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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Core Specifications:
*Component Structure: *Comprised of 973 individually crafted objects, each designed for optimal rendering and simulation performance.Polygonal Architecture: Initially configured with 395,149 polygons (MeshSmooth OFF), this asset escalates to 1 580,569 polygons at MeshSmooth iteration 1, establishing a foundation for high-resolution subdivision rendering.Mesh Integrity: Dominantly quadrilateral mesh topology (99%) ensures robust rendering and animation processes, meticulously designed to exclude Ngons and pole structures for technical precision.Visualization Compatibility: Provided with 3ds Max 2017 files optimized for V-Ray 5 rendering engine. The package includes pre-configured Marmoset Toolbag scenes for immediate review with Subdivision level 0 and a detailed turntable visualization.
Scene and Mesh Composition:
Scene Objects: Totals to 974, inclusive of 1 camera setup, 5 lighting rigs, and 2 helper units, structured for immediate scene setup efficiency.Mesh Details: Features 422,057 vertices and 395,665 faces, designed to support high-detail texturing and accurate physical properties.
Texture Suite:
Resolution and Format: A comprehensive collection of 36 PBR textures, each at 4096 x 4096 resolution, supports Metallic, Roughness, Base Color, Normal, Emissive, and AO mapping for photorealistic material representation.
Design and Usability:
Real-World Scale Precision: Constructed to exacting real-world scale (units: Centimeters), the model measures 671 cm in length, reinforcing its suitability for accurate scenario simulations and technical analyses.Organizational Efficiency: All scene objects are meticulously categorized by layers and groups, facilitating streamlined integration and manipulation within complex projects.