Learn more
- Lights
- Cameras
Learn more
Learn more
Learn more
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
1/21
This is the Fire Explosion, for use in animations, renders, games, printing... etc.
The zip file contains various file formats: .blend, .fbx, .gltf, .mp4, .mov
To create explosions in games or animations, the most common methods usually involve complex techniques such as particle systems or physics simulations. However, some game engines do not support these features, or they can be too heavy to run in simple games or on low-end hardware.For this reason, I created an explosion animation using the old-school, classical technique with simple polygons and textures.
The ZIP file includes:
The animation runs at 60FPS with 180frames of duration (3 seconds).
Please see the video for more details.
Enable the two sided material view in your game engine to see the flames from both sides.
The flame can produce light by adjusting the intensity of the emission in the material configuration.
Specifications for the Blender with only one mesh:
Specifications for the GLTF, FBX and Blender animation version:
The .blend file is the original version prepared to render. Use Blender v3.6.23 to open this file.
Feel free to ask any question or request modifications.
Visit my profile to find more products.