Procedural Mesh Fire - Blender modifier

Procedural Mesh Fire - Blender modifier 3D model

Description

A Geometry Nodes modifier that turns simple mesh into an animated flame.

  • Control size, shape and speed of deformation
  • Set start and end points of deformation
  • Control size, number, shape, speed and life time of particles
  • Material included
  • Can be applied to any mesh
  • Can be deformed by armature
  • It can be used used as an emitter in Blender's smoke simulation
  • Simple animated smoke mesh included

Installation

Place the .blend file into your Asset Library directory to be able to access the modifier from the Blender's Asset Library.

Baking the particles

Before rendering, it's recommended to bake the particles first. Select your fire objects and bake Simulation Nodes in 'Physics Properties' tab.

Limitations

  • Oldest supported Blender version is 4.3. File will not open in older versions.
  • Included shaders depend on number of transparent bounces when rendering in Cycles.
  • Setting 'motion blur' to highest values in 'Object Properties' may improve the look of the fire, at the cost of rendering time.
Item rating
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Procedural Mesh Fire - Blender modifier
$14.00
 
Royalty Free No Ai License 
Procedural Mesh Fire - Blender modifier
$14.00
 
Royalty Free No Ai License 
Response 0% in 48.0h
3D Modeling
Low-poly Modeling
Rendering
Skinning
UV mapping
Texturing
Shaders
Animating
PBR modeling

3D Model formats

Format limitations
Native
Exchange

    3D Model details

    • Ready for 3D Printing
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR
    • Geometry -
    • Polygons 0
    • Vertices 0
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Unknown
    • Plugins used
    • Publish date2025-06-10
    • Model ID#6202412
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