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The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n \n**Features**\u003cbr\u003e\nIt consists of the body, eyes, eyelids, oral cavity, tongue and paws.\u003cbr\u003e\nTextures and materials: There are 16 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 25,376; polygons 25,374\u003cbr\u003e\nEyes: vertices 2,376; polygons 2,432\u003cbr\u003e\nEyelids: vertices 832; polygons 832\u003cbr\u003e\nOral cavity: vertices 18,271; polygons 18,046\u003cbr\u003e\nTongue: vertices 2,714; polygons 2,712\u003cbr\u003e\nPaws: vertices 3,120; polygons 3,054\u003cbr\u003e\nTotal: vertices 52,689; polygons 52,450\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Rig controls the entire model.\u003cbr\u003e\nCTR_gravity controls the center of gravity.\u003cbr\u003e\nCTR_body controls the posterior spine.\u003cbr\u003e\nCTR_spine controls the middle spine.\u003cbr\u003e\nCTR_scapular controls the anterior spine. It comes with a controller to switch between IK/FK of the neck.\u003cbr\u003e\nCTR_IK_neck_a, CTR_IK_bneck_b ... are IK controllers of the neck.\u003cbr\u003e\nCTR_FK_neck_a, CTR_FK_neck_b ... are FK controllers of the neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_ear_a_L, CTR_ear_b_L, CTR_ear_a_R, CTR_ear_b_R ... control the ears.\u003cbr\u003e\nCTR_tail1, CTR_tail2 ... control the tail.\u003cbr\u003e\nCTR_Shoulders_L1 and CTR_Shoulders_R1 control the scapula.\u003cbr\u003e\nCTR_Shoulders_L and CTR_Shoulders_R control the hip bone.\u003cbr\u003e\nCTR_FK_tongue_a, CTR_FK_tongue_b ... control the tongue.\u003cbr\u003e\nCTR_sight controls the eyes. It comes with a customized attribute:\u003cbr\u003e\nBlink controls the blinking animation.\u003cbr\u003e\nCTR_jaw controls the jaw and the opening and closing of the mouth.\u003cbr\u003e\nCTR_leg_f_R and CTR_leg_f_L are IK controllers of the front legs.\u003cbr\u003e\nCTR_leg_B_R and CTR_leg_B_L are IK controllers of the hind legs.\u003cbr\u003e\nCTR_palm_b_R and CTR_palm_b_L are load-bearing controllers of the hind legs.\u003cbr\u003e\nCTR_palm_f_L and CTR_palm_f_R are load-bearing controllers of the front legs.\u003cbr\u003e\nAdditionally, there are more auxiliary controllers of the body.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. 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The hair is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\n\nIt consists of the body, forewings, hindwings, oral cavity 01, oral cavity 02 and oral cavity 03.\u003cbr\u003e\nTextures and materials: There are 28 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present the realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps for density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\n\nBody: vertices 109,338; polygons 109,282\u003cbr\u003e\nForewings: vertices 21,488; polygons 21,484\u003cbr\u003e\nHindwings: vertices 18,484; polygons 18,480\u003cbr\u003e\nOral cavity 01: vertices 1,762; polygons 1,760\u003cbr\u003e\nOral cavity 02: vertices 674; polygons 672\u003cbr\u003e\nOral cavity 03: vertices 3,202; polygons 3,200\u003cbr\u003e\nTotay: vertices 154,948; polygons 154,878\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\n\nNo\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\n\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root_body controls the entire model.\u003cbr\u003e\nCTR_spine_a controls the body(except for the legs).\u003cbr\u003e\nCTR_spine_b controls the front body.\u003cbr\u003e\nCTR_neck controls the neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_feeler_2_L, CTR_feeler_3_L, CTR_feeler_2_R, CTR_feeler_3_R... are fine controllers of the antenna.\u003cbr\u003e\nCTR_Tongue_outside controls the mouth.\u003cbr\u003e\nCTR_abdomen_a and CTR_abdomen_b control the lower body.\u003cbr\u003e\nCTR_tail_roll controls the rotation of the tail.\u003cbr\u003e\nCTR_wing_d_L, CTR_wing_c_L, CTR_wing_f_R, CTR_wing_a_R are controllers of the wings with finer sub-controllers.\u003cbr\u003e\nCTR_wing_roll_a_L_, CTR_wing_roll_b_L_, CTR_wing_roll_b_R_ and CTR_wing_roll_a_R_ control the rotation of the wings.\u003cbr\u003e\nCTR_Leg_L_mid, CTR_Leg_f_a, CTR_Leg_R_B control the legs.\u003cbr\u003e\nAdditionally, the body comes with more auxiliary controllers.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\n\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\n\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e\n\n","imageAlt":"3D model Honey bee Rig - MAYA","url":"https://www.cgtrader.com/3d-models/animal/mammal/honey-bee-rig-maya","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vkCDe9tSCib5pPyWg7XYrrYd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/honey-bee-rig-maya-3d-model-a3644012d0.jpg","gridUrl":"https://media.cgtrader.com/variants/vkCDe9tSCib5pPyWg7XYrrYd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/honey-bee-rig-maya-3d-model-a3644012d0.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/honey-bee-rig-maya","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5212990/a3644012d0/honey-bee-rig-maya-3d-model-a3644012d0.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6923512","type":"listingItem","attributes":{"id":6923512,"title":"Corals Collection Animated - Maya Character Asset  VFX Grace","price":330.0,"description":"**Introduction**\u003cbr\u003e\nThis is a highly detailed and diverse coral collection pack. The types of corals included are: dendronephthya, table coral, staghorn coral, montipora foliosa, heliopora coerulea, crinoidea and sea anemones. This coral pack offers a wide variety of species, with up to 42 individual corals, significantly enhancing the diversity and realism of any scene. All materials are rendered with Arnold renderer to achieve realistic textures. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nModel Details:\u003cbr\u003e\n- The coral collection includes 10 high-poly projects and 4 low-poly projects. The low-poly projects do not include the 5 coral models with animations; other models are consistent with the high-poly versions.\u003cbr\u003e\n- A total of 42 coral models are included.\u003cbr\u003e\n\nTextures and Materials:\u003cbr\u003e\n- The materials are divided into three sets:\u003cbr\u003e\n- The first set includes 70 texture maps.\u003cbr\u003e\n- The second set includes 52 texture maps.\u003cbr\u003e\n- The third set includes 14 texture maps.\u003cbr\u003e\n- All textures are generated as .TX image files compatible with Arnold, using multiple 1K, 2K, and 4K resolution textures to ensure the highest level of detail and quality.\u003cbr\u003e\n- All materials are rendered using Arnold for realistic effects.\u003cbr\u003e\n\nXGen Hair:\u003cbr\u003e\n- Some models use XGen hair to enhance the effect, utilizing the fast-loading XGen interactive to depict detailed hair styling.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nThe number of polygons of the following models is based on the high-poly model: (a total of 42 sets of coral models)\u003cbr\u003e\n\nMA0L521A0_CoralsCollection01_2024.mb: (19 sets of coral models)\u003cbr\u003e\nAntlerCoral01: vertices: 76,272; polygons: 151,517\u003cbr\u003e\nAntlerCoral02: vertices: 95,611; polygons: 190,157\u003cbr\u003e\nAntlerCoral03: vertices: 89,055; polygons: 176,949\u003cbr\u003e\nAntlerCoral04: vertices: 86,879; polygons: 172,704\u003cbr\u003e\nAntlerCoral05: vertices: 69,975; polygons: 138,932\u003cbr\u003e\nAntlerCoral06: vertices: 100,077; polygons: 199,169\u003cbr\u003e\n\nMontiporaFoliosa01_01: vertices: 146,181; polygons: 146,172\u003cbr\u003e\nMontiporaFoliosa01_02: vertices: 58,136; polygons: 58,128\u003cbr\u003e\nMontiporaFoliosa02: vertices: 488,511; polygons: 961,090\u003cbr\u003e\nMontiporaFoliosa03_01: vertices: 412,043; polygons: 417,700\u003cbr\u003e\nMontiporaFoliosa03_02: vertices: 477,282; polygons: 771,836\u003cbr\u003e\nMontiporaFoliosa04: vertices: 740,432; polygons: 1,309,998\u003cbr\u003e\nMontiporaFoliosa05: vertices: 1,393,634; polygons: 2,737,929\u003cbr\u003e\nMontiporaFoliosa06: vertices: 195,236; polygons: 380,952\u003cbr\u003e\n\nHelioporaCoerulea01: vertices: 109,895; polygons: 109,900\u003cbr\u003e\nHelioporaCoerulea_WhiteSphere: vertices: 1960,000; polygons: 1920,000\u003cbr\u003e\nHelioporaCoerulea02: vertices: 78,116; polygons: 78,127\u003cbr\u003e\n\nDendronephthya02_Trunk: vertices: 43,900; polygons: 43,838\u003cbr\u003e\nDendronephthya02_Flower: vertices: 2,890,000; polygons: 2,890,000\u003cbr\u003e\nDendronephthya02_Bloom: vertices: 358,000; polygons: 357,200\u003cbr\u003e\nDendronephthya04_Trunk: vertices: 279,670; polygons: 279,666\u003cbr\u003e\nDendronephthya04_SmallFlower04_Red: vertices: 221,816; polygons: 218,088\u003cbr\u003e\nDendronephthya04_SmallFlower04_White: vertices: 952,000; polygons: 936,000\u003cbr\u003e\nDendronephthya04_SmallFlower04_Pink: vertices: 2,380,000; polygons: 2,340,000\u003cbr\u003e\n\nAcroporaClathrata02_Body01: vertices: 284,201; polygons: 285,180\u003cbr\u003e\nAcroporaClathrata02_Body02: vertices: 67,292; polygons: 67,556\u003cbr\u003e\nAcroporaClathrata02_Body03: vertices: 48,245; polygons: 48,050\u003cbr\u003e\nAcroporaClathrata02_Branch01: vertices: 418,750; polygons: 402,000\u003cbr\u003e\nAcroporaClathrata02_Branch02: vertices: 415,210; polygons: 399,216\u003cbr\u003e\n\nTotal: vertices: 14,936,419; polygons: 18,188,054\u003cbr\u003e\n\nMA0L521A0_CoralsCollection02_2024.mb: (2 sets of coral models)\u003cbr\u003e\nAcroporaAustera_Branch_01: vertices: 3,925,695; polygons: 3,148,210\u003cbr\u003e\nAcroporaAustera_Branch_07: vertices: 1,285,647; polygons: 1,031,052\u003cbr\u003e\n\nTotal: vertices: 5,211,342; polygons: 4,179,262\u003cbr\u003e\n\nMA0L521A0_CoralsCollection03_2024.mb: (2 sets of coral models)\u003cbr\u003e\nAcroporaAustera_Branch_02: vertices: 13,888,290; polygons: 12,203,100\u003cbr\u003e\nAcroporaAustera_Branch_05: vertices: 3,831,696; polygons: 3,366,756\u003cbr\u003e\n\nTotal: vertices: 17,719,986; polygons: 15,569,856\u003cbr\u003e\n\nMA0L521A0_CoralsCollection04_2024.mb: (2 sets of coral models)\u003cbr\u003e\nAcroporaAustera_Branch_03: vertices: 15,333,327; polygons: 14,335,166\u003cbr\u003e\nAcroporaAustera_Branch_04: vertices: 1,372,646; polygons: 1,165,816\u003cbr\u003e\n\nTotal: vertices: 16,705,973; polygons: 15,500,982\u003cbr\u003e\n\nMA0L521A0_CoralsCollection05_2024.mb: (4 sets of coral models)\u003cbr\u003e\nAcroporaAustera_Branch_06: vertices: 1,533,641; polygons: 1,346,960\u003cbr\u003e\nAcroporaAustera_Branch_08: vertices: 911,554; polygons: 788,844\u003cbr\u003e\nAcroporaAustera_Branch_16: vertices: 3,369,536; polygons: 2,959,452\u003cbr\u003e\nAcroporaAustera_Branch_17: vertices: 4,702,466; polygons: 4,130,184\u003cbr\u003e\n\nTotal: vertices: 10,517,197; polygons: 9,225,440\u003cbr\u003e\n\nMA0L521A0_CoralsCollection06_2024.mb: (5 sets of coral models)\u003cbr\u003e\nAcroporaAustera_09: vertices: 20,815; polygons: 20,240\u003cbr\u003e\nAcroporaAustera_11: vertices: 23,595; polygons: 22,022\u003cbr\u003e\nAcroporaAustera_12: vertices: 15,075; polygons: 14,182\u003cbr\u003e\nAcroporaAustera_13: vertices: 7,842; polygons: 7,356\u003cbr\u003e\nAcroporaAustera_15: vertices: 7,365; polygons: 6,920\u003cbr\u003e\n\nTotal: vertices: 74,692; polygons: 70,720\u003cbr\u003e\n\nMA0L521A0_CoralsCollection07_2024.mb: (1 set of coral models)\u003cbr\u003e\nAcroporaAustera_Branch_10: vertices: 26,068,393; polygons: 22,158,292\u003cbr\u003e\n\nTotal: vertices: 26,068,393; polygons: 22,158,292\u003cbr\u003e\n\nMA0L521A0_CoralsCollection08_2024.mb: (1 set of coral models)\u003cbr\u003e\nAcroporaAustera_Branch_14: vertices: 19,403,141; polygons: 16,509,636\u003cbr\u003e\n\nTotal: vertices: 19,403,141; polygons: 16,509,636\u003cbr\u003e\n\nMA0L521A0_CoralsCollection09_2024.mb: (1 set of coral models)\u003cbr\u003e\nAcroporaAustera_Branch_18: vertices: 7,809,384; polygons: 6,262,808\u003cbr\u003e\n\nTotal: vertices: 7,809,384; polygons: 6,262,808\u003cbr\u003e\n\nMA0L521A0_CoralsCollection10_2024.mb: (5 sets of coral models)\u003cbr\u003e\nCrinoidea04_Wrist: vertices: 385,935; polygons: 358,410\u003cbr\u003e\nCrinoidea04_Body: vertices: 77,489; polygons: 76,737\u003cbr\u003e\n\nActinia01_Branch: vertices: 119,784; polygons: 118,360\u003cbr\u003e\nActinia01_Root: vertices: 7,600; polygons: 7,598\u003cbr\u003e\n\nActinia02_Branch: vertices: 330,738; polygons: 329,384\u003cbr\u003e\nActinia02_Root: vertices: 26,626; polygons: 26,624\u003cbr\u003e\n\nActinia03_Branch: vertices: 84,950; polygons: 83,952\u003cbr\u003e\nActinia03_Root: vertices: 7,600; polygons: 7,598\u003cbr\u003e\n\nActinia04_Branch: vertices: 59,424; polygons: 58,864\u003cbr\u003e\nActinia04_Root: vertices: 6,768; polygons: 6,766\u003cbr\u003e\n\nTotal: vertices: 1,106,914; polygons: 1,074,293\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nCrinoidea04 and Actinia support animation cache.\u003cbr\u003e\nCrinoidea04 includes one form with a 12-second/360-frame animation.\u003cbr\u003e\nActinia has four forms, each with a 12-second/360-frame animation.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nFor optimization in scenes, some corals are provided with both \"HighPoly\" and \"LowPoly\" subdivided models, allowing users to choose based on their needs.\u003cbr\u003e\nSome projects use XGen interactive for hair creation and are preset with Arnold materials, ready for rendering.\u003cbr\u003e\nThe default Arnold render settings in the scene use GPU rendering, with sampling settings suitable for medium-quality output (as shown in the preview images for character display). To achieve more appropriate images, you can adjust the Arnold settings according to your hardware limit.\u003cbr\u003e\nThe HighPoly projects include Arnold lighting, which can be adjusted as needed.\u003cbr\u003e\nIn the project \"MA0L521A0_CoralsCollection10_2024\", all corals come with 360-frame animation caches, stored in the \"cache\" folder. When using these, ensure to update the cache location in software if you move the cache folder.\u003cbr\u003e\nApart from the above instructions, the characters can be directly rendered in the project.\u003cbr\u003e","imageAlt":"Corals Collection Animated - Maya Character 3D model 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Esercizi di texturing in Photoshop e gestione dei modificatori in 3ds max\n\n**Nota: **utilizzare Win rar per estrarre gli Archivi, guarda il video di istruzione allegato. https://www.youtube.com/watch?v=puk5GgH_6xQ\n\n--------------------------------\n\nCosa dicono gli utenti di questi corsi ?\n\nFrank: Come spiega Marcello ! Non credo che esistano corsi migliori dei suoi... \nSe posso darvi un consiglio ..fate questo piccolo investimento lo ringrazierete ... \nParola mia... Quando ho comprato i suoi corsi, avevo bisogno di colmare varie lacune, invece mi si aperto un mondo.. \nProvate e vedrete. Solitamente non mi spendo mai per nessuno... Quasi nessuno! Per non parlare del corso di animazione poi !!!!