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crossing - Railroad crossing with lights US Railway","price":12.0,"description":"Level crossing with warning ligths and barrier.\nAll the textures are made by me from scratch. 100% Royalty Free.\n\n*NOTE*: Some parts are made with boolean operations and have N-GONS and triangles.\n\nThis model is suitable for use in broadcast, advertising, videogames, archiviz, design visualization etc.\n\nFile formats:\nBlend 2.79\nFBX 7.4 Binary\nOBJ\nDAE (Collada)\nX3D\n\nFeatures:\n-100% Original and royalty free\n-Detailed and realistic level crossing\n-Model based on photography of a real level crossing system\n-Centered at the origin\n-1:1 Real World Scale (Blend, FBX and DAE files)\n-All parts are properly separated\n\nTextures included in the Textures.zip file (5 JPG files) \nBig Light Texture 600x600 px\nSmall Light Texture 600x600 px\nX Sign Texture (Railroad) 2000x400 px\nX Sign Texture (Crossing) 2000x400 px\nRed and White Bar Texture 1708x45 px\n\nTested in Blender 2.79, MeshLab 2016 and 3d Studio Max 2013.\nAll the test renders are made in Blender + Cycles.\n\nPolygon Count:\nVerts: 136842\nFaces: 137060\n\nI hope you like it!","imageAlt":"3D model Level crossing - Railroad crossing with lights 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Crossing Barrier 8 m with protective grid closed ","price":35.0,"description":"- Here you can see a 3D model of a closed railroad crossing gate with protective grid.\n- This railroad crossing gate is suitable for blocking a 8-meter-wide road.\n- Railroad crossing gates provide technical safety at railroad crossings and are divided into full and half gates.\n- Railroad crossing gates operate via sensors installed in the track bed.  \n- These sensors detect an approaching train and activate electric motors that lower the gate arms.\n- The realistic model is suitable for real-time applications and complex renderings.\n- The textures have a resolution of 4096 x 4096 px and follow the PBR workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Hier sehen Sie ein 3D-Modell einer geschlossenen Bahnschranke mit Schutzgitter.\n- Diese Bahnschranke eignet sich zum Absperren einer 8 Meter breiten Straße.\n- Eisenbahnschranken sichern Bahnübergänge technisch ab und werden in Voll- und Halbschranken unterteilt.\n- Bahnschranken funktionieren über Sensoren, die im Gleisbett installiert sind. \n- Diese erkennen einen herannahenden Zug und aktivieren Elektromotoren, die die Schrankenarme senken.\n- Das realitätsnahe Modell eignet sich für Echtzeitanwendungen und komplexe Renderings.\n- Die Texturen haben eine Auflösung von 4096 x 4096 px und folgen dem PBR-Workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Object Name - Bahnschranke_8m_Gitter_geschlossen\n- Object Dimensions - 9.671m x 1.039m x 2.165m\n\n---\n\n- Vertices = 22669\n- Edges = 66077\n- Polygons = 43384\n\n---\n\n**Materials**\n\nMaterial - Railway_Crossing_Barrier:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n**Textures**\n\n* UV Map = Yes\n* Vertex Color = No\n* PBR = Yes\n* Railway_Crossing_Barrier_Nor.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Ro.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Col.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Met.jpg (4096 x 4096 px)\n\n---\n\n**Modifier**\n\n* Active Modifiers = No\n\n---\n\n**Animation**\n\n* VertexGroup = No\n* Animation = No\n* Shape Keys = No\n\nLocation:\n\n* X: 0\n* Y: 0\n* Z: 0\n\nRotation:\n\n* X: 0° \n* Y: 0° \n* Z: 0°\n\nScale:\n\n* X: 1.0\n* Y: 1.0\n* Z: 1.0\n\n---\n\nLast update:\n\n* 12.03.26","imageAlt":"Railway Crossing Barrier 8 m with protective grid 3D 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Railway Crossing Barriers  ","price":199.0,"description":"All Railway Crossing Barriers.\n\n- Here you can see a 3D model of a closed railroad crossing gate with protective grid.   \n- This railroad crossing gate is suitable for blocking a 3-meter-wide road.\n- Railroad crossing gates provide technical safety at railroad crossings and are divided into full and half gates. \n- Railroad crossing gates operate via sensors installed in the track bed. \n- These sensors detect an approaching train and activate electric motors that lower the gate arms. \n- The realistic model is suitable for real-time applications and complex renderings. \n- The textures have a resolution of 4096 x 4096 px and follow the PBR workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Hier sehen Sie ein 3D-Modell einer geschlossenen Bahnschranke mit Schutzgitter.\n- Diese Bahnschranke eignet sich zum Absperren einer 3 Meter breiten Straße.\n- Eisenbahnschranken sichern Bahnübergänge technisch ab und werden in Voll- und Halbschranken unterteilt.