UE4 - LAVA DESERT LANDSCAPE VR / AR / low-poly 3D model

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UE4 - LAVA DESERT LANDSCAPE low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.

Highly detailed 400 square kilometer photorealistic lava desert landscape.

A 400 square kilometer landscape with tones of photo realistic detail: lava rivers/lakes, slopes, rocks, plants and more. All assets with full sets of LODs and landscape quality switches. Automated landscape layer system with 4 paintable layers. Also included lava, smoke and dust particle effects and wind sand FX. Highres ground textures and automated layer detailing. All materials modular and highly tweakable, can easily be customized or extended.

Features:

- 400 square kilometer playable area
- Landscape material quality switches
- 4 paintable automated ground layers
- Highly detailed ground textures
- Rock, slope & lava assets for detailing
- Procedural lava material
- Procedural ground rock and plant cover
- Dynamic ground sand wind FX
- Lava and Smoke particle FX
- All modular and easily to tweak & customize
- 4 large lava example areas

Technical Specifications:

Physically-Based Rendering: Yes
Texture Size: the majority of assets use 4096x4096 base color, normal and utility textures
Collision: Yes (automatically generated)
Vertex Count: ~8000/2000/1000 (slopes) ~4000/1000/500 (rocks), ~150-30 (plants)
LODs: 2-3 Levels of LOD
Number of Meshes: 84
Number of Materials and Material Instances: 83
Number of Textures: 109
Engine Compatibility: 4.16.x
Intended Platform: HighEnd PC
Platforms Tested: PC + Oculus / Vive
Documentation Included: No

*All prices are exclusive of VAT.
$54.99
License:
Author:mawiunitedmawiunited
Buyer ratings: 2 positive / 0 negative
Designer response: 70% in 47.3h
Available formats
  • UnrealEngine 4.16 (.uasset) (4 files) -
More details
  • Animated No
  • Rigged No
  • VR / AR / Low-poly Yes
  • Geometry Polygon mesh
  • Polygons 4,000
  • Vertices 8,000
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Non-overlapping
  • Plugins used No