\n\nBruno V. ' Ciao Marcello.\nComplimenti....sto guardando i video corsi e sono davvero ben fatti..'\n\nJesus D. ' Thank you, wonderful teacher! '\n\nFrancesco V. ' Come sempre esprimo la mia soddisfazione per la qualit dei corsi. Si impara davvero tanto. Un grande Grazie. '\n\nRiccardo ' Grazie 1000 Marcello.\nCome al solito sei sempre disponibilissimo e questo ti fa onore, PROFESSIONISTA AL 100%...... '\n","imageAlt":"3ds max 2015 Unwrap Pelt Spline Unfold V 36 MP4","url":"https://www.cgtrader.com/3d-models/various/various-models/3ds-max-2015-unwrap-pelt-spline-unfold-v-36-cd-front","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/r6snGds4wo1m2jhTjnK6EWM1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3ds%20max%202015%20vol%2036%20unwrap%20e%20pelt_mp4.jpg","gridUrl":"https://media.cgtrader.com/variants/r6snGds4wo1m2jhTjnK6EWM1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3ds%20max%202015%20vol%2036%20unwrap%20e%20pelt_mp4.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/3ds-max-2015-unwrap-pelt-spline-unfold-v-36-cd-front","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/1918518/862590dc0d/3ds-max-2015-unwrap-pelt-spline-unfold-v-36-mp4-3d-model-862590dc0d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"73409","type":"listingItem","attributes":{"id":73409,"title":"Cobra Non-uniform rational B-spline NURBS","price":9.0,"description":"\u003cp\u003eMade in Rhinoceros \nCobra for pendant or or any other jewelry or gift product !\nSize : see pictures\nModel is ready for prototyping on CNC and 3D Printing. \nDo not forget to leave a review about the model!\u003c/p\u003e","imageAlt":"3D printable model Cobra Non-uniform rational B-spline","url":"https://www.cgtrader.com/3d-print-models/jewelry/pendant/cobra-non-uniform-rational-b-spline-nurbs","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5ycThBe2ubuPfTnGVGT4DuHz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cobra-non-uniform-rational-b-spline-nurbs-3d-model-stl-3dm.jpg","gridUrl":"https://media.cgtrader.com/variants/5ycThBe2ubuPfTnGVGT4DuHz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cobra-non-uniform-rational-b-spline-nurbs-3d-model-stl-3dm.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/jewelry/pendant/cobra-non-uniform-rational-b-spline-nurbs","isCgtVerified":false,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false},{"id":13,"name":".3dm","is_native":false}],"categorySlug":"jewelry","subcategorySlug":"pendant","categoryTitle":"Jewelry","subcategoryTitle":"Pendants","schemaImageUrl":"https://img-new.cgtrader.com/items/73409/1f772cc684/cobra-non-uniform-rational-b-spline-nurbs-3d-model-1f772cc684.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"6918980","type":"listingItem","attributes":{"id":6918980,"title":"Chimpanzee Rigged - Maya VFX Grace","price":468.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality chimpanzee model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n \nFeatures\u003cbr\u003e\nIt consists of the body, pupils, sclerae, oral cavity and teeth.\u003cbr\u003e\nTextures and materials: There are 59 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present the realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps for density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 34,522; polygons 34,520\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nPupils: vertices 1,412; polygons 1,472\u003cbr\u003e\nOral cavity: vertices 5,569; polygons 5,438\u003cbr\u003e\nTeeth: vertices 66,752; polygons 66,688\u003cbr\u003e\nTotal: vertices 109,283; polygons 109,206\u003cbr\u003e\n  \n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\n\nCTR_crv_Root: Controls the entire model;\u003cbr\u003e\nCTR_crv_M_torse: Controls CTR_crv_gravity;\u003cbr\u003e\nCTR_crv_gravity: Controls the movement of the whole body (excluding the paws);\u003cbr\u003e\nCTR_crv_F_spine, CTR_crv_B_spine, CTR_crv_M_spine: Control the front, rear, and middle of the spine;\u003cbr\u003e\nCTR_crv_B_spine: Comes with multiple customized attributes:\u003cbr\u003e\nIK_FK switches between IK/FK of the spine;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary stretch controllers;\u003cbr\u003e\nRotate_Order controls the rotation order of this controller.\u003cbr\u003e\n\nCTR_crv_M_neck: Middle neck controller;\u003cbr\u003e\nCTR_crv_B_neck: IK controller for the neck root, with customized attributes:\u003cbr\u003e\nIK_FK switches between IK/FK of the tail;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary neck stretch controllers;\u003cbr\u003e\n\"Follow Neck\" controls the strength of the neck following rotation.\u003cbr\u003e\n\nCTR_crv_butt: Controls the hip;\u003cbr\u003e\nCTR_crv_L/R_chest: Controls the chest;\u003cbr\u003e\nCTR_crv_head: Head controller with customized attributes:\u003cbr\u003e\nSec_Control_Vis controls the visibility of secondary stretch controllers;\u003cbr\u003e\n\"Follow Head\" controls whether the head follows neck movement;\u003cbr\u003e\nRotate_Order controls the rotation order of this controller.\u003cbr\u003e\n\nCTR_crv_D_jaw_1, CTR_crv_D_jaw_2: Control the opening of the mouth;\u003cbr\u003e\nCTR_crv_tongue: Root controller for the tongue;\u003cbr\u003e\nCTR_crv_eye: Eye controller;\u003cbr\u003e\nCTR_crv_L/R_presets_blink: Preset controllers for opening and closing the eyes;\u003cbr\u003e\nCTR_crv_L/R_presets_brown: Preset controllers for the infraorbital furrow;\u003cbr\u003e\nCTR_crv_presets_mouth: Preset controllers for puckering the lips;\u003cbr\u003e\nCTR_crv_L/R_F_shoulder, CTR_crv_L/R_B_hip: FK root controllers for the shoulders and hips, respectively;\u003cbr\u003e\nCTR_crv_L/R_F/B_hand, CTR_crv_L/R_F/B_foot: Controllers for the arms and legs, with customized attributes:\u003cbr\u003e\nIK_FK switches between IK/FK of the legs;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\nToe_Curl controls the flexion of the toes;\u003cbr\u003e\nPole_Vector_Follow controls whether the pole vector controller follows foot movement;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary stretch controllers for the legs;\u003cbr\u003e\nRotate_Order controls the rotation order of the foot controller.\u003cbr\u003e\n\nCTR_crv_L/R_B_foot_poll: Controllers for both feet, which controls the raising of heel, raising of toe, foot eversion, foot inversion, foot pivoting, and toe abduction;\u003cbr\u003e\nCTR_crv_L/R_F_toe_motion: Controllers for abduction of the toes and fingers;\u003cbr\u003e\nCTR_crv_L/R_F_hand_W: Walking motion presets for the arms;\u003cbr\u003e\nAdditionally, there are more facial controllers along with other body controllers.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"3D Chimpanzee Rigged - Maya VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/chimpanzee-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/04mf85up90amdzunmxl5xs3jvd3y/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L506A0_Chimpanzee_Display_B_0000.jpg","gridUrl":"https://media.cgtrader.com/variants/04mf85up90amdzunmxl5xs3jvd3y/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L506A0_Chimpanzee_Display_B_0000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/chimpanzee-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6918980/e633922203/chimpanzee-rigged-maya-vfx-grace-3d-model-e633922203.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1940136","type":"listingItem","attributes":{"id":1940136,"title":"3dsmax 2014 Unwrap Pelt Spline Unfold V 36 MP4","price":59.98,"description":"3dsmax 2014 Unwrap Pelt Spline Unfold V.36 MP4\n\nIn questo Video Master class dedicato a 3dsmax 2014 sono analizzate le tecniche di Unwrap Pelt Spline Unfold.\n\nIl video corso è composto da 22 lezioni MP4, ha una durata di 3 ore e 45 minuti, in lingua italiana. Allegate alle lezioni sono disponibili i file di esercizio compatibili in 3ds max 2014\n\n**Argomenti: **la gestione dei gruppi e priorità di scala in unwrap. Utilizzo del Pelt e gestioni dei Seams, Relax, Strecher, Spring e tutte le opzioni. I nuovi Peel interattivi e le gestioni delle puntine nei cluster. Esercizi passo passo di unwrap personaggi ed esportazione delle Texture tra Photoshop e Pelt ( nota: gli esercizi di texturing contengono immagini fotografiche di nudo ) Unwrap Spline Circular e Planar in esempi di architettura. Il nuovo e veloce Unfold in esempi di Architettura. Esercizi di Loft Mapping architettonico. I modificatori Map Scaler e Mapping Clear per il controllo delle cordinate di mapping e la relazione con i materiali e le texture. Relazione tra Meshsmooth e Unwrap in oggetti di design Divani. Esercizi di texturing in Photoshop e gestione dei modificatori in 3ds max\n\n**Nota: **utilizzare Win rar per estrarre gli Archivi, guarda il video di istruzione allegato. https://www.youtube.com/watch?v=puk5GgH_6xQ\n\n-----------------------------------\n\nCosa dicono gli utenti di questi corsi ?\n\nBruno V. ' Ciao Marcello.\nComplimenti....sto guardando i video corsi e sono davvero ben fatti..'\n\nJesus D. ' Thank you, wonderful teacher! '\n\nFrancesco V. ' Come sempre esprimo la mia soddisfazione per la qualit dei corsi. Si impara davvero tanto.\nUn grande Grazie. '\n\nRiccardo ' Grazie 1000 Marcello.\nCome al solito sei sempre disponibilissimo e questo ti fa onore, PROFESSIONISTA AL 100%...... '\n","imageAlt":"road 3dsmax 2014 Unwrap Pelt Spline Unfold V 36 MP4","url":"https://www.cgtrader.com/3d-models/various/various-models/3dsmax-2014-unwrap-pelt-spline-unfold-v-36-cd-front-fb88a1cc-cfc9-4326-9781-1e246bd8f5a9","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tTJsGq6ZKzpEzDRYE9YjWTXC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3ds%20max%202014%20vol%2035%20unwrap%20e%20pelt%20mp4.jpg","gridUrl":"https://media.cgtrader.com/variants/tTJsGq6ZKzpEzDRYE9YjWTXC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3ds%20max%202014%20vol%2035%20unwrap%20e%20pelt%20mp4.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/3dsmax-2014-unwrap-pelt-spline-unfold-v-36-cd-front-fb88a1cc-cfc9-4326-9781-1e246bd8f5a9","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/1940136/4ac7130272/3dsmax-2014-unwrap-pelt-spline-unfold-v-36-mp4-3d-model-4ac7130272.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6920468","type":"listingItem","attributes":{"id":6920468,"title":"Goat 02 Rigged - Maya VFX Grace","price":380.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality goat model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nIt consists of the body, lacrimal glands, tears, upper oral cavity, lower oral cavity, pupil, lens, tongue, upper teeth, lower teeth, and horns.\u003cbr\u003e\nTextures and materials: There are 23 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 84,397; polygons 84,396\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTears: vertices 1,316; polygons 1,312\u003cbr\u003e\nUpper oral cavity: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower oral cavity: vertices 6,485; polygons 6,372\u003cbr\u003e\nPupil: vertices 2,020; polygons 2,048\u003cbr\u003e\nSclera: vertices 1,700; polygons 1,728\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nHorns: vertices 10,464; polygons 10,460\u003cbr\u003e\nTotal: vertices 182,187; polygons 181,114\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity ontrols the center of gravity, it comes with a customized attribute: Neck_IK_FK switches between IK and FK of the neck.\u003cbr\u003e\nCTR_IK_spine_a is the controller of the posterior spine.\u003cbr\u003e\nCTR_IK_spine_b is the controller of the middle spine.\u003cbr\u003e\nCTR_IK_spine_c is the controller of the anterior spine.\u003cbr\u003e\nCTR_belly controls the abdomen.\u003cbr\u003e\nCTR_neck is the overall controller of the neck.\u003cbr\u003e\nCTR_IK_neck_a, CTR_IK_neck_b... are IK controllers of the neck.\u003cbr\u003e\nCTR_FK_neck_a, CTR_FK_neck_b are FK controllers of the neck.\u003cbr\u003e\nCTR_IK_head controls the head.\u003cbr\u003e\nCTR_eye controls the eyes.\u003cbr\u003e\nCTR_jaw and CTR_chin controls the jaw, and the opening and closing of the mouth.\u003cbr\u003e\nCTR_FK_tongue_a, CTR_FK_tongue_b... are controllers of the tongue.\u003cbr\u003e\nCTR_ear_a_L, CTR_ear_b_L, CTR_ear_a_R, CTR_ear_b_R... are controllers of the ears.\u003cbr\u003e\nCTR_tail_a, CTR_tail_b... are controllers of the tail.\u003cbr\u003e\nCTR_Shoulders_F_L and CTR_Shoulders_F_R are controllers of the scapula.\u003cbr\u003e\nCTR_Shoulders_B_R and CTR_Shoulders_B_R are controllers of the hip bone.\u003cbr\u003e\nCTR_leg_f_R and CTR_leg_f_L are IK controllers of the front legs.\u003cbr\u003e\nCTR_leg_B_R and CTR_leg_B_L are IK controllers of the hind legs.\u003cbr\u003e\nCTR_FK_hip_B_L, CTR_FK_thigh_B_L, CTR_FK_shin_B_L are FK controllers of the legs.\u003cbr\u003e\nCTR_setting_leg_B_L, CTR_setting_leg_F_L, CTR_setting_leg_F_R and CTR_setting_leg_B_R switch between IK and FK of the feet.\u003cbr\u003e\nCTR_ankle_b_F_L and CTR_ankle_b_F_R are load-bearing controllers of the front legs.\u003cbr\u003e\nCTR_IK_shin_B_R and CTR_IK_shin_B_L are load-bearing controllers of the hind legs.\u003cbr\u003e\nAdditionally, the body comes with more auxiliary controllers.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"3D model Goat 02 Rigged - Maya VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/goat-02-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/56714488x1gyccz4dsx1ylltq4wn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goat-02-rigged-maya-vfx-grace-3d-model-7555ef38be.jpg","gridUrl":"https://media.cgtrader.com/variants/56714488x1gyccz4dsx1ylltq4wn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goat-02-rigged-maya-vfx-grace-3d-model-7555ef38be.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/goat-02-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6920468/7555ef38be/goat-02-rigged-maya-vfx-grace-3d-model-7555ef38be.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6920503","type":"listingItem","attributes":{"id":6920503,"title":"Red Squirrel Summer Rigged - Maya VFX Grace","price":440.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality winter red squirrel model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nIt consists of the body, irises, sclerae, lacrimal glands, tongue, lower teeth and upper teeth.\u003cbr\u003e\nTextures and materials: There are 15 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 29,694; polygons 29,692\u003cbr\u003e\nIrises: vertices 964; polygons 1,024\u003cbr\u003e\nSclerae: vertices 1,156; polygons 1,216\u003cbr\u003e\nLacrimal glands: vertices 792; polygons 768\u003cbr\u003e\nTongue: vertices 473; polygons 471\u003cbr\u003e\nLower teeth: vertices 2,092; polygons 2,008\u003cbr\u003e\nUpper teeth: vertices 2,035; polygons 1,951\u003cbr\u003e\n\nTotal: vertices 37,206; polygons 37,130\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity controls the center of gravity. It comes with two customized attributes:\u003cbr\u003e\nNeck_IKFK switches between IK/FK of the neck;\u003cbr\u003e\nTaik_IKFK switches between IK/FK of the tail.