\n- Bahnschranken funktionieren über Sensoren, die im Gleisbett installiert sind. \n- Diese erkennen einen herannahenden Zug und aktivieren Elektromotoren, die die Schrankenarme senken.\n- Das realitätsnahe Modell eignet sich für Echtzeitanwendungen und komplexe Renderings.\n- Die Texturen haben eine Auflösung von 4096 x 4096 px und folgen dem PBR-Workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Object Name - Bahnschranke_3m_Gitter_geschlossen\n- Object Dimensions - 4.722m x 0.675m x 1.666m\n\n---\n\n- Vertices = 11404\n- Edges = 32926\n- Polygons = 21536\n\n---\n\n**Materials**\n\nMaterial - Railway_Crossing_Barrier:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n**Textures**\n\n* UV Map = Yes\n* Vertex Color = No\n* PBR = Yes\n* Railway_Crossing_Barrier_Nor.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Ro.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Col.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Met.jpg (4096 x 4096 px)\n\n---\n\n**Modifier**\n\n* Active Modifiers = No\n\n---\n\n**Animation**\n\n* VertexGroup = No\n* Animation = No\n* Shape Keys = No\n\nLocation:\n\n* X: 0\n* Y: 0\n* Z: 0\n\nRotation:\n\n* X: 0° \n* Y: 0° \n* Z: 0°\n\nScale:\n\n* X: 1.0\n* Y: 1.0\n* Z: 1.0\n\n---\n\nLast update:\n\n* 12.03.26\n\n---\n\n- Here you can see a 3D model of a closed railroad crossing gate with protective grid.\n- This railroad crossing gate is suitable for blocking a 4-meter-wide road.\n- Railroad crossing gates provide technical safety at railroad crossings and are divided into full and half gates.\n- Railroad crossing gates operate via sensors installed in the track bed. \n- These sensors detect an approaching train and activate electric motors that lower the gate arms. \n- The realistic model is suitable for real-time applications and complex renderings.\n- The textures have a resolution of 4096 x 4096 px and follow the PBR workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Hier sehen Sie ein 3D-Modell einer geschlossenen Bahnschranke mit Schutzgitter.\n- Diese Bahnschranke eignet sich zum Absperren einer 4 Meter breiten Straße.\n- Eisenbahnschranken sichern Bahnübergänge technisch ab und werden in Voll- und Halbschranken unterteilt.\n- Bahnschranken funktionieren über Sensoren, die im Gleisbett installiert sind. \n- Diese erkennen einen herannahenden Zug und aktivieren Elektromotoren, die die Schrankenarme senken.\n- Das realitätsnahe Modell eignet sich für Echtzeitanwendungen und komplexe Renderings.\n- Die Texturen haben eine Auflösung von 4096 x 4096 px und folgen dem PBR-Workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Object Name - Bahnschranke_4m_Gitter_geschlossen\n- Object Dimensions - 5.670m x 0.784m x 2.165m\n\n---\n\n- Vertices = 14045\n- Edges = 40658\n- Polygons = 26618\n\n---\n\n**Materials**\n\nMaterial - Railway_Crossing_Barrier:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n**Textures**\n\n* UV Map = Yes\n* Vertex Color = No\n* PBR = Yes\n* Railway_Crossing_Barrier_Nor.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Ro.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Col.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Met.jpg (4096 x 4096 px)\n\n---\n\n**Modifier**\n\n* Active Modifiers = No\n\n---\n\n**Animation**\n\n* VertexGroup = No\n* Animation = No\n* Shape Keys = No\n\nLocation:\n\n* X: 0\n* Y: 0\n* Z: 0\n\nRotation:\n\n* X: 0° \n* Y: 0° \n* Z: 0°\n\nScale:\n\n* X: 1.0\n* Y: 1.0\n* Z: 1.0\n\n---\n\nLast update:\n\n* 12.03.26\n\n----\n\n- Here you can see a 3D model of a closed railroad crossing gate with protective grid.\n- This railroad crossing gate is suitable for blocking a 7-meter-wide road.\n- Railroad crossing gates provide technical safety at railroad crossings and are divided into full and half gates.\n- Railroad crossing gates operate via sensors installed in the track bed.  \n- These sensors detect an approaching train and activate electric motors that lower the gate arms.\n- The realistic model is suitable for real-time applications and complex renderings.\n- The textures have a resolution of 4096 x 4096 px and follow the PBR workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Hier sehen Sie ein 3D-Modell einer geschlossenen Bahnschranke mit Schutzgitter.\n- Diese Bahnschranke eignet sich zum Absperren einer 7 Meter breiten Straße.\n- Eisenbahnschranken sichern Bahnübergänge technisch ab und werden in Voll- und Halbschranken unterteilt.\n- Bahnschranken funktionieren über Sensoren, die im Gleisbett installiert sind. \n- Diese erkennen einen herannahenden Zug und aktivieren Elektromotoren, die die Schrankenarme senken.\n- Das realitätsnahe Modell eignet sich für Echtzeitanwendungen und komplexe Renderings.