Controlled Tank pawn for Unreal Engine
Description:
Immerse yourself in a world of realism and power with the Controlled Tank Infantry for Unreal Engine. Elevate your project to a new level of combat experience today!
Integrate Power and Realism into Your Project:
- Realistic Control: Seamlessly integrate this powerful machine into your project using the Chaos Vehicle Movement component, providing smooth and precise control.
- Physical Suspension and Antennas: Experience fully functioning physical suspension and simulated antenna physics, giving your tank a realistic look and feel.
- Realistic Firing: Open fire with the main cannon and auxiliary machine gun with high-quality FX effects and sounds, along with a gunner's sight and main gun view.
- Dynamic Simulation: Feel the dynamics of the tank tracks with their sagging and tension system, as well as a smoke shall system to enhance tactical capabilities on the battlefield.Immersive
- Sound Experience: Enjoy reverberated sounds for internal playback and realistic tank driving sounds, enhancing the atmosphere of battle.
- Simple Integration and Control: With easy integration and compatibility with DualShock 4 or DualSense, starting tank driving is easy and convenient.
- Dynamic Dirt Effects: The model features dynamic dirt material, adding realism and authenticity to the visual experience.
Please Note: This is an early version of the product, which will continue to be updated and improved over time.
You can evaluate the functionality in this Demo v0.5.4 (https://disk.yandex.ru/d/d1dM4Qf1qd9_1A)
Technical Information:
Features:
- DualShock 4 or Dualsenses ready.
- HQ FX
- HQ sounds.
- Fully functioning physical suspensionHigh detail of the model and textures
- Flexible dynamic contamination material
- Fully debugged firing system consisting of a main caliber and machine gun.
- and more...
Number of unique grids:
Grid, including tracks:
- Vertices: 286.644
- Triangles: 530.009
Grid, without tracks:
- Vertices: 168.851
- Triangles: 294.423
LODs: None
Number of materials and copies of materials:
Number of textures:
Supported Development Platforms:
Plugins:
Replication: Not now (Soon)
Number of BP:
Version History
0.1.0 – 0.5.0
- Basic tank controls, turret and gun rotation, suspension via ABP
- Track simulation using splines, real TTX on Pawn
- Commander’s turret rotation with machine gun
- Ambient and interior reverb sounds
- Gunner and main gun sight views, UI elements
- Basic gun stabilization, free camera rotation
- New camera system, fixed UI and stabilizer bugs
- Tank destruction with animation and FX
- Shell ejection animation, sub-caliber projectile model
- Improved track simulation
- Track sag and tension systems added
- Smoke shell system, enhanced track behavior
0.5.1
- Fixed targeting issues and raycasting delays
- Debug visualization system added
0.5.2
- Updated machine gun sounds
- Fixed free-view camera jitter
- Corrected impulse direction angle
- Fixed reverse axis inversion
0.5.3
- Commander sight view + dual fire system
- Fixed camera transition from -180° to 180°
- Minor UI updates
0.5.4
- Thermal imaging channel
- Improved commander/gunner cameras on inclined surfaces
- Shell spread effect, ballistic calculator for MG and main gun
- Updated gamepad controls
- Demo level updated
0.6.0
- Full gun stabilization system
- Lag-following camera behavior
- Rubber skirt physics
- New tank model with detachable modules
- Toggleable front headlights
- Physical sagging of upper track section (via constraints)
- Code optimizations and minor bugfixes