Melia Azedarach Trees Optimized Low-poly 3D model

Melia Azedarach Trees Optimized are the highly optimized model with High-Resolution texture to give realistic and faster rendering. This product comes with superb quality and Perfect model for closed renders and visualization. Give superb look and feel in gaming engine. Neat and clean polygons and every edge have to mean.

The model has an optimized low poly mesh with the greatest possible number of simplifications that do not affect photo-realism but can help to simplify it, thus lightening your scene and allowing for using this model in the real-time 3d applications.

Real world accurate model. Correctly scale modeled to represent precisely like in real world.

In this product, all objects are ERROR FREE. All LEGAL Geometry. No overlapping faces and vertices.
This model has Unwrapped UVs, smartly overlapping UVs.

Make your scene light and optimized. Reduce up to 70% render time with this welled optimized model without compromising the quality of output

Subdivisions not required for this product.

This Product is Made for Gaming
Main features:
- Perfect for Architectural, Product visualization, Gaming and VR (Virtual Reality)
- No Plugin Needed
- Light setup not included
- Real world scaled model with Feet unit setup
- Make scene optimized and extreme light. Reduce render time
- Easy to use & tweak. Just drop model into your scene and start rendering and visualizing
- All textures path are stripped for no Error or Assets Missing. All textures and materials are included and assigned
- Well organized Model Name, Material name, Layers, Reset X Formed
- Materials, textures, objects are clearly named in English.
About Model:
- This product contains 4 separate objects
-  Average height: 34'11" to 43'10"
- Quad/Tris Polgons Only
- 6 High Res Textures used
- 1 Default Scanline Standard Materials (Multi-Sub Object) used

Polygon Count:
Melia_Azedarach_01: 36,363
Melia_Azedarach_02: 8,618
Melia_Azedarach_03: 36,363
Melia_Azedarach_04: 8,618
Previews rendered in 3ds Max 2011 with V-Ray
Inside the Package: (ZIP File)
- 3Ds Max (2011)
- FBX Format file
- OBJ Format file
- Texture Maps

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects4
Editable poly4
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale0
Objects with Default names0
Objects without materials0
Animated objects0
Scene bounding box size ( X / Y / Z )102.14 m / 26.54 m / 34.72 m
Renderer NameDefault Scanline Renderer
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
Melia_Azedarach-A_000Editable Poly
Melia_Azedarach-C_000Editable Poly
Melia_Azedarach-D_000Editable Poly
Melia_Azedarach-B_000Editable Poly
Texture files and paths
Unique texture names6
Relative texture paths1
Absolute texture paths0
Names of relative texture paths used in the scene (sample of up to 20 objects)
Relative texture paths
Stripped path
Default material names0
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
3-sided polygons2,516
4-sided polygons87,446
5 and more-sided polygons0
Number of layers2
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
Viewport Screenshots


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Designer response: 89% in 5.6h
Available formats
  • Autodesk FBX 2011 (.fbx) 7.73 MB
  • OBJ(.obj, .mtl) (2 files) -
    Version: 2011
  • Textures 6.86 MB
  • Truevision (.tga) 6.86 MB
  • 3ds Max 2011 (.max) 8.1 MB
    Version: 2011, Renderer: Default (Scanline) 2011
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2017-01-19
  • Model ID#686484
  • Animated No
  • Rigged No
  • VR / AR / Low-poly Yes
  • PBR No
  • Geometry Polygon mesh
  • Polygons 89,962
  • Vertices 147,526
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Mixed
  • Plugins used No