\n- Die Texturen haben eine Auflösung von 4096 x 4096 px und folgen dem PBR-Workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Object Name - Bahnschranke_7m_Gitter_geschlossen\n- Object Dimensions - 8.671m x 1.039m x 2.165m\n\n---\n\n- Vertices = 21170\n- Edges = 61568\n- Polygons = 40390\n\n---\n\n**Materials**\n\nMaterial - Railway_Crossing_Barrier:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n**Textures**\n\n* UV Map = Yes\n* Vertex Color = No\n* PBR = Yes\n* Railway_Crossing_Barrier_Nor.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Ro.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Col.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Met.jpg (4096 x 4096 px)\n\n---\n\n**Modifier**\n\n* Active Modifiers = No\n\n---\n\n**Animation**\n\n* VertexGroup = No\n* Animation = No\n* Shape Keys = No\n\nLocation:\n\n* X: 0\n* Y: 0\n* Z: 0\n\nRotation:\n\n* X: 0° \n* Y: 0° \n* Z: 0°\n\nScale:\n\n* X: 1.0\n* Y: 1.0\n* Z: 1.0\n\n---\n\nLast update:\n\n* 12.03.26\n\n-----\n\n- Here you can see a 3D model of a closed railroad crossing gate with protective grid.\n- This railroad crossing gate is suitable for blocking a 8-meter-wide road.\n- Railroad crossing gates provide technical safety at railroad crossings and are divided into full and half gates.\n- Railroad crossing gates operate via sensors installed in the track bed.  \n- These sensors detect an approaching train and activate electric motors that lower the gate arms.\n- The realistic model is suitable for real-time applications and complex renderings.\n- The textures have a resolution of 4096 x 4096 px and follow the PBR workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Hier sehen Sie ein 3D-Modell einer geschlossenen Bahnschranke mit Schutzgitter.\n- Diese Bahnschranke eignet sich zum Absperren einer 8 Meter breiten Straße.\n- Eisenbahnschranken sichern Bahnübergänge technisch ab und werden in Voll- und Halbschranken unterteilt.\n- Bahnschranken funktionieren über Sensoren, die im Gleisbett installiert sind. \n- Diese erkennen einen herannahenden Zug und aktivieren Elektromotoren, die die Schrankenarme senken. \n- Das realitätsnahe Modell eignet sich für Echtzeitanwendungen und komplexe Renderings.\n- Die Texturen haben eine Auflösung von 4096 x 4096 px und folgen dem PBR-Workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Object Name - Bahnschranke_8m_Gitter_geschlossen\n- Object Dimensions - 9.671m x 1.039m x 2.165m\n\n---\n\n- Vertices = 22669\n- Edges = 66077\n- Polygons = 43384\n\n---\n\n**Materials**\n\nMaterial - Railway_Crossing_Barrier:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n**Textures**\n\n* UV Map = Yes\n* Vertex Color = No\n* PBR = Yes\n* Railway_Crossing_Barrier_Nor.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Ro.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Col.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Met.jpg (4096 x 4096 px)\n\n---\n\n**Modifier**\n\n* Active Modifiers = No\n\n---\n\n**Animation**\n\n* VertexGroup = No\n* Animation = No\n* Shape Keys = No\n\nLocation:\n\n* X: 0\n* Y: 0\n* Z: 0\n\nRotation:\n\n* X: 0° \n* Y: 0° \n* Z: 0°\n\nScale:\n\n* X: 1.0\n* Y: 1.0\n* Z: 1.0\n\n---\n\nLast update:\n\n* 12.03.26\n\n------\n\n- Here you can see a 3D model of a closed railroad crossing gate with protective grid.\n- This railroad crossing gate is suitable for blocking a 9-meter-wide road.\n- Railroad crossing gates provide technical safety at railroad crossings and are divided into full and half gates. \n- Railroad crossing gates operate via sensors installed in the track bed. \n- These sensors detect an approaching train and activate electric motors that lower the gate arms.\n- The realistic model is suitable for real-time applications and complex renderings.\n- The textures have a resolution of 4096 x 4096 px and follow the PBR workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Hier sehen Sie ein 3D-Modell einer geschlossenen Bahnschranke mit Schutzgitter geschlossen.\n- Diese Bahnschranke eignet sich zum Absperren einer 9 Meter breiten Straße.\n- Eisenbahnschranken sichern Bahnübergänge technisch ab und werden in Voll- und Halbschranken unterteilt.\n- Bahnschranken funktionieren über Sensoren, die im Gleisbett installiert sind. \n- Diese erkennen einen herannahenden Zug und aktivieren Elektromotoren, die die Schrankenarme senken.\n- Das realitätsnahe Modell eignet sich für Echtzeitanwendungen und komplexe Renderings.\n- Die Texturen haben eine Auflösung von 4096 x 4096 px und folgen dem PBR-Workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Object Name - Bahnschranke_9m_Gitter_geschlossen\n- Object Dimensions - 10.671m x 1.294m x 2.165m\n\n---\n\n- Vertices = 27207\n- Edges = 79249\n- Polygons = 52038\n\n---\n\n**Materials**\n\nMaterial - Railway_Crossing_Barrier:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n**Textures**\n\n* UV Map = Yes\n* Vertex Color = No\n* PBR = Yes\n* Railway_Crossing_Barrier_Nor.