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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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High detailed 3D model of a Realistic Earth, created to real-world scale and based on accurate scientific and satellite references for high visual fidelity;
Original dimensions based on Earth’s real scale (diameter approximately 12,742 km, scaled appropriately for 3D scenes);
Model built using real planetary data and references to ensure correct proportions, surface detail, and realism;
All objects have correct unique names and are properly grouped;
Product is fully modular – Earth components such as surface, oceans, clouds, and atmosphere layers are separated and can be used independently or combined as needed;
All parts are separated for easy editing, shading, animation, and customization;
Clean quad-based topology with no NGon polygons;
Fully subdivision-ready geometry;
Model includes layered structure suitable for planetary renders, space scenes, and close-up shots;
Scene lighting and cameras are properly configured for preview and presentation renders.
MATERIALS AND UVFully UV unwrapped with non-overlapping UV islands;
Blender Cycles materials fully set up using a PBR workflow;
Includes high-resolution textures for Earth surface, oceans, clouds, and atmosphere;
All parts have properly assigned materials;
Model is ready to render directly in Blender Cycles without additional setup;
Materials can be adapted for other real-time or offline render engines if required.
FILES SPECIFICATIONSBlender (.blend) – Native file with materials set up for Cycles;
FBX – Universal exchange format;
OBJ – Geometry-only format;
GLTF / GLB – Real-time and web-ready format;
***Note: When using FBX, OBJ, or GLTF formats, materials and textures may require manual reassignment depending on the target software or engine.
POLYCOUNTSubdivision level 0 (Base mesh): clean and optimized topology suitable for customization and real-time use;
Subdivision level 2 (Smoothed): high-detail surface suitable for close-up renders and cinematic space shots;
Clean, efficient base mesh designed for flexibility, performance, and production workflows.