Woodland Photoscan Objects - smaller items and dead trees 3D model
Free samples link (that includes 2 of these 11 objects): www.cgtrader.com/free-3d-models/scanned/various/woodland-photoscan-object-samples
I've compiled into this collection the smaller items and dead trees from the Woodland Photoscan Objects pack, all with diffuse textures and placed into a blend file. Full collection link: www.cgtrader.com/3d-models/scanned/various/woodland-photoscan-objects
There are also FBX files if preferred although there are no material files for these FBX models.
- High resolution textures for each object as well as detailed meshes - Proxy meshes for preview rendering attached to each object in the blend files (otherwise exported) - Real world metric sizes in blender - Ready to use objects in the blend files; mask modifiers on two objects, decimation modifiers, materials and diffuse textures for each object
- The FBX files may have a different scale from Blender to what your preferred package may use - There are artefacts on textures from the photoscanning process which can be seen close up - Viewing multiple assets in the blend files at once in texture mode can be intensive and may slow down your computer - Both dead tree objects have a mask modifier attached in the blend file but this can be turned off for custom situations to get a bit more geometry showing where needed - Textures are 2048 dimensions for the sticks, 512 dimensions for the proxy meshes and 8192 dimensions for the dead trees - Even though the textures do come in large sizes, due to the original scans inefficient UV maps they should not be considered quite as high resolution as they are - All textures are albedo/diffuse maps only, an effort has been made to reduce the baked in shadows/highlights from the photoscanning process but they do remain noticeable to a degree on the dead tree assets (the sticks were photographed in a studio setting). This is why lit and unlit pictures are included as a preview of this - All objects (including the proxy meshes) have their own materials but only in the blend files