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Ro.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Col.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Met.jpg (4096 x 4096 px)\n\n---\n\n**Modifier**\n\n* Active Modifiers = No\n\n---\n\n**Animation**\n\n* 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textures have a resolution of 4096 x 4096 px and follow the PBR workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Hier sehen Sie ein 3D-Modell einer geschlossenen Bahnschranke.\n- Diese Bahnschranke eignet sich zum Absperren einer 4 Meter breiten Straße.\n- Eisenbahnschranken sichern Bahnübergänge technisch ab und werden in Voll- und Halbschranken unterteilt.\n- Bahnschranken funktionieren über Sensoren, die im Gleisbett installiert sind. \n- Diese erkennen einen herannahenden Zug und aktivieren Elektromotoren, die die Schrankenarme senken.\n- Das realitätsnahe Modell eignet sich für Echtzeitanwendungen und komplexe Renderings.\n- Die Texturen haben eine Auflösung von 4096 x 4096 px und folgen dem PBR-Workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Object Name - Bahnschranke_4m_geschlossen\n- Object Dimensions - 5.668m x 0.784m x 2.165m\n\n---\n\n- Vertices = 7283\n- Edges = 20396\n- Polygons = 13182\n\n---\n\n**Materials**\n\nMaterial - 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These sensors detect an approaching train and activate electric motors that lower the gate arms.\n- The realistic model is suitable for real-time applications and complex renderings.\n- The textures have a resolution of 4096 x 4096 px and follow the PBR workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Hier sehen Sie ein 3D-Modell einer geschlossenen Bahnschranke.\n- Diese Bahnschranke eignet sich zum Absperren einer 7 Meter breiten Straße.\n- Eisenbahnschranken sichern Bahnübergänge technisch ab und werden in Voll- und Halbschranken unterteilt.\n- Bahnschranken funktionieren über Sensoren, die im Gleisbett installiert sind. \n- Diese erkennen einen herannahenden Zug und aktivieren Elektromotoren, die die Schrankenarme senken.\n- Das realitätsnahe Modell eignet sich für Echtzeitanwendungen und komplexe Renderings.\n- Die Texturen haben eine Auflösung von 4096 x 4096 px und folgen dem PBR-Workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Object Name - Bahnschranke_7m_geschlossen\n- Object Dimensions - 8.671m x 1.039m x 2.165m\n\n---\n\n- Vertices = 10294\n- Edges = 28892\n- Polygons = 18702\n\n---\n\n**Materials**\n\nMaterial - Railway_Crossing_Barrier:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n**Textures**\n\n* UV Map = Yes\n* Vertex Color = No\n* PBR = Yes\n* Railway_Crossing_Barrier_Nor.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Ro.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Col.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Met.jpg (4096 x 4096 px)\n\n---\n\n**Modifier**\n\n* Active Modifiers = No\n\n---\n\n**Animation**\n\n* VertexGroup = No\n* Animation = No\n* Shape Keys = No\n\nLocation:\n\n* X: 0\n* Y: 0\n* Z: 0\n\nRotation:\n\n* X: 0° \n* Y: 0° \n* Z: 0°\n\nScale:\n\n* X: 1.0\n* Y: 1.0\n* Z: 1.0\n\n---\n\nLast update:\n\n* 12.03.26\n\n---\n\n\n- Here you can see a 3D model of a closed railroad crossing gate.\n- This railroad crossing gate is suitable for blocking a 8-meter-wide road.\n- Railroad crossing gates provide technical safety at railroad crossings and are divided into full and half gates. \n- Railroad crossing gates operate via sensors installed in the track bed.  \n- These sensors detect an approaching train and activate electric motors that lower the gate arms.\n- The realistic model is suitable for real-time applications and complex renderings.\n- The textures have a resolution of 4096 x 4096 px and follow the PBR workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Hier sehen Sie ein 3D-Modell einer geschlossenen Bahnschranke.\n- Diese Bahnschranke eignet sich zum Absperren einer 8 Meter breiten Straße.\n- Eisenbahnschranken sichern Bahnübergänge technisch ab und werden in Voll- und Halbschranken unterteilt.\n- Bahnschranken funktionieren über Sensoren, die im Gleisbett installiert sind. \n- Diese erkennen einen herannahenden Zug und aktivieren Elektromotoren, die die Schrankenarme senken.\n- Das realitätsnahe Modell eignet sich für Echtzeitanwendungen und komplexe Renderings.\n- Die Texturen haben eine Auflösung von 4096 x 4096 px und folgen dem PBR-Workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Object Name - Bahnschranke_8m_geschlossen\n- Object Dimensions - 9.671m x 1.039m x 2.165m\n\n---\n\n- Vertices = 10294\n- Edges = 28892\n- Polygons = 18702\n\n---\n\n**Materials**\n\nMaterial - Railway_Crossing_Barrier:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n**Textures**\n\n* UV Map = Yes\n* Vertex Color = No\n* PBR = Yes\n* Railway_Crossing_Barrier_Nor.