\u003cbr\u003e\nCTR_IK_spine_a controls the posterior spine.\u003cbr\u003e\nCTR_IK_spine_b controls the middle spine.\u003cbr\u003e\nCTR_IK_spine_c controls the anterior spine.\u003cbr\u003e\nCTR_neck is the overall controller of the neck.\u003cbr\u003e\nCTR_IK_neck_1, CTR_IK_neck_2... are IK controllers of the neck.\u003cbr\u003e\nCTR_FK_neck_1, CTR_FK_neck_2... are FK controllers of the neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_eye controls the eyes. It comes with a customized attribute:\u003cbr\u003e\nBlink controls the blinking animation.\u003cbr\u003e\nCTR_jaw and CTR_chin are controllers of the jaw, controlling the openning and closing of the mouth.\u003cbr\u003e\nCTR_tongue_a, CTR_tongue_b... are controllers of the tongue.\u003cbr\u003e\nCTR_ear_a_L, CTR_ear_b_L, CTR_ear_a_R, CTR_ear_b_R... are controllers of the ear.\u003cbr\u003e\nCTR_IK_Tail_1, CTR_IK_Tail_2, CTR_IK_Tail_3... are IK controllers of the tail.\u003cbr\u003e\nCTR_tail_a, CTR_tail_b... are FK controllers of the tail.\u003cbr\u003e\nCTR_Shoulders_F_R and CTR_Shoulders_F_L control the scapula.\u003cbr\u003e\nCTR_Shoulders_B_R and CTR_Shoulders_B_L control the hip bone.\u003cbr\u003e\nCTR_setting_leg_B_L, CTR_setting_leg_F_L, CTR_setting_leg_F_R and CTR_setting_leg_B_R switch between IK/FK of the feet.\u003cbr\u003e\nCTR_Foot_f_R and CTR_Foot_f_L are IK controllers of the front legs.\u003cbr\u003e\nCTR_Foot_b_R and CTR_Foot_b_L are IK controllers of the hind legs.\u003cbr\u003e\nCTR_FK_Leg_B_L_1, CTR_FK_Leg_B_L_2, CTR_FK_Leg_B_R_1... are FK controllers of the hind legs.\u003cbr\u003e\nCTR_FK_Leg_F_L_1, CTR_FK_Leg_F_L_2, CTR_FK_Leg_F_R_1... are FK controllers of the front legs.\u003cbr\u003e\nCTR_IK_Ankle_F_1_L and CTR_IK_Ankle_F_1_R are load-bearing controllers of the front legs.\u003cbr\u003e\nAdditionally, the body comes with more auxiliary controllers.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"3D model Red Squirrel Summer Rigged - Maya VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/red-squirrel-summer-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3m1jwvbt3yrnu1wdi62h9cy3oo05/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/red-squirrel-summer-rigged-maya-vfx-grace-3d-model-3f220bee2e.jpg","gridUrl":"https://media.cgtrader.com/variants/3m1jwvbt3yrnu1wdi62h9cy3oo05/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/red-squirrel-summer-rigged-maya-vfx-grace-3d-model-3f220bee2e.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/red-squirrel-summer-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6920503/3f220bee2e/red-squirrel-summer-rigged-maya-vfx-grace-3d-model-3f220bee2e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6880083","type":"listingItem","attributes":{"id":6880083,"title":"High Quality Animated Snake with Easy Spline Animation Lowpoly","price":49.0,"description":"This purchase includes royalty free viper models.\n\n1. Low poly\nThis model has 4k faces and 8k tris. Rig included, ready to skin.\n\n2. Mid poly\nThis model has 8k faces and 17k tris. Rigged and animated this model because of high poly count, which will result in smooth curves.\n\n3. Sculpted model\nIncluded a high poly sculpted model. This model is first hand sculpted,  this model is sculpted based on realistic snake.\n\nAnimation:\nThis package includes walk and idle animation in fbx and also in blender file. Also, how to animate, an easy guide is included.\n\nFiles:\nBlender files with rig, animations, seperated fbx files, seperate textures.\n\nBefore you export to other engine, don't forget to apply any transforms or scales, if you worked on animation.","imageAlt":"3D asset High Quality Animated Snake with Easy Spline 1","url":"https://www.cgtrader.com/3d-models/animal/reptile/high-quality-animated-snake-with-easy-spline-animation-lowpoly","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8pu6x6f5sqrltia5x9gof2dqzu82/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3.jpg","gridUrl":"https://media.cgtrader.com/variants/8pu6x6f5sqrltia5x9gof2dqzu82/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/reptile/high-quality-animated-snake-with-easy-spline-animation-lowpoly","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"reptile","categoryTitle":"Animals","subcategoryTitle":"Reptile","schemaImageUrl":"https://img-new.cgtrader.com/items/6880083/e3fb647b37/high-quality-animated-snake-with-easy-spline-animation-lowpoly-3d-model-e3fb647b37.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6920476","type":"listingItem","attributes":{"id":6920476,"title":"Goat 03 Rigged - Maya VFX Grace","price":380.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality goat model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nIt consists of the body, lacrimal glands, tears, upper oral cavity, lower oral cavity, pupil, lens, tongue, upper teeth, and lower teeth.\u003cbr\u003e\nTextures and materials: There are 20 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 84,397; polygons 84,396\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTears: vertices 1,316; polygons 1,312\u003cbr\u003e\nUpper oral cavity: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower oral cavity: vertices 6,485; polygons 6,372\u003cbr\u003e\nPupil: vertices 2,020; polygons 2,048\u003cbr\u003e\nSclera: vertices 1,700; polygons 1,728\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTotal: vertices 171,723; polygons 170,654\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nEquipped with highly refined controllers, making posing and animation more convenient. The functionalities are as follows:\u003cbr\u003e\nCTR_crv_MASTER – Controls the entire rig, with the following custom attributes:\u003cbr\u003e\n\"DEF_Jnt_Vis\" – Toggles visibility of deformation joints.\u003cbr\u003e\n\"MCH_Jnt_Vis\" – Toggles visibility of mechanism joints.\u003cbr\u003e\n\"GEO_Vis\" – Toggles visibility of geometry.\u003cbr\u003e\nCTR_crv_gravity – Controls the body movement (excluding the feet).\u003cbr\u003e\nCTR_crv_Spine_attr – Spine attribute controller with the following custom attributes:\u003cbr\u003e\n\"IK_FK\" – Toggles between IK and FK for the spine.\u003cbr\u003e\n\"IK_Stretch\" – Limits IK stretching for the spine.\u003cbr\u003e\n\"Stretch_Control_Vis\" – Toggles visibility of secondary stretch controllers.\u003cbr\u003e\n\"Abdomen_Control_Vis\" – Toggles visibility of the abdomen controller.\u003cbr\u003e\n\"Udder_Control_Vis\" – Toggles visibility of the udder controller.\u003cbr\u003e\nCTR_crv_belly – Belly breathing controller.\u003cbr\u003e\nCTR_crv_neck_attr – Neck attribute controller with the following custom attributes:\u003cbr\u003e\n\"IK_FK\" – Toggles between IK and FK for the neck.\u003cbr\u003e\n\"IK_Stretch\" – Limits IK stretching for the neck.\u003cbr\u003e\n\"Follow_Target\" – Determines whether the neck follows the movement of the upper spine.\u003cbr\u003e\n\"Stretch_Control_Vis\" – Toggles visibility of secondary stretch controllers.\u003cbr\u003e\n\"Sec_Control_Vis\" – Toggles visibility of secondary controllers.\u003cbr\u003e\nCTR_crv_head – Head controller with the following custom attributes:\u003cbr\u003e\n\"Head_Follow_Target\" – Determines whether the head follows the neck movement.\u003cbr\u003e\n\"Rotate_Order\" – Controls the rotation order of the head controller.\u003cbr\u003e\n\"Sec_Control_Vis\" – Toggles visibility of secondary facial controllers.\u003cbr\u003e\nCTR_crv_L/R_blink – Blink controller with the custom attribute \"Eye_Squeeze\", which adjusts eyelid muscle contraction during blinking.\u003cbr\u003e\nCTR_crv_L/R_eyebrow_center/corner_move – Preset expression controllers for eyebrow movement.\u003cbr\u003e\nCTR_crv_L/R_lip_U_center_move – Preset motion controller for the central upper lip on both sides.\u003cbr\u003e\nCTR_crv_L/R_lip_center_move – Preset motion controller for the corners of the mouth.\u003cbr\u003e\nCTR_crv_lip_U_lift – Preset motion controller for the upper lip.\u003cbr\u003e\nCTR_crv_L/R_nasal_breathing – Nostril breathing controller.\u003cbr\u003e\nCTR_crv_L_lip_D_protrusion – Lower lip protrusion controller.\u003cbr\u003e\nCTR_crv_mouth_U, CTR_crv_mouth_u_a, CTR_crv_mouth_tip, CTR_crv_nose_main – Overall controllers for the nose and upper jaw.\u003cbr\u003e\nCTR_crv_tongue_attr – Tongue attribute controller with the following custom attributes:\u003cbr\u003e\n\"IK_FK\" – Toggles between IK and FK for the tongue.\u003cbr\u003e\n\"IK_Stretch\" – Limits IK stretching for the tongue.\u003cbr\u003e\n\"Stretch_Control_Vis\" – Toggles visibility of secondary stretch controllers.\u003cbr\u003e\nCTR_crv_L/R_F/B_leg_attr – Leg attribute controller with the following custom attributes:\u003cbr\u003e\n\"IK_FK\" – Toggles between IK and FK for the legs.\u003cbr\u003e\n\"IK_Stretch\" – Limits IK stretching for the legs.\u003cbr\u003e\n\"Pole_Vector_Follow\" – Determines whether the pole vector follows foot movement.\u003cbr\u003e\n\"Stretch_Control_Vis\" – Toggles visibility of secondary stretch controllers.\u003cbr\u003e\n\"Rotate_Order\" – Controls the rotation order of the foot controller.\u003cbr\u003e\n\"Heel_Raise\" – Raises the heel.\u003cbr\u003e\n\"Toes_Raise\" – Raises the toes.\u003cbr\u003e\n\"Foot_Eversion\" – Controls outward rotation of the foot.\u003cbr\u003e\n\"Foot_Inversion\" – Controls inward rotation of the foot.\u003cbr\u003e\n\"Foot_Pivot\" – Controls foot pivot rotation.\u003cbr\u003e\n\"Toes_Spread\" – Controls toe spreading.\u003cbr\u003e\nAdditionally, both the face and body include more auxiliary controllers for fine-tuned adjustments, along with many more detailed features.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"Goat 03 Rigged - Maya VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/goat-03-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/25rbx973sianal755jjde9fuoe3o/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goat-03-rigged-maya-vfx-grace-3d-model-84feed0b9c.jpg","gridUrl":"https://media.cgtrader.com/variants/25rbx973sianal755jjde9fuoe3o/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goat-03-rigged-maya-vfx-grace-3d-model-84feed0b9c.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/goat-03-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6920476/84feed0b9c/goat-03-rigged-maya-vfx-grace-3d-model-84feed0b9c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3993021","type":"listingItem","attributes":{"id":3993021,"title":"Flagstone Footpath - Tileable Spline-Ready Mesh","price":6.0,"description":"A material derived from a photo-scanned flagstone footpath, processed to tile seamlessly into itself.  The texture set is 9k by 1.8k and consists of an Albedo map, a Normal map, and a 16 bit height/displacement map.  Footpath can be arrayed and bent along a curve to suit the artist's needs.  Simple grass particle set is included with this package.\n\n2025 Update:  Includes a convenient .zip file that contains a pre-displaced ~52K triangle mesh and 4K textures, ready to be splined seamlessly in UE5 or other game engines.  The UE5 demo image is from our upcoming Indie game: \"Antediluvian: Seed in Peril,\" which is currently in development.  We invite fellow artists to join us and check us out on our Discord: https://discord.gg/56J5gdGFwt ","imageAlt":"3D asset Flagstone Footpath - Tileable Spline-Ready Mesh","url":"https://www.cgtrader.com/3d-models/scanned/various/flagstone-footpath-tileable-and-curvable","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/G9r3JpA1Pi6e4fBtoDuxasnP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/R00.jpg","gridUrl":"https://media.cgtrader.com/variants/G9r3JpA1Pi6e4fBtoDuxasnP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/R00.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scanned/various/flagstone-footpath-tileable-and-curvable","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"scanned","subcategorySlug":"various","categoryTitle":"Scanned 3D Models","subcategoryTitle":"Various","schemaImageUrl":"https://img-new.cgtrader.com/items/3993021/91ec442051/flagstone-footpath-tileable-spline-ready-mesh-3d-model-91ec442051.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"6918982","type":"listingItem","attributes":{"id":6918982,"title":"Giraffe Rigged - Maya VFX Grace","price":461.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality giraffe model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nIt consists of the body, lacrimal glands, tear, left pupil, right pupil, sclerae, alveolar ridge, tongue, upper teeth and lower teeth.\u003cbr\u003e\nTextures and materials: There are 7 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present the realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps for density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\"\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 69,512; polygons 69,410\u003cbr\u003e\nLarimal glands: vertices 244; polygons 240\u003cbr\u003e\nTear: vertices 1,778; polygons 1,772\u003cbr\u003e\nLeft pupil: vertices 1,250; polygons 1,248\u003cbr\u003e\nRight pupil: vertices 1,250; polygons 1,248\u003cbr\u003e\nLeft sclera: vertices 1,122; polygons 1,120\u003cbr\u003e\nRight sclera: vertices 1,122; polygons 1,120\u003cbr\u003e\nTongue: vertices 2,081; polygons 2,040\u003cbr\u003e\nAlveolar ridge: vertices 810; polygons 808\u003cbr\u003e\nUpper teeth: vertices 1,807; polygons 1,792\u003cbr\u003e\nLower teeth: vertices 1,807; polygons 1,792\u003cbr\u003e\nTotal: vertices 82,783; polygons 82,590\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root controls the overall movement.\u003cbr\u003e\nCTR_gravity controls the center of gravity, it comes with a custom attribute \"\"Neck FK IK\"\" which switches between IK and FK of the neck.\u003cbr\u003e\nCTR_IK_spine_a is the controller of the posterior spine.\u003cbr\u003e\nCTR_IK_spine_b is the controller of the middle spine.\u003cbr\u003e\nCTR_IK_spine_c is the controller of the anterior spine.\u003cbr\u003e\nCTR_FK_neck_a, CTR_FK_neck_b... are FK controllers of the neck.\u003cbr\u003e\nCTR_IK_neck_01, CTR_IK_neck_02... are IK controllers of the neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_chin controls the jaw and the opening and closing of the mouth.\u003cbr\u003e\nCTR_mouth_Down controls the opening and closing of the lower jaw.\u003cbr\u003e\nCTR_eye_R, CTR_eye_L, CTR_eye are controllers of the eyes. CTR_eye comes with a customized attribute \"\"Blink\"\" to control blinking animation.\u003cbr\u003e\nCTR_tail_1, CTR_tail_2... CTR_tail_9 are controllers of the tail.\u003cbr\u003e\nCTR_tail_roll controls the overall rotation of the tail.\u003cbr\u003e\nCTR_Shoulders_F_L, CTR_Shoulders_F_R are controllers of the scapulae.\u003cbr\u003e\nCTR_Shoulders_B_L, CTR_Shoulders_B_R are controllers of the hip bone.\u003cbr\u003e\nCTR_ear_a_L, CTR_ear_b_L, CTR_ear_a_R, CTR_ear_b_R... are controllers of the ears.