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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/5
This is a high quality photogrammetry scan of a water oak that was scanned in Texas. I scanned it with ~400 RAW photos and processed them in RealityScan, cleaned up in Blender, and made PBR textures for them in Substance Designer. This pack comes with two versions of the model, a mid poly retopologized version and a high poly simplified version. Each one comes with their original textures in full 16k float precision quality, as well as the PBR versions I made in Substance Designer. You will find imperfections here and there with the textures, however these scans are very high quality and will satisfy most people. In this pack you will get:
One mid poly mesh ~40k triangles
One high poly mesh ~900k triangles
Six .EXR 16k textures from the raw scans, all in linear float quality
Ten PBR textures in 8k resolution per scan - base color, ambient occlusion, roughness, glossiness, specular, normal, bent normal, two dirt masks, and a normalized height map