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Ro.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Col.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Met.jpg (4096 x 4096 px)\n\n---\n\n**Modifier**\n\n* Active Modifiers = No\n\n---\n\n**Animation**\n\n* VertexGroup = No\n* Animation = No\n* Shape Keys = No\n\nLocation:\n\n* X: 0\n* Y: 0\n* Z: 0\n\nRotation:\n\n* X: 0° \n* Y: 0° \n* Z: 0°\n\nScale:\n\n* X: 1.0\n* Y: 1.0\n* Z: 1.0\n\n---\n\nLast update:\n\n* 12.03.26\n\n---\n\n- Here you can see a 3D model of a closed railroad crossing gate.\n- This railroad crossing gate is suitable for blocking a 9-meter-wide road.\n- Railroad crossing gates provide technical safety at railroad crossings and are divided into full and half gates.\n- Railroad crossing gates operate via sensors installed in the track bed.  \n- These sensors detect an approaching train and activate electric motors that lower the gate arms.\n- The realistic model is suitable for real-time applications and complex renderings.\n- The textures have a resolution of 4096 x 4096 px and follow the PBR workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Hier sehen Sie ein 3D-Modell einer geschlossenen Bahnschranke.\n- Diese Bahnschranke eignet sich zum Absperren einer 9 Meter breiten Straße.\n- Eisenbahnschranken sichern Bahnübergänge technisch ab und werden in Voll- und Halbschranken unterteilt.\n- Bahnschranken funktionieren über Sensoren, die im Gleisbett installiert sind. \n- Diese erkennen einen herannahenden Zug und aktivieren Elektromotoren, die die Schrankenarme senken.\n- Das realitätsnahe Modell eignet sich für Echtzeitanwendungen und komplexe Renderings.\n- Die Texturen haben eine Auflösung von 4096 x 4096 px und folgen dem PBR-Workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Object Name - Bahnschranke_9m_geschlossen\n- Object Dimensions - 10.670m x 1.294m x 2.165m\n\n---\n\n- Vertices = 13333\n- Edges = 37555\n- Polygons = 24362\n\n---\n\n**Materials**\n\nMaterial - Railway_Crossing_Barrier:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n**Textures**\n\n* UV Map = Yes\n* Vertex Color = No\n* PBR = Yes\n* Railway_Crossing_Barrier_Nor.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Ro.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Col.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Met.jpg (4096 x 4096 px)\n\n---\n\n**Modifier**\n\n* Active Modifiers = No\n\n---\n\n**Animation**\n\n* VertexGroup = No\n* Animation = 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Sensoren, die im Gleisbett installiert sind. \n- Diese erkennen einen herannahenden Zug und aktivieren Elektromotoren, die die Schrankenarme senken.\n- Das realitätsnahe Modell eignet sich für Echtzeitanwendungen und komplexe Renderings.\n- Die Texturen haben eine Auflösung von 4096 x 4096 px und folgen dem PBR-Workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Object Name - Bahnschranke_2m_geschlossen\n- Object Dimensions - 3.168m x 0.547m x 1.666m\n\n---\n\n- Vertices = 4470\n- Edges = 12432\n- Polygons = 8004\n\n---\n\n**Materials**\n\nMaterial - Railway_Crossing_Barrier:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n**Textures**\n\n* UV Map = Yes\n* Vertex Color = No\n* PBR = Yes\n* Railway_Crossing_Barrier_Nor.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Ro.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Col.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Met.jpg (4096 x 4096 px)\n\n---\n\n**Modifier**\n\n* Active Modifiers = No\n\n---\n\n**Animation**\n\n* 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Halbschranken unterteilt.\n- Bahnschranken funktionieren über Sensoren, die im Gleisbett installiert sind. \n- Diese erkennen einen herannahenden Zug und aktivieren Elektromotoren, die die Schrankenarme senken.\n- Das realitätsnahe Modell eignet sich für Echtzeitanwendungen und komplexe Renderings.\n- Die Texturen haben eine Auflösung von 4096 x 4096 px und folgen dem PBR-Workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Object Name - Bahnschranke_4m_Gitter_geschlossen\n- Object Dimensions - 5.670m x 0.784m x 2.165m\n\n---\n\n- Vertices = 14045\n- Edges = 40658\n- Polygons = 26618\n\n---\n\n**Materials**\n\nMaterial - Railway_Crossing_Barrier:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n**Textures**\n\n* UV Map = Yes\n* Vertex Color = No\n* PBR = Yes\n* Railway_Crossing_Barrier_Nor.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Ro.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Col.