\u003cbr\u003e\nCTR_roll_ear_L, CTR_roll_ear_R are controllers for the overall rotation of the ears.\u003cbr\u003e\nCTR_abdomen is the controller of the abdomen.\u003cbr\u003e\nCTR_setting_leg_B_L and CTR_setting_leg_B_R switches between IK/FK of the hind legs.\u003cbr\u003e\nCTR_setting_leg_F_L and CTR_setting_leg_F_R switches between IK/FK of the front legs.\u003cbr\u003e\nCTR_Foot_F_L, CTR_Foot_F_R are IK controllers of the front legs.\u003cbr\u003e\nCTR_Foot_B_L, CTR_Foot_B_R are IK controllers of the hind legs\u003cbr\u003e\nCTR_FK0_Leg_R_L, CTR_FK01_Leg_B_R, CTR_FK0_Leg_F_L, CTR_FK01_Leg_B_L... are FK controllers of the feet.\u003cbr\u003e\nCTR_knee_rotation_L, CTR_IK_B_shin_a_L, CTR_knee_rotation_R, CTR_IK_B_shin_a_R are load-bearing controllers of the hind legs.\u003cbr\u003e\nCTR_knee_rotation_L and CTR_knee_rotation_R are load-bearing controllers of the front legs.\u003cbr\u003e\nAdditionally, the body comes with more auxiliary controllers.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"3D model Giraffe Rigged - Maya VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/giraffe-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9wcta2bq5lo0v3f718j70avun4qd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JW0K307A0_Giraffe_Display_B_02.jpg","gridUrl":"https://media.cgtrader.com/variants/9wcta2bq5lo0v3f718j70avun4qd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JW0K307A0_Giraffe_Display_B_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/giraffe-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6918982/979c412e24/giraffe-rigged-maya-vfx-grace-3d-model-979c412e24.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4418882","type":"listingItem","attributes":{"id":4418882,"title":"Gear z24 h16 with spline","price":100.0,"description":"Gear z=24 h=16,5 with spline","imageAlt":"Gear z24 h16 with spline 3D printable model","url":"https://www.cgtrader.com/3d-print-models/hobby-diy/mechanical-parts/gear-z24-h16-with-spline","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1Fnfnv8hXQnevhxQK8gjPJ56/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/GearZ24_3Dpic.jpg","gridUrl":"https://media.cgtrader.com/variants/1Fnfnv8hXQnevhxQK8gjPJ56/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/GearZ24_3Dpic.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/hobby-diy/mechanical-parts/gear-z24-h16-with-spline","isCgtVerified":false,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false}],"categorySlug":"hobby-diy","subcategorySlug":"mechanical-parts","categoryTitle":"Hobby \u0026 DIY","subcategoryTitle":"Mechanical parts","schemaImageUrl":"https://img-new.cgtrader.com/items/4418882/b5f4898aa5/gear-z24-h16-with-spline-3d-model-b5f4898aa5.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6920490","type":"listingItem","attributes":{"id":6920490,"title":"Brown Horse Rigged - Maya VFX Grace","price":360.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality brown horse model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nIt consists of the body, two pupils, two sclerae, two lacrimal caruncles, upper teeth, lower teeth and tongue.\u003cbr\u003e\nTextures and materials: There are 18 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 62,436; polygons 62,386\u003cbr\u003e\nTwo pupils: vertices 1,450; polygons 1,408\u003cbr\u003e\nTwo sclerae: vertices 13,004; polygons 13,000\u003cbr\u003e\nTwo lacrimal caruncles: vertices 4,500; polygons 4,448\u003cbr\u003e\nUpper and lower teeth: vertices 193,998; polygons 191,780\u003cbr\u003e\nTongue: vertices 5,281; polygons 5,248\u003cbr\u003e\nTotal: vertices 280,669; polygons 278,270\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_crv_Root: Controls the entire body.\u003cbr\u003e\nCTR_crv_Gravity: Controls the movement of the whole body (excluding the hoofs).\u003cbr\u003e\nCTR_crv_F_torse: Controls the movement of the front half of the body.\u003cbr\u003e\nCTR_crv_F_spine, CTR_crv_B_spine, CTR_crv_M_spine: Control the front, rear, and middle of the spine.\u003cbr\u003e\nCTR_crv_B_spine: Comes with customized attributes:\u003cbr\u003e\nIK_FK switches between the IK/FK for the spine;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary stretch controllers;\u003cbr\u003e\nRotate_Order controls the rotation order of the controller.\u003cbr\u003e\n\nCTR_crv_belly: A preset controller for the belly, controlling the breathing motion.\u003cbr\u003e\nCTR_crv_neck_spine: The root controller for the neck.\u003cbr\u003e\nCTR_crv_neck_attr: The attribute controller for the neck, with customized attributes:\u003cbr\u003e\n\"IK_FK\" switches between the IK/FK for the tail;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\n\"Follow Target\" controls the intensity of neck rotation following;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary stretch controllers for the neck.\u003cbr\u003e\nCTR_crv_tail_attr: The attribute controller for the tail, with customized attributes:\u003cbr\u003e\nTail_IK_FK switches between the IK/FK for the tail;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary stretch controllers;\u003cbr\u003e\n\"Tail Follow Target\" controls the tail behavior of following.\u003cbr\u003e\nCTR_crv_FK_tail_ro: The FK rotation controller for the tail.\u003cbr\u003e\nCTR_crv_head: The head controller, with customized attributes:\u003cbr\u003e\nSec_Control_Vis controls the visibility of secondary stretch controllers for the head;\u003cbr\u003e\n\"Follow Head\" controls whether the head follows the neck's movement;\u003cbr\u003e\nRotate_Order controls the rotation order of the controller.\u003cbr\u003e\nCTR_crv_jaw_ro, CTR_crv_jaw_1/2/3: Controllers for opening the mouth and jaw.\u003cbr\u003e\nCTR_crv_tongue: The root controller for the tongue.\u003cbr\u003e\nCTR_crv_eye: The controller for the eyes.\u003cbr\u003e\nCTR_crv_L/R_blink: Preset controllers for opening and closing the eyes.\u003cbr\u003e\nCTR_crv_L/R_F_shoulder, CTR_crv_L/R_B_hip: FK root controllers for the shoulder blades and the hips.\u003cbr\u003e\nCTR_crv_L/R_F/B_foot: Attribute controllers for the four legs, with customized attributes:\u003cbr\u003e\nIK_FK switches between the IK/FK for the legs;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\nPole_Vector_Follow controls whether the pole vector controller follows the foot movement;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary stretch controllers;\u003cbr\u003e\nRotate_Order controls the rotation order of the foot controller.\u003cbr\u003e\nCTR_crv_L/R_F/B_foot_poll: Functional controllers for the four feet, controlling the raising of heel, raising of toe, foot inversion, foot eversion, foot pivoting, and toe abduction.\u003cbr\u003e\n...\u003cbr\u003e\nAdditionally, there are more facial controllers and body controllers available.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"horse Brown Horse Rigged - Maya VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/brown-horse-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/e288a4g52tpm56tbevdf7b0b3zk7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/brown-horse-rigged-maya-vfx-grace-3d-model-a9af0d9315.jpg","gridUrl":"https://media.cgtrader.com/variants/e288a4g52tpm56tbevdf7b0b3zk7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/brown-horse-rigged-maya-vfx-grace-3d-model-a9af0d9315.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/brown-horse-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6920490/a9af0d9315/brown-horse-rigged-maya-vfx-grace-3d-model-a9af0d9315.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6918972","type":"listingItem","attributes":{"id":6918972,"title":"Martes Americana Rigged - Maya VFX Grace","price":384.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality martes americana model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nIt consists of the body, paws, lacrimal glands, pupils, sclerae, upper teeth and lower teeth.\u003cbr\u003e\nTextures and materials: There are 22 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present the realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps for density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 22,053; polygons 21,924\u003cbr\u003e\nPaws: vertices 23,300; polygons 22,880\u003cbr\u003e\nLacrimal glands: vertices 1,984; polygons 1,984\u003cbr\u003e\nPupils: vertices 2,588; polygons 2,584\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nLower teeth: vertices 5,136; polygons 4,928\u003cbr\u003e\nUpper teeth: vertices 5,137; polygons 4,944\u003cbr\u003e\nTotal: vertices 61,226; polygons 60,332\u003cbr\u003e\n \n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Rig controls the entire model.\u003cbr\u003e\nCTR_gravity controls the center of gravity.\u003cbr\u003e\nCTR_IK_spine_a controls the posterior spine.\u003cbr\u003e\nCTR_IK_spine_b controls the middle spine.\u003cbr\u003e\nCTR_IK_spine_c controls the anterior spine.\u003cbr\u003e\nCTR_FK_neck_a, CTR_FK_neck_b... are FK controllers of the neck.\u003cbr\u003e\nCTR_eye_R, CTR_eye_L and CTR_eye are controllers of the eyes, and CTR_eye comes with a customized attribute: \"Blink\" controls the blinking animation.\u003cbr\u003e\nCTR_ear_a_L, CTR_ear_b_L, CTR_ear_a_R, CTR_ear_b_R... are controllers of the ears.\u003cbr\u003e\nCTR_roll_ear_L and CTR_roll_ear_R are controllers of the overall rotation of the ears.\u003cbr\u003e\nCTR_palate controls the upper palate.\u003cbr\u003e\nCTR_chin controls the jaw and the opening and closing of the mouth.\u003cbr\u003e\nCTR_tail_1, CTR_tail_2... CTR_tail_9 are controllers of the tail.\u003cbr\u003e\nCTR_tail_roll controls the overall rotation of the tail.\u003cbr\u003e\nCTR_Shoulders_F_L and CTR_Shoulders_F_R are controllers of the scapulae.\u003cbr\u003e\nCTR_Shoulders_B_L and CTR_Shoulders_B_R controllers of the hip bone.\u003cbr\u003e\nCTR_belly controls the abdomen.\u003cbr\u003e\nCTR_Foot_F_L and CTR_Foot_F_R are IK controllers of the front legs.\u003cbr\u003e\nCTR_Foot_B_L and CTR_Foot_B_R are IK controllers of the hind legs.\u003cbr\u003e\nCTR_ROLL_foot_B_L and CTR_RORL_foot_B_L are load-bearing controllers of the hind legs.\u003cbr\u003e\nCTR_ROLL_foot_b_F_L and CTR_roll_foot_b_F_R are load-bearing controllers of the front legs.\u003cbr\u003e\nAdditionally, the body comes with more auxiliary controllers.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\u003cbr\u003e\n\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"3D Martes Americana Rigged - Maya VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/martes-americana-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fm9jbhzezdq1o04q013q0t7ttkc1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0M111A7_MartesAmericana_Display_Watch_02.jpg","gridUrl":"https://media.cgtrader.com/variants/fm9jbhzezdq1o04q013q0t7ttkc1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0M111A7_MartesAmericana_Display_Watch_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/martes-americana-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6918972/be6d56e543/martes-americana-rigged-maya-vfx-grace-3d-model-be6d56e543.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6923553","type":"listingItem","attributes":{"id":6923553,"title":"Bison Male Rigged - Maya VFX Grace","price":399.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality male bison model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n  \n**Features**\u003cbr\u003e\nIt consists of the body, horns, teeth, oral cavity, pupils, sclerae, lacrimal glands, tears, and skeleton.\u003cbr\u003e\nTextures and materials: There are 13 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices: 38,727; polygons: 38,658\u003cbr\u003e\nHorns: vertices: 342; polygons: 328\u003cbr\u003e\nTeeth: vertices: 20,499; polygons: 20,444\u003cbr\u003e\nOral cavity: vertices: 11,642; polygons: 11,640\u003cbr\u003e\nPupils: vertices: 1,348; polygons: 1,408\u003cbr\u003e\nSclerae: vertices: 964; polygons: 1,024\u003cbr\u003e\nLacrimal glands: vertices: 456; polygons: 432\u003cbr\u003e\nTears: vertices: 1,476; polygons: 1,472\u003cbr\u003e\nSkeleton: vertices: 23,325; polygons: 23,198\u003cbr\u003e\nTotal: vertices: 98,779; polygons: 98,604\u003cbr\u003e\n \n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\n\nCTR_crv_Root: Controls the entire model.\u003cbr\u003e\nCTR_crv_Gravity: Controls the movement of the whole body (excluding hooves).\u003cbr\u003e\nCTR_crv_F_spine, CTR_crv_B_spine, CTR_crv_M_spine: Control the front, rear, and middle of the spine.\u003cbr\u003e\nCTR_crv_B_spine has customized attributes:\u003cbr\u003e\n\"Spine IK_FK\" switches between IK/FK of the spine;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\n\"Stretch_Control_Vis\" controls the visibility of secondary stretch controllers;\u003cbr\u003e\n\"Rotate_Order\" controls the rotation order for the controller.\u003cbr\u003e\nCTR_crv_abdomen: Controls the abdomen.\u003cbr\u003e\nCTR_crv_neck_spine and CTR_crv_neck_main: Root controllers for the neck. CTR_crv_neck_spine comes with multiple customized attributes:\u003cbr\u003e\n\"Neck IK_FK\" switches between IK/FK of the neck;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\n\"Neck Follow Target\" controls the intensity of neck rotation following;\u003cbr\u003e\n\"Stretch_Control_Vis\" controls the visibility of secondary neck stretch controllers.\u003cbr\u003e\nCTR_crv_tail_attr: Tail attribute controller with customized attribute:\u003cbr\u003e\n\"TailFollow Target\" controls tail following.\u003cbr\u003e\nCTR_crv_FK_tail_ro: Tail FK rotation controller.\u003cbr\u003e\nCTR_crv_head: Head controller with customized attributes\u003cbr\u003e\n\"Sec_Control_Vis\" controls visibility of secondary stretch controllers;\u003cbr\u003e\n\"Follow Follow Target\" controls whether the head follows neck movements;\u003cbr\u003e\n\"Rotate_Order\" controls the rotation order of the controllers.\u003cbr\u003e\nCTR_crv_lip_a/b and CTR_crv_chin_a/b: Controllers for opening the mouth and chin.\u003cbr\u003e\nCTR_crv_nose and CTR_crv_mouth_u: Controllers for the bridge of the nose and upper jaw.\u003cbr\u003e\nCTR_crv_L/R_nose_scale: Controls nostril breathing.\u003cbr\u003e\nCTR_crv_tongue_ro: FK rotation controller for the tongue with customized attribute:\u003cbr\u003e\n\"Stretch_Control_Vis\" controls the visibility of secondary tongue stretch controllers.\u003cbr\u003e\nCTR_crv_eye: Eye controller.\u003cbr\u003e\nCTR_crv_L/R_blink: Preset controllers for opening and closing the eyes.\u003cbr\u003e\nCTR_crv_L/R_F_shoulder and CTR_crv_L/R_B_hip: FK root controllers for the scapulae and hip bones.\u003cbr\u003e\nCTR_crv_L/R_F/B_foot: Attribute controller for each leg with customized attributes:\u003cbr\u003e\n\"IK_FK\" switches between IK/FK of the legs;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\n\"Pole_Vector_Follow\" controls whether the pole vector follows foot movement;\u003cbr\u003e\n\"Stretch_Control_Vis\" controls the visibility of secondary stretch controllers;\u003cbr\u003e\n\"Rotate_Order\" controls the rotation order for the foot controller;\u003cbr\u003e\n\"Toe Spread\" controls the toe abduction.