6.51 MB
GLTF
glTF<br />File Size: 6.25 MB
FBX
Autodesk FBX<br />File Size: 1.44 MB
DAE
Collada<br />File Size: 1.94 MB
Verified by CGTrader
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
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No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Unwrapped UVs
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