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Met.jpg (4096 x 4096 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Railway Crossing Barriers with protective grid closed ","price":130.0,"description":"All Railway Crossing Barriers with protective grid closed.\n\n- Here you can see a 3D model of a closed railroad crossing gate with protective grid.\n- This railroad crossing gate is suitable for blocking a 3-meter-wide road.\n- Railroad crossing gates provide technical safety at railroad crossings and are divided into full and half gates. \n- Railroad crossing gates operate via sensors installed in the track bed. \n- These sensors detect an approaching train and activate electric motors that lower the gate arms.\n- The realistic model is suitable for real-time applications and complex renderings.\n- The textures have a resolution of 4096 x 4096 px and follow the PBR workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Hier sehen Sie ein 3D-Modell einer geschlossenen Bahnschranke mit Schutzgitter.\n- Diese Bahnschranke eignet sich zum Absperren einer 3 Meter breiten Straße.\n- Eisenbahnschranken sichern Bahnübergänge technisch ab und werden in Voll- und Halbschranken unterteilt.\n- Bahnschranken funktionieren über Sensoren, die im Gleisbett installiert sind. \n- Diese erkennen einen herannahenden Zug und aktivieren Elektromotoren, die die Schrankenarme senken.\n- Das realitätsnahe Modell eignet sich für Echtzeitanwendungen und komplexe Renderings.\n- Die Texturen haben eine Auflösung von 4096 x 4096 px und folgen dem PBR-Workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Object Name - Bahnschranke_3m_Gitter_geschlossen\n- Object Dimensions - 4.722m x 0.675m x 1.666m\n\n---\n\n- Vertices = 11404\n- Edges = 32926\n- Polygons = 21536\n\n---\n\n**Materials**\n\nMaterial - Railway_Crossing_Barrier:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n**Textures**\n\n* UV Map = Yes\n* Vertex Color = No\n* PBR = Yes\n* Railway_Crossing_Barrier_Nor.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Ro.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Col.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Met.jpg (4096 x 4096 px)\n\n---\n\n**Modifier**\n\n* Active Modifiers = No\n\n---\n\n**Animation**\n\n* VertexGroup = No\n* Animation = No\n* Shape Keys = No\n\nLocation:\n\n* X: 0\n* Y: 0\n* Z: 0\n\nRotation:\n\n* X: 0° \n* Y: 0° \n* Z: 0°\n\nScale:\n\n* X: 1.0\n* Y: 1.0\n* Z: 1.0\n\n---\n\nLast update:\n\n* 12.03.26\n\n---\n\n- Here you can see a 3D model of a closed railroad crossing gate with protective grid.\n- This railroad crossing gate is suitable for blocking a 4-meter-wide road.\n- Railroad crossing gates provide technical safety at railroad crossings and are divided into full and half gates.\n- Railroad crossing gates operate via sensors installed in the track bed. \n- These sensors detect an approaching train and activate electric motors that lower the gate arms. \n- The realistic model is suitable for real-time applications and complex renderings.\n- The textures have a resolution of 4096 x 4096 px and follow the PBR workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Hier sehen Sie ein 3D-Modell einer geschlossenen Bahnschranke mit Schutzgitter.\n- Diese Bahnschranke eignet sich zum Absperren einer 4 Meter breiten Straße.\n- Eisenbahnschranken sichern Bahnübergänge technisch ab und werden in Voll- und Halbschranken unterteilt.\n- Bahnschranken funktionieren über Sensoren, die im Gleisbett installiert sind. \n- Diese erkennen einen herannahenden Zug und aktivieren Elektromotoren, die die Schrankenarme senken.\n- Das realitätsnahe Modell eignet sich für Echtzeitanwendungen und komplexe Renderings.\n- Die Texturen haben eine Auflösung von 4096 x 4096 px und folgen dem PBR-Workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Object Name - Bahnschranke_4m_Gitter_geschlossen\n- Object Dimensions - 5.670m x 0.784m x 2.165m\n\n---\n\n- Vertices = 14045\n- Edges = 40658\n- Polygons = 26618\n\n---\n\n**Materials**\n\nMaterial - Railway_Crossing_Barrier:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n**Textures**\n\n* UV Map = Yes\n* Vertex Color = No\n* PBR = Yes\n* Railway_Crossing_Barrier_Nor.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Ro.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Col.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Met.jpg (4096 x 4096 px)\n\n---\n\n**Modifier**\n\n* Active Modifiers = No\n\n---\n\n**Animation**\n\n* VertexGroup = No\n* Animation = No\n* Shape Keys = No\n\nLocation:\n\n* X: 0\n* Y: 0\n* Z: 0\n\nRotation:\n\n* X: 0° \n* Y: 0° \n* Z: 0°\n\nScale:\n\n* X: 1.0\n* Y: 1.0\n* Z: 1.0\n\n---\n\nLast update:\n\n* 12.03.26\n\n----\n\n- Here you can see a 3D model of a closed railroad crossing gate with protective grid.\n- This railroad crossing gate is suitable for blocking a 7-meter-wide road.