\u003cbr\u003e\nCTR_crv_L/R_F/B_foot_poll: Controllers for each hoof, which control the heel rising, toe rising, hoof eversion, hoof inversion, and hoof pivoting.\u003cbr\u003e\n\nAdditionally, there are more facial controllers and body controllers available.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"Bison Male Rigged - Maya VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/bison-male-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hhmj8vcfnbi8t28039lywvs2dpj4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bison-male-rigged-maya-vfx-grace-3d-model-f371b467fa.jpg","gridUrl":"https://media.cgtrader.com/variants/hhmj8vcfnbi8t28039lywvs2dpj4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bison-male-rigged-maya-vfx-grace-3d-model-f371b467fa.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/bison-male-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6923553/f371b467fa/bison-male-rigged-maya-vfx-grace-3d-model-f371b467fa.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"713508","type":"listingItem","attributes":{"id":713508,"title":"Spline Road Set","price":9.99,"description":"\u003cp\u003eThis is a road pack meant for procedural road modelling in game engines like Unity/UE4 as well as 3D applications like Blender and 3DS Max.\r\nThe meshes contain normal \"street\" meshes used to be oriented along a spline/curve. The also contain crosses and T-Crossed as well as a big roundabout. The following mehes are available as UE4 asset as well as fbx. The Blender file contains every mesh in a separate layer as well as a description how to create new intersections etc. from the meshes.\u003c/p\u003e\u003cp\u003eAll models (except the roundabout) have LODs.\r\nThe pack also contains 3 PBR textures for the road, intersection pieces and kerbstone pieces.\u003c/p\u003e\u003cp\u003e- EUStreet_Normal_Cross\r\n- EUStreet_Normal_Straight\r\n- EUStreet_Normal_T_L\r\n- EUStreet_Normal_T_R\r\n- EUStreet_Sided_Cross\r\n- EUStreet_Sided_FromNormal\r\n- EUStreet_Sided_RoundAbout\r\n- EUStreet_Sided_Straight\r\n- EUStreet_Sided_T_L\r\n- EUStreet_Sided_ToNormal\r\n- EUStreet_Sided_T_R\r\n* The in engine pictures of the preview are using different road and intersection textures. These are not included.\r\nIf you want to use the road set with UE4 I would recommend that you have a look at a road tool a released for free on the forums: https://forums.unrealengine.com/showthread.php?134508-Free-Simple-Road-Tool/\u003c/p\u003e\u003cp\u003eThanks for you interest and happy shopping!\r\n- Siebencorgie\u003c/p\u003e","imageAlt":"Spline Road Set 3D model","url":"https://www.cgtrader.com/3d-models/exterior/cityscape/spline-road-set","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pSBuMk5V9J9U4a64Hx5WyZHF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/spline-road-set-3d-model-low-poly-fbx-blend-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/pSBuMk5V9J9U4a64Hx5WyZHF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/spline-road-set-3d-model-low-poly-fbx-blend-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/cityscape/spline-road-set","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"exterior","subcategorySlug":"cityscape","categoryTitle":"Exterior","subcategoryTitle":"Cityscape","schemaImageUrl":"https://img-new.cgtrader.com/items/713508/8ee25d742a/spline-road-set-3d-model-low-poly-fbx-blend-uasset.png","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"840383","type":"listingItem","attributes":{"id":840383,"title":"RivetsAndStitches maxscript","price":25.0,"description":"A script for 3DS Max that allows users to draw a spline on an object then populate and align items to the surface. It is designed to be used for easily adding rivets and stitches.\nRules:\n\n1-3ds max 2014 and ++\n\n2- objects are placed on pivot \"Z+\" axis.\n\n3-On \"Stitch\" mode, objects flow in local \"X\" direction.","imageAlt":"RivetsAndStitches maxscript 3D model stitches","url":"https://www.cgtrader.com/3d-models/scripts-plugins/modelling/r-697c99e2-7ae9-408b-99a0-7f1f4d81d67b","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Uysx8FitET7vCqWx3JGZy4bQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/rivetsandstitches-maxscript-3d-model-ms.jpg","gridUrl":"https://media.cgtrader.com/variants/Uysx8FitET7vCqWx3JGZy4bQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rivetsandstitches-maxscript-3d-model-ms.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scripts-plugins/modelling/r-697c99e2-7ae9-408b-99a0-7f1f4d81d67b","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":110,"name":".ms","is_native":false}],"categorySlug":"scripts-plugins","subcategorySlug":"modelling","categoryTitle":"Scripts / Plugins","subcategoryTitle":"Modelling","schemaImageUrl":"https://img-new.cgtrader.com/items/840383/8a9da26215/rivetsandstitches-maxscript-3d-model-8a9da26215.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6918975","type":"listingItem","attributes":{"id":6918975,"title":"Puma Rigged - Maya VFX Grace","price":535.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality puma model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nIt consists of the body, paws, eyelids, pupils, sclerae, oral cavity, upper teeth and lower teeth.\u003cbr\u003e\nTextures and materials: There are 15 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 24,034; polygons 23,980\u003cbr\u003e\nPaws: vertices 8,028; polygons 7,816\u003cbr\u003e\nEyelids: vertices 1,184; polygons 1,184\u003cbr\u003e\nPupils: vertices 1,124; polygons 1,152\u003cbr\u003e\nSclerae: vertices 964; polygons 1,024\u003cbr\u003e\nOral cavity: vertices 6,014; polygons 5,920\u003cbr\u003e\nUpper teeth: vertices 1,824; polygons 1,680\u003cbr\u003e\nLower teeth: vertices 1,582; polygons 1,444\u003cbr\u003e\nTotal: vertices 44,754; polygons 44,200\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nPuma_CTR_Root controls the entire body,\u003cbr\u003e\nCTR_body_root and CTR_spine_F control the center of gravity;\u003cbr\u003e\nCTR_spine_a is the posterior spine controller; it has customized attributes that control whether the tail follows rotation and the tail IK/FK switching.\u003cbr\u003e\nCTR_spine_b is the middle spine controller;\u003cbr\u003e\nCTR_spine_c is the anterior spine controller, with customized attributes that control whether the neck and head follow rotation.\u003cbr\u003e\nCTR_FK_spine_M is the FK controller of the spine.\u003cbr\u003e\nCTR_IK_foot_F/B_L/R are foot controllers. They have customized attributes for rotation in four directions, IK/FK switching, IK stretch, and pole vector control, as well as toe controller visibility and toe abduction/adduction.\u003cbr\u003e\nCTR_L/R_F/B_hand_roll_a, b are the foot tiptoeing controllers.\u003cbr\u003e\nCTR_neck_a, CTR_neck_b... are the FK controllers for the neck.\u003cbr\u003e\nCTR_L/R_eye_aim_control are the eye controllers.\u003cbr\u003e\nCTR_L/R_blink are the blink controllers.\u003cbr\u003e\nCTR_ear_d_L, CTR_ear_c_L, CTR_ear_d_R, CTR_ear_c_R… are the ear controllers;\u003cbr\u003e\nCTR_ear_R and CTR_ear_L control the overall rotation of the ears;\u003cbr\u003e\nCTR_jaw is the jaw controller, controlling the opening and closing of the jaw;\u003cbr\u003e\nCTR_tooth_U/D are the teeth controllers;\u003cbr\u003e\nCTR_tail_a, CTR_tail_b… are the tail controllers;\u003cbr\u003e\nCTR_L/R_F_shoulder are the scapula controllers;\u003cbr\u003e\nCTR_L/R_B_hip are the hip bone controllers;\u003cbr\u003e\nCTR_load_bearing_F_R, CTR_load_bearing_F_L, CTR_load_bearing_B_L, and CTR_load_bearing_B_R are the weight-bearing controllers for the four feet;\u003cbr\u003e\n...\u003cbr\u003e\nIn addition, there are detailed controllers for the face and more.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. 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Play with it yourself! (PlayableDemo\\Phobos Starhopper.exe)_**\n\nTechnical Details:\n\n**- Models:**\nIn addition to the main 3d file, the individual subcomponent files are also provided (some of them have animations and for certain implementations it's easier to import sub-sections individually)\nAll models are provided in .FBX and .OBJ formats. Overlapping UVs, no rigging, no LODs.\n\n**- Animations:**\nThe following parts have built-in animations: rear ramp, landing gear, the 2 side interior doors, main cockpit door, cockpit chair.\n\n**- Textures:**\nThe main asset uses the trimsheet method of texturing. Therefore it only uses a single 4k PBR texture set to cover most of the ship exterior and interior. Models that have 2 material IDs require the transparent version of your main material (the second ID is always the trasparent material). The PBR textures are provided in multiple formats: Albedo, AlbedoAlpha (Opacity on Alpha channel), Metallic. Smoothness, Roughness (inverse smoothness), MetallicSmoothness (metal on rgb and smooth on Alpha), and a custom format of MSO (Metallic on R channel, Smoothness on G, Opacity on B)\nThe main trimsheet texture set comes in 6 colors and an additional .PSD to further customize the paint color and the color of the seat.\n\nIn addition to the main texture set, the package includes:\n- 1x 2048x1024 cockpit screen texture","imageAlt":"3D model Phobos - Spaceship with Interior","url":"https://www.cgtrader.com/3d-models/space/spaceship/phobos-spaceship-with-fully-modelled-interior","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/k03wd65jtj1yjbgvkm57ci6vpffj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Phobos_Cover_Image.jpg","gridUrl":"https://media.cgtrader.com/variants/k03wd65jtj1yjbgvkm57ci6vpffj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Phobos_Cover_Image.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/spaceship/phobos-spaceship-with-fully-modelled-interior","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true},{"id":96,"name":".uasset","is_native":false},{"id":17,"name":".max","is_native":false},{"id":215,"name":".png","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":222,"name":".mp4","is_native":false}],"categorySlug":"space","subcategorySlug":"spaceship","categoryTitle":"Space","subcategoryTitle":"Spaceship","schemaImageUrl":"https://img-new.cgtrader.com/items/2199290/febf2bfffe/phobos-spaceship-with-interior-3d-model-febf2bfffe.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"716062","type":"listingItem","attributes":{"id":716062,"title":"Moon 16K Photorealistic","price":39.9,"description":"**Overview**\n\nThis asset combines an optimized mesh with 16K physically accurate equirectangular textures, seamlessly mapped without polar distortion. Designed for film, games, VR, AR, and fulldome environments. Ready to import and render immediately, with all materials embedded. Extra 23K texture pack included for high resolution workflows.\n\n**Scientific Background**\n\nThis 3D representation of the Moon is based on high resolution topographical and albedo data from NASA’s Lunar Reconnaissance Orbiter and Clementine missions. The physically based textures incorporate surface detail and displacement derived from the LOLA dataset.\n\n**Technical Features**\n- Textures 16K 16384 × 8192 px Color, Roughness, Normal, Displacement\n- Icosahedral mesh with continuous spherical projection, seam and pole free\n- Calibrated PBR materials for high fidelity rendering\n\n**Included Formats**\n- Blender 4.5 .blend with Cycles and Eevee materials and embedded 16K JPG textures\n- Unity 2022 URP .unitypackage with embedded 16K JPG textures and optimized lunar surface shaders\n- 3ds Max 2022 with V Ray zip including embedded 16K JPG textures\n- Uncompressed 16K PNG texture set for maximum visual fidelity\n- Extra 23K PNG texture pack included\n\n**Key Benefits**\n- Production ready with no need to assign materials or tweak shaders\n- Ideal for VFX, VR, AR, scientific visualization, matte painting, and cinematic lunar scenes\n- Free lifetime updates including future improvements and variations\n\n**Current Version 5.16**\n\n_Created for professionals who need reliable assets with minimal setup time._","imageAlt":"Moon 16K Photorealistic 3D asset","url":"https://www.cgtrader.com/3d-models/space/planet/moon-23k-textures","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7siuaqgwoylbwk7wq68ggse7v41v/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/moon_rr_01.jpg","gridUrl":"https://media.cgtrader.com/variants/7siuaqgwoylbwk7wq68ggse7v41v/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/moon_rr_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/planet/moon-23k-textures","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":17,"name":".max","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"space","subcategorySlug":"planet","categoryTitle":"Space","subcategoryTitle":"Planet","schemaImageUrl":"https://img-new.cgtrader.com/items/716062/6a2a85c3a8/moon-16k-photorealistic-3d-model-6a2a85c3a8.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1946453","type":"listingItem","attributes":{"id":1946453,"title":"3ds max 2013 vol 8 2 Unwrap Pelt Spline MP4","price":59.98,"description":"Video Master Class 3dsmax 2013 volume 8.2 Unwrap Pelt Spline Unfold  MP4\n\nIn questo Video Master class dedicato a 3dsmax 2013 sono analizzate le tecniche d i Unwrap Pelt Spline Unfold.\n\nIl video corso è composto da 22 lezioni MP4, ha una durata di 3 ore e 45 minuti, in lingua italiana. Allegate alle lezioni sono disponibili i file di esercizio compatibili in 3ds max 2013 e 2012\n\n**Argomenti: **la gestione dei gruppi e priorità di scala in unwrap.\nUtilizzo del Pelt e gestioni dei Seams, Relax, Strecher, Spring e tutte le opzioni.\nI nuovi Peel interattivi e le gestioni delle puntine nei cluster.\nEsercizi passo passo di unwrap personaggi ed esportazione delle\nTexture tra Photoshop e Pelt ( nota: gli esercizi di texturing\ncontengono immagini fotografiche di nudo )\nUnwrap Spline Circular e Planar in esempi di architettura.\nIl nuovo e veloce Unfold in esempi di Architettura.\nEsercizi di Loft Mapping architettonico.\nI modificatori Map Scaler e Mapping Clear per il controllo delle cordinate\ndi mapping e la relazione con i materiali e le texture.\nRelazione tra Meshsmooth e Unwrap in oggetti di design Divani.\nEsercizi di texturing in Photoshop e gestione dei modificatori in 3ds max\n\n**Nota: **utilizzare Win rar per estrarre gli Archivi, guarda il video di istruzione allegato. https://www.youtube.com/watch?v=puk5GgH_6xQ\n\n-----------------------------------\n\nCosa dicono gli utenti di questi corsi ?\n\nBruno V. ' Ciao Marcello.\nComplimenti....sto guardando i video corsi e sono davvero ben fatti..'\n\nJesus D. ' Thank you, wonderful teacher! '\n\nFrancesco V. ' Come sempre esprimo la mia soddisfazione per la qualit dei corsi. Si impara davvero tanto.\nUn grande Grazie. '\n\nRiccardo ' Grazie 1000 Marcello.\nCome al solito sei sempre disponibilissimo e questo ti fa onore, PROFESSIONISTA AL 100%...... '\n\n","imageAlt":"3ds max 2013 vol 8 2 Unwrap Pelt Spline cd","url":"https://www.cgtrader.com/3d-models/various/various-models/3ds-max-2013-vol-8-2-unwrap-pelt-spline-cd-front","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/6ypKm39QWYnnECwY71FCkkvR/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Master%20class%202013%20vol8.2%20cop%20MP4.jpg","gridUrl":"https://media.cgtrader.com/variants/6ypKm39QWYnnECwY71FCkkvR/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Master%20class%202013%20vol8.2%20cop%20MP4.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/3ds-max-2013-vol-8-2-unwrap-pelt-spline-cd-front","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/1946453/fc224925b3/3ds-max-2013-vol-8-2-unwrap-pelt-spline-mp4-3d-model-fc224925b3.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1025906","type":"listingItem","attributes":{"id":1025906,"title":"saturn-5 rocket","price":69.0,"description":"The Saturn V was an American human-rated expendable rocket used by NASA between 1967 and 1973 was developed to support the Apollo program for human exploration of the Moon designed under the direction of Wernher von Braun. modeled in blender with extreme detail very decent for closeup render. all three stage is modeled including the f-1 engine and j-2 engine for 2nd and 3rd stage. all pipe and propelant container is modeled based on blueprint and relatively accurate. for easy selection it separate by several group\n\n1. 1st stage\n2. 2nd stage\n3. 3rd stage\n4. f-1 engine\n5. j-2 engine\n\nPlease Read before purchasing :\n\nThe texture are packed in native format .Blend file it done semi procedural with tileable image texture the other format comes with basic material without texture (the only uvmapped part is the decal). it's strongly recomended to use native blend file that already optimized for viewport. the other format should work just fine with most hardware avaliable, expecialy the .fbx work prety well even with such hi poli count.\n\nenjoy....\n\n","imageAlt":"saturn-5 rocket 3D model","url":"https://www.cgtrader.com/3d-models/space/spaceship/saturn-5-rocket","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/oZXuUqAQyhFx5xhDzcayj6fS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/saturn-5-rocket-3d-model-obj-mtl-fbx-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/oZXuUqAQyhFx5xhDzcayj6fS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/saturn-5-rocket-3d-model-obj-mtl-fbx-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/spaceship/saturn-5-rocket","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"space","subcategorySlug":"spaceship","categoryTitle":"Space","subcategoryTitle":"Spaceship","schemaImageUrl":"https://img-new.cgtrader.com/items/1025906/dbdddfc0b5/saturn-5-rocket-3d-model-dbdddfc0b5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2550502","type":"listingItem","attributes":{"id":2550502,"title":"Star Wars Crates and Barrels 33 Variants - 3D Asset Kit PBR","price":19.0,"description":"**Star Wars Cargo Crates and Barrels 33 Variants - 3D Asset Kit PBR**\n\n**Description:**\nThis Asset Kit contains 33 different variants of crates, boxes, barrels and tanks. All assets were kept as photorealistic as possible and are inspired by Star Wars and The Mandalorian. You are free to use them in your 3D scenes, VFX and Games, change them to your liking or Kitbash them into every shape that comes to your mind.\n\nThe Tattoine storage yard scene from the renderings is included and ready to render with Blender Cycles and EEVEE. Of course you can use it with any renderer you prefer. The environment is Trimsheet based and has only one material plus the ground material.\n\nEvery base cargo category, of which there are three: Crate_A, Crate_B and Barrel, has three texture sets, Red Paint, Black Paint and Metal. \nFor the barrels for example you got five different assets based the same UV layout, wich means that you can apply each barrel texture set to every barrel asset enabling you to use 15 different barrels. Have a look at the renderings they show all possible combinations.\n\nAs you can see in the Wireframe the assets are fairly low poly. For import in Game Engines I have included two seperate files containing only the base assets located in the origin, both triangulated and non-triangulated.\n\nAll textures are PBR based, you will find 8k, 4k and 1k textures for the cargo assets. The storage yard textures are included: BuildingElements_* Trimsheet and two tileable sand texture sets + mix mask. You will also find two HDR environments used in the previs renderings. \nAll cargo textures are in PBR Metal/Roughness workflow and additional textures are included for Specular/Glossiness workflow.\n\nAs exchange format I encourage you to use the included FBX format, it should be the easiest to handle.\n\nPlease have a look at the renderings and see if asset and wireframe suits your needs.\nBelow you find a list of the contents.\n\n\n**Scenes:**\n\n- StarWarsCargo (33 Objects, All Material Variants included, for 3D Studios )\n- StarWarsCargo_MeshesAtOrigin (The 11 base assets, for instancing based workflow or Game Engines)\n- StarWarsCargo_MeshesAtOriginTriangulated (Sames as upper but triangulated for Game Engines)\n- StarWarsCargo_Scene (The storage yard scene)\n\n\n**Meshes:**\n\n- Crate_A - 3 Variants (A,B,C)\n- Crate_B - 3 Variants (A,B,C)\n- Barrel - 5 Variants (A,B,C,D,E)\n \n\n**Textures: 8k, 4k and 1k**\n\n- BaseColor\n- Normal GL\n- Normal DX\n- Roughness - PBR Metal/Roughness Workflow\n- Metalness/Metallic\n- Glossiness - PBR Specular/Glossiness Workflow\n- Specular - PBR Specular/Glossiness Workflow\n- Ambient Occlusion\n- Curvature\n\n\n**Textures additional:**\n\n- BuildingElements (The Trimsheet used for everything in the Storage yard, exept the ground)\n- Sand (Storage Yard Base Sand, it looks very decent with a tiling of 5 )\n- Ground_SandRipples_Mask (Ground Mask for areas around cargo)\n- Sand Detailed (Textures for areas around cargo)\n- HDR Environment - Studio (Used for the renders on white)\n- HDR Environment - Scene (Used for the storage yard sunny environment)\n\nEnjoy rendering!\n","imageAlt":"Star Wars Crates and Barrels 33 Variants - VR / AR ready 3","url":"https://www.cgtrader.com/3d-models/space/other/star-wars-crates-and-barrels-33-variants-3d-asset-kit-pbr","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kLSxz6FVsxpheSToZKSj4qyf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cargo_Scene_001_02_CC.jpg","gridUrl":"https://media.cgtrader.com/variants/kLSxz6FVsxpheSToZKSj4qyf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cargo_Scene_001_02_CC.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/other/star-wars-crates-and-barrels-33-variants-3d-asset-kit-pbr","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"space","subcategorySlug":"other","categoryTitle":"Space","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2550502/2f1787db74/star-wars-crates-and-barrels-33-variants-3d-asset-kit-pbr-3d-model-2f1787db74.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4651112","type":"listingItem","attributes":{"id":4651112,"title":"Knot 9","price":28.0,"description":"**Knot 9**\n\nCreated in Cinema 4D R20.\n\nUsed simple materials which are available in all formats.\n\nLow-poly model.\n\nNo plugins used\n\nFormats included - FBX, 3DS, OBJ, STL, GLTF \u0026 GLB, ABC, WRL, DXF, DAE\n\n_Please feel free to leave a comment \u0026 your ratings after buying the model. 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It includes 100+ low-poly models like glowing roads, barriers, props, and dynamic obstacles — plus 3 ready-made levels stretching 250 meters. Great for cyber-themed games, mobile experiences, and AR/VR environments.    \n\n### **KEY FEATURES**  \n\n- **108 unique assets** that offer limitless possibilities for creating unique locations. You can arrange landscapes, buildings, and structures in a way that makes the location interesting and exciting.     \n- **The Demo Scene.** 3 pre-designed game levels ready for use in your projects, saving you valuable time. These levels span 250 meters and showcase a variety of asset combinations for inspiration.      \n- **Consistent art style:** Most of our asset packs maintain a visually consistent look.     \n- **Optimized Models.** Each model is designed with a limited number of textures, an optimized mesh, and simple shaders, ensuring smooth performance across mobile devices, VR/AR, PCs, and consoles. With these assets, your project will maintain excellent performance while delivering stunning visuals.     \n- **No Need to Create Unique Unwraps.** A universal PNG texture is used, significantly reducing memory usage.    \nhttps://ithappystudios.com/blog/uv-unwrapping-how-to-do-it-easily-and-quickly/    \n\n### **ALL PACKAGES OF THE PLATFORMER SERIES**  \nPlatformer 1 Deathrun - https://www.cgtrader.com/3d-models/exterior/other/platformer-1    \nPlatformer 2 Obstacles - https://www.cgtrader.com/3d-models/exterior/other/platformer-2    \nPlatformer 3 Chocolate - https://www.cgtrader.com/3d-models/exterior/other/platformer-3-chocolate    \nPlatformer 4 Candy - https://www.cgtrader.com/3d-models/exterior/other/platformer-4    \nPlatformer 5 Fruits - https://www.cgtrader.com/3d-models/exterior/other/platformer-5-fruits    \nPlatformer 6 Winter - https://www.cgtrader.com/3d-models/exterior/other/platformer-6-winter    \nPlatformer 7 Constructor - https://www.cgtrader.com/3d-models/exterior/other/platformer-7-constructor    \nPlatformer 8 Underworld - https://www.cgtrader.com/3d-models/exterior/historic-exterior/platformer-8-underworld    \nPlatformer 9 Heaven - https://www.cgtrader.com/3d-models/exterior/historic-exterior/platformer-9-heaven-asset-pack-by-ithappy    \nPlatformer 10 Neon    \nPlatformer 11 Space - https://www.cgtrader.com/3d-models/space/other/platformer-11-space-asset-pack-by-ithappy    \nPlatformer 12 Underwater - https://www.cgtrader.com/3d-models/exterior/other/platformer-12-underwater-asset-pack-by-ithappy    \nPlatformer 13 Steampunk - https://www.cgtrader.com/3d-models/exterior/industrial-exterior/platformer-13-steampunk-asset-pack-by-ithappy    \nPlatformer 14 Sci-Fi - https://www.cgtrader.com/3d-models/exterior/sci-fi-exterior/platformer-14-sci-fi    \n\n### **COMPATIBLE 3D MODEL PACKS**   \nThese packs will look great together:    \nPlatformer 14 Sci-Fi - https://www.cgtrader.com/3d-models/exterior/sci-fi-exterior/platformer-14-sci-fi    \nPlatformer 11 Space - https://www.cgtrader.com/3d-models/space/other/platformer-11-space-asset-pack-by-ithappy    \nMars Spaceport - https://www.cgtrader.com/3d-models/exterior/sci-fi-exterior/tile-pack-city-3d-low-poly-10-space-station    \nMars Colony - https://www.cgtrader.com/3d-models/exterior/sci-fi-exterior/space-station-2-b7c3d960-3ba5-46ad-ba33-cd8afc2b8c5e    \nPlanets - https://www.cgtrader.com/3d-models/space/planet/planets-1    \n\n### **PACK CONTENT**   \n- **Demo Scene**    \n- **108 Low-Poly 3D Models:**      \n  - **Platforms (x14):** Narrow and wide roads, bifurcation of roads, turns of roads, inclined roads, composite platforms.   \n  - **Environment (x18):** Rubik's cube, planets, planet with rings, ground, neon tiles, walls, etc.   \n  - **Props (x14):** Apple, berries, bomb, coin, crown, diamond, dynamite, heart, key, ring, star.   \n  - **Barriers (x20):** Barrier, neon box, neon fence, pillar, tower.   \n  - **Obstacles (x31):** Rotating platforms, lasers, neon hammer, moving track, trampolines, huge fan, plasma road, etc.   \n  - **Other (x11):** Air balloon, drone, drone indicators, checkpoint, etc.    \n\n### **FILES**       \nYou’ll be able to download formats such as Unity Package, UE, Blender, C4D, Maya, 3DSMax, FBX, OBJ, GLTF, and STL.      \n\n**COMPATIBILITY**  \nThe pack works starting from Blender version 3.6 and all later versions.  \n- Unity Engine 2021.3+    \n- Unreal Engine 4.20+   \n- Godot Engine 3.4+      \n- Roblox\n\n---  \n\n### **TECHNICAL INFO**  \n\n- **Polygon Count:** 142K triangles (entire pack).  \n- **Scale:** Real-world size.  \n- **Animation:** Yes.    \n- **Materials:**All models use 11 materials (color, emission, metal, glass, dots, hologram, planet rings, plasma, road, sky, warning line).     \n- **Textures:** All models use 9 texture (color, hologram, dots, line, plasma, rings, road, sky, water normal).    \n  - **Resolution:** 1024, 2048 px.    \n\n### **SUPPORT**  \nFree updates and technical support: https://discord.com/invite/jxrQM8hXnd  \nWe would love to hear from you: support@ithappystudios.com    \nWe aim to respond within 24 hours.  \n\n*Leave a review to help us improve and expand this pack further! Your projects are the reason we create 3D models. We genuinely care about how you use our work, and we'd love to hear your thoughts on the pack.*  \n\n---  \n\n### **FOLLOW US**  \nNew packs coming out, updates, promotions, tutorials:  \nDISCORD - https://discord.com/invite/jxrQM8hXnd  \nYOUTUBE - https://www.youtube.com/@ithappystudios","imageAlt":"Platformer 10 Neon 3D model","url":"https://www.cgtrader.com/3d-models/space/other/platformer-10-neon-asset-pack-by-ithappy","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/6k0is7pihcitphjm9egff5wry879/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Platformer%20Neon%20Preview.jpg","gridUrl":"https://media.cgtrader.com/variants/6k0is7pihcitphjm9egff5wry879/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Platformer%20Neon%20Preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/other/platformer-10-neon-asset-pack-by-ithappy","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true},{"id":21,"name":".blend","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":null,"name":null,"is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"space","subcategorySlug":"other","categoryTitle":"Space","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/5495135/5060ef2b15/platformer-10-neon-3d-model-5060ef2b15.webp","saleOffDiscount":60,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"621996","type":"listingItem","attributes":{"id":621996,"title":"Sci Fi Heavy Fighter Cockpit","price":39.99,"description":"AAA Quality, highly detailed sci-fi cockpit, perfect for any space-sim or VR experience. 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Thank you!_","imageAlt":"Knot 2 3D asset","url":"https://www.cgtrader.com/3d-models/various/various-models/knot-2-a1b8f520-108f-4101-a394-34a0cac2b91e","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Danhdf8m5veM5RodBq2xb4E5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/Danhdf8m5veM5RodBq2xb4E5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/knot-2-a1b8f520-108f-4101-a394-34a0cac2b91e","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":188,"name":".wrl","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/4554886/25fcfd67a1/knot-2-3d-model-25fcfd67a1.