\n- Railroad crossing gates provide technical safety at railroad crossings and are divided into full and half gates.\n- Railroad crossing gates operate via sensors installed in the track bed.  \n- These sensors detect an approaching train and activate electric motors that lower the gate arms.\n- The realistic model is suitable for real-time applications and complex renderings.\n- The textures have a resolution of 4096 x 4096 px and follow the PBR workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Hier sehen Sie ein 3D-Modell einer geschlossenen Bahnschranke mit Schutzgitter.\n- Diese Bahnschranke eignet sich zum Absperren einer 7 Meter breiten Straße.\n- Eisenbahnschranken sichern Bahnübergänge technisch ab und werden in Voll- und Halbschranken unterteilt.\n- Bahnschranken funktionieren über Sensoren, die im Gleisbett installiert sind. \n- Diese erkennen einen herannahenden Zug und aktivieren Elektromotoren, die die Schrankenarme senken.\n- Das realitätsnahe Modell eignet sich für Echtzeitanwendungen und komplexe Renderings.\n- Die Texturen haben eine Auflösung von 4096 x 4096 px und folgen dem PBR-Workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Object Name - Bahnschranke_7m_Gitter_geschlossen\n- Object Dimensions - 8.671m x 1.039m x 2.165m\n\n---\n\n- Vertices = 21170\n- Edges = 61568\n- Polygons = 40390\n\n---\n\n**Materials**\n\nMaterial - Railway_Crossing_Barrier:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n**Textures**\n\n* UV Map = Yes\n* Vertex Color = No\n* PBR = Yes\n* Railway_Crossing_Barrier_Nor.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Ro.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Col.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Met.jpg (4096 x 4096 px)\n\n---\n\n**Modifier**\n\n* Active Modifiers = No\n\n---\n\n**Animation**\n\n* VertexGroup = No\n* Animation = No\n* Shape Keys = No\n\nLocation:\n\n* X: 0\n* Y: 0\n* Z: 0\n\nRotation:\n\n* X: 0° \n* Y: 0° \n* Z: 0°\n\nScale:\n\n* X: 1.0\n* Y: 1.0\n* Z: 1.0\n\n---\n\nLast update:\n\n* 12.03.26\n\n-----\n\n- Here you can see a 3D model of a closed railroad crossing gate with protective grid.\n- This railroad crossing gate is suitable for blocking a 8-meter-wide road.\n- Railroad crossing gates provide technical safety at railroad crossings and are divided into full and half gates.\n- Railroad crossing gates operate via sensors installed in the track bed.  \n- These sensors detect an approaching train and activate electric motors that lower the gate arms.\n- The realistic model is suitable for real-time applications and complex renderings.\n- The textures have a resolution of 4096 x 4096 px and follow the PBR workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Hier sehen Sie ein 3D-Modell einer geschlossenen Bahnschranke mit Schutzgitter.\n- Diese Bahnschranke eignet sich zum Absperren einer 8 Meter breiten Straße.\n- Eisenbahnschranken sichern Bahnübergänge technisch ab und werden in Voll- und Halbschranken unterteilt.\n- Bahnschranken funktionieren über Sensoren, die im Gleisbett installiert sind. \n- Diese erkennen einen herannahenden Zug und aktivieren Elektromotoren, die die Schrankenarme senken. \n- Das realitätsnahe Modell eignet sich für Echtzeitanwendungen und komplexe Renderings.\n- Die Texturen haben eine Auflösung von 4096 x 4096 px und folgen dem PBR-Workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Object Name - Bahnschranke_8m_Gitter_geschlossen\n- Object Dimensions - 9.671m x 1.039m x 2.165m\n\n---\n\n- Vertices = 22669\n- Edges = 66077\n- Polygons = 43384\n\n---\n\n**Materials**\n\nMaterial - Railway_Crossing_Barrier:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n**Textures**\n\n* UV Map = Yes\n* Vertex Color = No\n* PBR = Yes\n* Railway_Crossing_Barrier_Nor.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Ro.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Col.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Met.jpg (4096 x 4096 px)\n\n---\n\n**Modifier**\n\n* Active Modifiers = No\n\n---\n\n**Animation**\n\n* VertexGroup = No\n* Animation = No\n* Shape Keys = No\n\nLocation:\n\n* X: 0\n* Y: 0\n* Z: 0\n\nRotation:\n\n* X: 0° \n* Y: 0° \n* Z: 0°\n\nScale:\n\n* X: 1.0\n* Y: 1.0\n* Z: 1.0\n\n---\n\nLast update:\n\n* 12.03.26\n\n------\n\n- Here you can see a 3D model of a closed railroad crossing gate with protective grid.\n- This railroad crossing gate is suitable for blocking a 9-meter-wide road.\n- Railroad crossing gates provide technical safety at railroad crossings and are divided into full and half gates. \n- Railroad crossing gates operate via sensors installed in the track bed. \n- These sensors detect an approaching train and activate electric motors that lower the gate arms.