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6940291","type":"listingItem","attributes":{"id":6940291,"title":"SLS Rocket - Space Launch System with Orion Capsule","price":149.0,"description":"This is a detailed 3D model of the Space Launch System (SLS), NASA’s next-generation heavy-lift rocket designed for deep space missions.\n\nThe model includes the full launch configuration with boosters, core stage, upper stage, and the Orion spacecraft. 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Thank you!_","imageAlt":"Square Knot 3D asset","url":"https://www.cgtrader.com/3d-models/various/various-models/square-knot","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/TfY7YyT9gX1YBCYRN7WQCd5V/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/TfY7YyT9gX1YBCYRN7WQCd5V/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/square-knot","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":188,"name":".wrl","is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/4493008/0445e9935d/square-knot-3d-model-0445e9935d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2188508","type":"listingItem","attributes":{"id":2188508,"title":"Alien Tendrils 22 Variants and Environment - 3D Asset Kit PBR","price":17.0,"description":"**Alien Tendrils 22 Variants and Environment - 3D Asset Kit PBR**\n\n**Description:**\n\nA set of photorealistic organic tendrils or web elements for environment dressing or extentions of any type, ready for VFX or games.\nThe tendrils come as single elements for selective usage or as clusters to fill whole areas quickly. I included a 4k and 2k texture set, each with and without the organic webbing on the tendrils. There is a subdivison geometry version for use in VFX and a low poly trianguated version for real time engines and use in games.\nThe scifi trimsheet environment from the previs renderings is included as well.\n\nThis asset can be used with any renderer or game engine. The base scenes are ready to render in Blender Cycles and EEVEE. \nPlease have a look at the renderings and see if look and wireframe suits your needs.\nThis asset kit offers loads of possibilities, the tendrils make for beautiful details in scenes.\nBelow you find a list of the contents.\n\n\n\n**Scenes:**\n\n- Alien Tendrils\n- Alien Tendrils LowPolyTriangulated\n- Alien Tendrils Scene (The scene from the previs renders)\n\n\n**Meshes:**\n\n- Tendrils Small - 10 Types\n- Tendrils Large - 6 Types\n- Tendril Clusters - 3 Types\n- Tendril Lumps - 3 Types\n- Trimsheet Environment Meshes\n\n\n**Textures:** All follwing textures come in 4k and 2k\n\n- BaseColor\n- Normal GL\n- Normal DX\n- Roughness - PBR Metal/Roughness Workflow\n- Metalness - PBR Metal/Roughness Workflow\n- Glossiness - PBR Specular/Glossiness Workflow\n- Specular - PBR Specular/Glossiness Workflow\n- Emissive - Trimsheet only\n- Displacement\n- Ambient Occlusion\n\n\n**Textures additional:**\n\n- HDR environment \n- HDR environment render scene\n\nEnjoy rendering!\n","imageAlt":"low-poly Alien Tendrils 22 Variants and Environment - 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Blender, USDZ, Collada, and GLB files added_\n\nContent: 22 asteroid assets created in ZBrush.\n\nA small rocky body orbiting the sun. Large numbers of these, ranging in size from nearly 600 miles (1,000 km) across (Ceres) to dust particles, are found (as the asteroid belt ), especially between the orbits of Mars and Jupiter, though some have more eccentric orbits, and a few pass close to the Earth or enter the atmosphere as meteors.\n\nAll preview images shown, rendered with Vray Next with 1 dome Vray light. A few screenshots of the model in the 3ds Max viewports.\n\nMy other asteroid assets:\n\n- https://www.cgtrader.com/3d-models/space/other/detailed-asteroids-high-poly-set-625cdcd6-43b9-4452-8774-0f30360ffb33\n- https://www.cgtrader.com/3d-models/space/other/detailed-round-asteroids-high-poly-set\n- https://www.cgtrader.com/3d-models/space/other/detailed-asteroid-88da6629-5752-4288-9c2b-64f1ca10879e\n- https://www.cgtrader.com/3d-models/space/other/detailed-asteroid-be4e5648-ea60-461e-9858-7e816b245937\n- https://www.cgtrader.com/3d-models/space/other/detailed-asteroid-7d126387-b4bc-4ee7-9e8c-f2fc9855f9b9\n- https://www.cgtrader.com/3d-models/space/other/detailed-asteroid-eb6a261a-6278-43f9-a992-0b0dfc6e5677\n- https://www.cgtrader.com/3d-models/space/other/detailed-hight-poly-asteroid\n\n**File Format**\n\n- 3dsmax 2017 - Native Format \n- Blender 2.93\n- GLB\n- USDZ\n- FBX \n- OBJ  \n- ABC  \n- STL \n\n\n- Rendering: Vray Next, Corona 3\n- Vray Next and Corona shaders included\n\n**Use FBX to import in other software (Blender, Cinema4d, Maya).**\n\n**Model**\n\n- Clean topology\n- 5 500 000 Polys (150k-300k each mesh)\n- Separete elements\n- Textures included (1 texture for diffuse and bump color, 5000*5000 px, seamless)\n\n**Support**\n\nBEFORE YOU LEAVE A RATING ON MY 3D MODEL: If you have any questions or issues with my models (formats, textures) just WRITE ME. I always answer and support my clients. Please message me PM or use my email: oleg.verenko@gmail.com\n\n**Features**\n\n- High Quality 3d Models Ready for your Pics, Movies, TV, advertising, Games etc. Clean mesh with no co-planar faces or isolated vertices\n- No corrections or cleaning up needed\n- Correctly named in English\n- Real world scale.\n- All geometry is subdivision ready.\n- Texture Files Included.\n\nTags:\n\nasteroid 3d model, space rock, meteor 3d model, high poly asteroid, asteroid pack, meteorite model, space asset, rocky asteroid, sci-fi 3d model, asteroid field, asteroid for animation, cinematic asteroid, asteroid game asset, asteroid VFX, asteroid space model, meteorite 3d, asteroid rock model, asteroid collection, asteroid bundle, asteroid 3d pack","imageAlt":"Detailed asteroids high-poly set with 5k texture 3D","url":"https://www.cgtrader.com/3d-models/space/other/detailed-asteroids-high-poly-set","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/lksimd73819tca9ifu9uqdnshxp7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/323232.jpg","gridUrl":"https://media.cgtrader.com/variants/lksimd73819tca9ifu9uqdnshxp7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/323232.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/other/detailed-asteroids-high-poly-set","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"space","subcategorySlug":"other","categoryTitle":"Space","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2419026/2967f00db5/detailed-asteroids-high-poly-set-with-5k-texture-3d-model-2967f00db5.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3900575","type":"listingItem","attributes":{"id":3900575,"title":"Planets","price":29.0,"description":"A collection of 50 stylized low-poly assets designed to create unique planetary environments. Perfect for sci-fi games, VR/AR applications, and space-themed projects.     \n\n### **KEY FEATURES**     \n\n- **50 Unique Assets:** That offer limitless possibilities for creating unique environment.     \n- **Multi-purpose Usage:** Ideal for games, animations, VR/AR interior design apps, advertising, and 3D printing.  \n- **Consistent Art Style:** Almost all of our asset packs are stylistically compatible.\n- **No Need to Create Unique Unwraps:** A universal PNG texture is used, significantly reducing memory usage.     \nhttps://ithappystudios.com/blog/uv-unwrapping-how-to-do-it-easily-and-quickly/     \n\n### **COMPATIBLE 3D MODEL PACKS**  \nThese packs will look great together:   \nPlanets 2- https://www.cgtrader.com/3d-models/space/planet/planets-2     \nMars Spaceport - https://www.cgtrader.com/3d-models/exterior/sci-fi-exterior/tile-pack-city-3d-low-poly-10-space-station    \nMars Colony - https://www.cgtrader.com/3d-models/exterior/sci-fi-exterior/space-station-2-b7c3d960-3ba5-46ad-ba33-cd8afc2b8c5e   \nSci-Fi Rooms - https://www.cgtrader.com/3d-models/interior/other/interior-5-1f102756-0dd2-403c-aedf-68e28b9533b2   \nPlatformer Sci-Fi - https://www.cgtrader.com/3d-models/exterior/sci-fi-exterior/platformer-14-sci-fi   \nPlatformer Space - https://www.cgtrader.com/3d-models/space/other/platformer-11-space-asset-pack-by-ithappy     \n\n### **PACK CONTENT**   \n50 models of various fantasy planets.   \n\n### **FILES**       \nYou’ll be able to download formats such as Unity Package, UE, Blender, C4D, Maya, 3DSMax, FBX, OBJ, GLTF, and STL.      \n\n**COMPATIBILITY**  \nThe pack works starting from Blender version 3.3 and all later versions.  \n- Unity Engine 2021.3+    \n- Unreal Engine 4.20+   \n- Godot Engine 3.4+   \n- Roblox    \n\n### **TECHNICAL INFO**  \n\n- **Polygon Count:** 320K triangles all pack   \n- **Scale:** Real-world-size   \n- **Materials:** All models use 1 materials (color)   \n- **Textures:** All models use 1 texture (as a color palette)    \n  - Resolution: 1024 px.  \n\n### **SUPPORT**  \nFree updates and technical support: https://discord.com/invite/jxrQM8hXnd  \nWe would love to hear from you: support@ithappystudios.com    \nWe aim to respond within 24 hours.  \n\n*Leave a review to help us improve and expand this pack further! Your projects are the reason we create 3D models. We genuinely care about how you use our work, and we'd love to hear your thoughts on the pack.*  \n\n---  \n\n### **FOLLOW US**  \nNew packs coming out, updates, promotions, tutorials:  \nDISCORD - https://discord.com/invite/jxrQM8hXnd  \nYOUTUBE - https://www.youtube.com/@ithappystudios","imageAlt":"Planets 3D asset","url":"https://www.cgtrader.com/3d-models/space/planet/planets-1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/v34bhsygp11t7fil5l11uqz574vq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Planets%20Preview.jpg","gridUrl":"https://media.cgtrader.com/variants/v34bhsygp11t7fil5l11uqz574vq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Planets%20Preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/planet/planets-1","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true},{"id":6,"name":".c4d","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"space","subcategorySlug":"planet","categoryTitle":"Space","subcategoryTitle":"Planet","schemaImageUrl":"https://img-new.cgtrader.com/items/3900575/ef2e13d2c8/planets-3d-model-ef2e13d2c8.webp","saleOffDiscount":60,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"974696","type":"listingItem","attributes":{"id":974696,"title":"Sci-Fi Panels Volume 1","price":10.0,"description":"All the panels were unwrapped. \nThis sci-fi panels pack made in fusion 360 and 3D max. \n\nReselling these assets is not allowed, but other than that they are free to use in private and commercial projects.","imageAlt":"3D Sci-Fi Panels Volume 1","url":"https://www.cgtrader.com/3d-models/space/spaceship/sci-fi-panels-volume-1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Tn72QqFm6U3Nw96VtffVxTRL/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/oleg-ushenok-1-list.jpg","gridUrl":"https://media.cgtrader.com/variants/Tn72QqFm6U3Nw96VtffVxTRL/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/oleg-ushenok-1-list.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/spaceship/sci-fi-panels-volume-1","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"space","subcategorySlug":"spaceship","categoryTitle":"Space","subcategoryTitle":"Spaceship","schemaImageUrl":"https://img-new.cgtrader.com/items/974696/dde0a5f4bf/sci-fi-panels-volume-1-3d-model-dde0a5f4bf.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3415738","type":"listingItem","attributes":{"id":3415738,"title":"Photorealistic Solar System Collection","price":239.9,"description":"This is a high quality pack, designed to make professional level documentaries, as well as movies or video games. Just make the camera tour, and press the render button you will get great shots and scenes.\n\nThe included formats are:\n-Unity 2020 package(default renderer).\n-Blender 4.4 with Cycles/Eevee render.\n-3DS MAX 2022 with V RAY 5.12 renderer.\n\nIMPORTANT: make sure you have some software + some render engine mentioned above.\n\nAll textures are equal to or greater than 16K (16384 x 8192) and can reach 23K (23040 x 11520). Many of these textures have been created artistically, and others have been modified from the from NASA images, and from other sources, to get the best possible result.\n\nThe eight planets that make up the Solar System, the Moon and the sun are included in the collection. All of them they have a correct axial tilt and oblateness in accordance with the real ones.\n\nAll files are constantly updated, so once you have purchased them you have access to all improvements and updates that appear.\n\nThis pack includes:\n\n-Sun (16384 x 8192) textures. \n-Mercury (16384 x 8192) textures. \n-Venus (16384 x 8192) textures. \n-Earth (16384 x 8192) textures. \n-Moon (23040 x 11520) textures. \n-Mars (23040 x 11520) textures. \n-Jupiter (16384 x 8192) textures. \n-Saturn (16384 x 8192) textures. \n-Uranus (16384 x 8192) textures. \n-Neptune (16384 x 8192) textures.\n\nDon't forget link the textures in the materials!\n\nCurrent version : 3.00\n\n\n","imageAlt":"Photorealistic Solar System Collection 3D asset","url":"https://www.cgtrader.com/3d-model-packs/photorealistic-solar-system-collection","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/p3k9hns1l5vi8fhkibk77eflm7qd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/photorealistic-solar-system-collection-3d-model-65be760194.jpg","gridUrl":"https://media.cgtrader.com/variants/p3k9hns1l5vi8fhkibk77eflm7qd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/photorealistic-solar-system-collection-3d-model-65be760194.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/photorealistic-solar-system-collection","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[],"categorySlug":"space","subcategorySlug":"planet","categoryTitle":"Space","subcategoryTitle":"Planet","schemaImageUrl":"https://img-new.cgtrader.com/items/3415738/65be760194/photorealistic-solar-system-collection-3d-model-65be760194.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2554753","type":"listingItem","attributes":{"id":2554753,"title":"Starship and Super Heavy booster SpaceX","price":39.0,"description":"This is high poly model of SpaceX Starship and it's Super Heavy booster. 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Enjoy :D","imageAlt":"Starship and Super Heavy booster SpaceX 3D model","url":"https://www.cgtrader.com/3d-models/space/spaceship/starship-and-super-heavy-booster-spacex","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/EBGaeKMjHc9Np4KQ1SDeKajC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/strshp_and_sprhvy_rndr_8.jpg","gridUrl":"https://media.cgtrader.com/variants/EBGaeKMjHc9Np4KQ1SDeKajC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/strshp_and_sprhvy_rndr_8.