\n- The realistic model is suitable for real-time applications and complex renderings.\n- The textures have a resolution of 4096 x 4096 px and follow the PBR workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Hier sehen Sie ein 3D-Modell einer geschlossenen Bahnschranke mit Schutzgitter geschlossen.\n- Diese Bahnschranke eignet sich zum Absperren einer 9 Meter breiten Straße.\n- Eisenbahnschranken sichern Bahnübergänge technisch ab 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Low-Poly_Railroad_Barrier_3m_Animated \n* Dimensions -  4.722m x 0.675m x 1.666m\n* Polygons = 11824\n\n---\n\n* Name - Low-Poly_Railroad_Barrier_4m_Closed \n* Dimensions -  4.722m x 0.675m x 1.666m\n* Polygons = 11824\n\n---\n\n* Name - Low-Poly_Railroad_Barrier_4m_Open \n* Dimensions -  0.674m x 0.675m x 5.313m\n* Polygons = 11824\n\n---\n\n* Name - Railroad-Barrier-3m-animated \n* Dimensions -  0.673m x 0.529m x 1.666m\n* Vertices = 59189\n* Polygons = 43281\n\n---\n\n* Name - Railroad-Barrier-3m-closed \n* Dimensions -  4.720m x 0.683m x 1.666m\n* Vertices = 59189 \n* Polygons = 43281\n\n---\n\n* Name - Railroad-Barrier-3m-open \n* Dimensions -  0.673m x 0.683m x 5.311m\n* Vertices = 59189\n* Polygons = 43281\n \n**3D model formats:** \n\n* **Native format** (*.blend)\n* Autodesk FBX (.fbx)\n* OBJ (.obj, .mtl)\n* glTF (.gltf, .glb)\n* X3D (.x3d)\n* Collada (.dae)\n* Stereolithography (.stl)\n* Polygon File Format (.ply)\n* Alembic (.abc)\n* DXF (.dxf)\n\n---\n\n**Used software and 3d-model creator.**\n\n\n        * A 3D model, which we use in our projects for our Software VIS-All-3D ( https://vis-all.de/ )\n\n        * This 3d model or those 3d models as well as the textures were created by 3DHaupt aka DennisH2010 ( https://www.cgtrader.com/3dhaupt ) for the software service John GmbH ( https://www.john-software.de ).\n\n        * Modeled and textured with Blender 2.9x ( https://www.blender.org/ )\n\n\n**Verwendete Software und 3d-Modellersteller.**\n\n\n        * Ein 3D-Modelle, das wir in unseren Projekten für VIS-All-3D verwenden (https://vis-all.de/).\n\n        * Das 3d-Modell oder die 3d-Modelle sowie die Texturen wurden von 3DHaupt ( https://www.cgtrader.com/3dhaupt ) für die Software-Service John GmbH ( https://www.john-software.de ) erstellt.\n\n        * Modelliert und texturiert mit Blender 2.9x ( https://www.blender.org/ )","imageAlt":"3D model Railroad Barrier 3m High and Low-Poly","url":"https://www.cgtrader.com/3d-model-packs/railroad-barrier-3m-high-and-low-poly","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pLQU3yjkVKBBAYEhTB9yE7VA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/railroad-barrier-3m-high-and-low-poly-3d-model-obj-fbx-dxf-stl-blend-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/pLQU3yjkVKBBAYEhTB9yE7VA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/railroad-barrier-3m-high-and-low-poly-3d-model-obj-fbx-dxf-stl-blend-dae.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/railroad-barrier-3m-high-and-low-poly","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[],"categorySlug":"architectural","subcategorySlug":"architectural-street","categoryTitle":"Architectural","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/2927392/9f3c64da74/railroad-barrier-3m-high-and-low-poly-3d-model-9f3c64da74.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2193384","type":"listingItem","attributes":{"id":2193384,"title":"29 Piece Railway Pack 2","price":279.0,"description":"This pack contains the following:\n-22 Rail Crossing Traffic Light models;\n-6 Rail Crossing Traffic Light models;\n-1 Mechanical Railway Semaphore;\nAll models are built in Blender and rendered with Cycles, with PBR materials, Game-Ready. As seen on the preview images. They come into separate file archives for convenience.\nThe models can also be bought separately, please see my collection.\n\nFile formats:\n-.blend, rendered with cycles, as seen in the images;\n-.obj, with materials applied and textures; \n-.dae, with materials applied and textures; \n-.fbx, with material slots applied; \n-.stl;\n\n3D Software: \nThese 3d models were originally created in Blender 2.79 and rendered with Cycles.\n\nMaterials and textures: \nMaterials and textures made in Substance Painter (PBR Workflow).\nThe models have materials applied in all formats, and are ready to import and render .\nThe models come with multiple png image textures.\n\nPreview scenes: \nThe preview images are rendered in Blender using its built-in render engine 'Cycles'.\nNote that the blend files come directly with the rendering scene included and the render command will generate the exact result as seen in previews.\n\nGeneral: \nThe models are built strictly out of quads, with low poly 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