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/spaceship/starship-and-super-heavy-booster-spacex","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"space","subcategorySlug":"spaceship","categoryTitle":"Space","subcategoryTitle":"Spaceship","schemaImageUrl":"https://img-new.cgtrader.com/items/2554753/c11f8e7c7a/starship-and-super-heavy-booster-spacex-3d-model-c11f8e7c7a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"228125","type":"listingItem","attributes":{"id":228125,"title":"International Space Station - ISS","price":79.99,"description":"**International Space Station / ISS**\n\nInternational Space Station 3d model, ready for realtime rendering in game developments, virtual production, extended / virtual / augmented / mixed reality applications \u0026 filmmaking. This International Space Station is ideal for space / NASA / sci-fi developments.\n\nDetailed Description Info:\n\n- Model: International Space Station - ISS\n- Media Type: 3D Model \n- Geometry: Quads/Tris \n- Polygon Count: 716597\n- Vertice Count: 441740\n- Textures: Yes \n- Materials: Yes \n- Rigged: Yes\n- Animated: No \n- UV Mapped: Yes \n- Unwrapped UV's: Yes Non-Overlapping\n\n|||||||||||||||||||||||||||||||||||\n\nBoth ISS Space station Mobile Servicing System (MSS) arms are now rigged and setup ready for animation and interaction.\n\u003cbr\u003e\nInterior Added with improved high resolution 4k textures\n\u003cbr\u003e\nInternational Space Station Images rendered with the supplied UE5, Blender Cycles and Unity Universal Render Pipeline Project files in that order\n\u003cbr\u003e\nUE5 version includes a cinematic earth setup with atmosphere and 32k earth and cloud textures or 16k option for lower spec machines.\n\u003cbr\u003e\nInternational Space Station Project Includes metalness, roughness, diffuse, normal and AO maps to setup your own PBR renders as required\n\u003cbr\u003e\nEasy to setup for rendering with mental ray, vray or UE4 using the supplied FBX file\n\n|||||||||||||||||||||||||||||||||||\n\nFeatures: \n- High quality polygonal model - correctly scaled accurate representation of the original objects. \n- Model resolutions are optimized for polygon efficiency. \n- All colors can be easily modified. \n- Model is fully textured with all materials applied. \n- All textures and materials are included and mapped in every format. \n- Autodesk Maya models grouped for easy selection \u0026 objects are logically named for ease of scene management. \n- No namespace issues when importing several models into a scene. \n- No cleaning up necessary, just drop model into your scene and start rendering. \n- No special plugin needed to open scene.\n\n|||||||||||||||||||||||||||||||||||\n\nFile formats: \n- Autodesk Maya Mb Scene \n- FBX (Multi Format) \n- Unity\n- Blender\n- Unreal Engine 5\n\nEvery model has been checked with the required software.\n\n|||||||||||||||||||||||||||||||||||\n\nTextures formats:\n\nPNG\n\n|||||||||||||||||||||||||||||||||||\n\nWarning: Depending on which software package you are using, the exchange formats (.obj, .3ds and .fbx) may not match the preview images exactly. Due to the nature of these formats there may be some textures that have to be loaded by hand and possibly triangulated geometry.\n\n|||||||||||||||||||||||||||||||||||\n\nFor other models be sure to check out our entire catalog on CG Trader!","imageAlt":"3D asset International Space Station - ISS","url":"https://www.cgtrader.com/3d-models/space/spaceship/international-space-station--3","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ukz9izuu4uij1cmbzuvrko9c5cpx/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1a.jpg","gridUrl":"https://media.cgtrader.com/variants/ukz9izuu4uij1cmbzuvrko9c5cpx/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1a.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/spaceship/international-space-station--3","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":17,"name":".max","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"space","subcategorySlug":"spaceship","categoryTitle":"Space","subcategoryTitle":"Spaceship","schemaImageUrl":"https://img-new.cgtrader.com/items/228125/03580e1a1a/international-space-station-iss-3d-model-03580e1a1a.webp","saleOffDiscount":60,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2449292","type":"listingItem","attributes":{"id":2449292,"title":"ISS Spaceship Interior","price":79.0,"description":"Professional 3d model of ISS ( International Space Station )\n\n- Very high level of detail. The model was modeled in 3ds Max.\n- The level of detail of this 3d model is implemented for the most extreme close-up renderings\n- In 3ds max version, this model is organized cleanly on layers\n- Lighting is included only in the 3ds Max version and materials may need some adjustment in other program formats\n\nRender engines\n1. Vray\n2. VrayRT(GPU) \n3. CoronarRenderer\n4. RedShift\n\n- instance materials and objects\n- \n- PSD files Included, if you want to change numbers or letters you can easily change it on photoshop\n- \n- if you have any question just send me a message, I will be happy to help you","imageAlt":"ISS Spaceship Interior 3D","url":"https://www.cgtrader.com/3d-models/space/spaceship/iss-spaceship-interior","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/WxjuxUNajcxzbuTz6uq3xMZA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Corona%20Came1.jpg","gridUrl":"https://media.cgtrader.com/variants/WxjuxUNajcxzbuTz6uq3xMZA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Corona%20Came1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/spaceship/iss-spaceship-interior","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"space","subcategorySlug":"spaceship","categoryTitle":"Space","subcategoryTitle":"Spaceship","schemaImageUrl":"https://img-new.cgtrader.com/items/2449292/183065befd/iss-spaceship-interior-3d-model-183065befd.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3738809","type":"listingItem","attributes":{"id":3738809,"title":"Large scale procedural planet with 3D cities and vegetation","price":25.0,"description":"**NOTE** Originally this is developed for Blender 3.0, If Blender 3.1 or higher gives any errors with changing seeds, just ungroup the grouped node on the right inside the shader.\nThis is not a plugin, it is a .Blend save file with a terrain shader, lighting, camera setup and atmosphere in it\n\n**Short description**\n\nThis is a procedural planet with 3D nature and cities for Blender Cycles.\nThe planet is slightly larger than earth.\nThe terrain is made with procedural noise and the 3D structures and trees are generated by saved displacement images. This doesn’t need any mods or plugins to use.\nWith this project, its possible to make a seamless animation from space to surface.\nThis download contains a procedural planet with atmosphere and volumetric clouds. everything is textured and features city lights for night time renders. This model can be used for commercial purposes and is originally developed for Blender Cycles only.\n\nThe large scale procedural terrain generator is also included in the folder.\nThis is a just a chunk of 750km with atmosphere for surface and high altitude renders.\n\n**Instructional video**\n\nThere is a text file included with a link to a short instructional YouTube videos to give some guidance to using this project.\n\n**Closeup water**\n\nDue to the scale and complexity of the setup, there can be some errors visible in the water when near it. There is a ‘’closeup water’’ object that might need slight size or height adjustment right above the original water to block these errors.\n\n**Seed Parameters**\n\nIn the shader of the terrain there is a set of parameters where you can generate a seed of your liking\nThere is a general seed parameter that randomizes everything every time you change it.\nThere is also more parameters for more precise tweaking like: Mountain, desert and city location seeds.\n\nThere is also parameters to increase or decrease biomes. For example you can have a 100% snow or desert map, or 100% skyscrapers.\n\n**Camera setup**\n\nThere is a second wide angle camera behind the main camera that’s responsible for the adaptive displacement. This camera will give priority to closer details compared to far details (for optimization reasons)\n\n**Performance (Cycles)**\n\nThe scene is optimized to get as much details with as little memory usage as possible. I would still recommend a system with at least 8gb RAM (and 6gb GPU memory if you decide to render on your GPU). \nIf your GPU doesn’t have enough memory, you can always choose to render on your CPU.\n\nI have included some example settings and how much memory usage there is in the images above.\n\nAll renders on this page are rendered with 32gb of ram.\n\nThere are 2 different planet files included, One is a single object sphere, the other is a sphere separated in chunks, These chunks displacement modifiers can be turned on or off depending of visibility on the surface, This helps with keeping memory usage low.\n\n**Types of terrain:**\n\n•\tContinents\n\n•\tIslands (any sizes: from 100 meters to country sized)\n\n•\tPeninsulas \n\n•\tLand bridges\n\n•\tMountains\n\n•\tRocky/collapsed mountainsides\n\n•\tRivers\n\n•\tRolling Hills\n\n•\tFlat plains\n\n•\tCanyons\n\n•\tCliffs\n\n•\tOceans\n\n•\tLakes/bays\n\n\n**Types of biomes:**\n•\tSpruce forest\n\n•\tGrassy fields in spruce forest\n\n•\tJungles \n\n•\tDesert\n\n•\tSnow\n\n•\tRed desert and rocks\n\n•\t(Light blue) oceans\n\n•\tBeaches\n\n•\tFarm fields/countryside \n\n•\tHighways\n\n•\tCities (from mini villages to 200km metro areas)\n\no\tSuburbs (with single houses at the edge of cities)\n\no\tCommercial district\n\no\tIndustrial district\n\no\tHistoric city center\n\no\tSkyscraper downtown\n\no\tSupertall skyscraper with park\n\n**Features**\n\n•\tLarge procedural planet setup (approx. 15000km diameter)\n\n•\tLarge scale procedural terrain setup (approx. 750km)\n\n•\tTerrain chunks\n\n•\tProcedural volumetric cloud layer which looks detailed from both space and surface.\n\n•\tHigher detailed terrain than any high resolution texture based planet can provide.\n\n•\t(adaptive) Displacement based\n\n•\tNo addons needed\n\n•\tDetailed 3D cities and nature\n\n•\tDetailed and diverse from low and high altitude renders\n\n•\tStylized map to easily find biomes and cities\n\n•\tAtmosphere for scale effect\n\n•\tSlight curvature for high altitude renders.\n\n•\tOrange atmosphere for sunset (increase atmosphere density for more vibrant colors)\n\n•\tNight sky with stars and milky way\n\n•\tNight city lights\n\n•\tOptimized memory usage\n\n•\tEasy to customize seeds\n\n•\tPossible to animate seeds\n\n•\tNatural and complex looking terrain and biome blending.\n\n•\tPossible to import custom objects (but keep in mind it’s a 1:1000 scale, so I advise only use large scale objects, like a space elevator or custom island)\n\n•\tAdvanced users can replace the cities and forests by their own diffuse and heightmaps.\n\n•\tAdvanced users can bake the setup for exports.\n\n\n**Other engines/software**\n\nThis is developed for renders in Blender Cycles only.\nBut with intermediate experience in Blender, it is possible to bake the diffuse and greyscale of this terrain shader for export purposes. The quality will be lower than the native terrain setup in Blender since images only have a certain amount of greyscale levels (256 for jpeg and png)\n\n\n**Use cases**\n\n(commercial/monetized) Examples for this scene can be used for: Game / Environment design ideas, concept art, 3D backgrounds, VR, AR, Research, high altitude renders, Greenscreen, Animation, advertisement, Education, presentations, city design study, landscape study, NFT, Film scene, HDRI\n\nFeel free to edit and modify as much as you like.\n\n\n**Textures**\n\nTextures are custom made. But the grass color, rock and sand are CC0 textures from Polyhaven.\n","imageAlt":"Large scale procedural planet with 3D cities and","url":"https://www.cgtrader.com/3d-models/space/planet/large-scale-procedural-planet-with-3d-cities-and-vegetation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bBmzYFcsAWcTAwfFmtmMDSKq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/%21thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/bBmzYFcsAWcTAwfFmtmMDSKq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/%21thumb.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/planet/large-scale-procedural-planet-with-3d-cities-and-vegetation","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"space","subcategorySlug":"planet","categoryTitle":"Space","subcategoryTitle":"Planet","schemaImageUrl":"https://img-new.cgtrader.com/items/3738809/c14b32951b/large-scale-procedural-planet-with-3d-cities-and-vegetation-3d-model-c14b32951b.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2309836","type":"listingItem","attributes":{"id":2309836,"title":"Death Star tiles 16x tiles to create Death Star surface","price":12.0,"description":"To create a realistic Star Wars Death Star Surface, I created these tiles to create more diversity in the tiles. 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If you'd like any of these models individually, please contact me via email: _cg3d.pitbull@gmail.com_\n\n**Attention:** THOSE MODELS ARE NOT INTENDED FOR 3D PRINTING, NO Stl files included. This Original package contains **6 Original Starships**. _These designs are my own concepts, does not repeat any existing work. You can use it without a doubt about copyright. You can purchase these models individually, check this GrafxBOX account. 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NO animated parts, LOD or FX. Check all previews and read all descriptions before buying. **Download the FBX, OBJ, Marmoset Toolbag, 3DS Max 2014 and textures included in the Zip. file** to get all extra files.\n\n_These files/format can be imported into the vast majority of your favorite Softwares (Best recommended is FBX Format): 3Ds MAX / Maya / Lightwave / Cinema 4D / Blender / Daz 3D / Sketchup / Unity / Unreal Engine and more._\n\n**Color variations / PBR Materials** Textures included (JPEG).  each ones (see previews)\n\n_Albedo / Diffuse maps 2048x2048/4096x4096\n\n_Normal maps 2048x2048/4096x4096\n\n_Glow (Emission) maps 2048x2048/4096x4096\n\n_Roughness maps 2048x2048/4096x4096\n\n_Metallic maps 2048x2048/4096x4096\n\n_AO maps 2048x2048/4096x4096\n\n_Weapons have 2048x2048 Separate Maps.\n\n_**Texture color masks** included in some models, you can use these masks to create infinite color combinations (check previews for details).\n\n**Included - 2048x2048/4096x4096 PSD files**, you can customize colors, add your own logos, remove or add dirts \u0026 more. 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Your projects are the reason we create 3D models. 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