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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Here is a simple explanation of what makes this model special and how it is designed:
The Overall Concept This weapon looks like it was grown rather than forged. We designed it for a druid, a forest ranger, or a guardian of the woods. It completely abandons industrial metal for raw, organic materials, making it feel alive and ancient.
Ancient Oak Hilt The handle is sculpted to resemble twisted, aged oak wood. The texture shows deep bark grooves and natural knots, giving it a rugged, hand-carved appearance that fits perfectly in a nature-themed setting.
Thorny Vine Guard Instead of a metal cross-guard, the hilt is wrapped in sharp, thorny vines that branch out to protect the hand. Small green leaves sprout from the wood, reinforcing the idea that the magic within the dagger is keeping the wood alive.
Emerald Jade Blade The blade is crafted from a polished green material, likely jade or magical emerald, rather than steel. It has a beautiful, vibrant green hue that suggests it deals poison or nature damage. Running down the center is a detailed silver inlay in the shape of a fern or leaf branch.
The Forest's Heart Embedded in the center of the cross-guard is a large, glowing green gemstone. It sits nestled among the thorns and vines, acting as the magical core that powers the weapon's enchantments.
Files Included: FBX, GLB, OBJ, STL, ZIP (Textures). Quick Tip: For the blade, use a material with Subsurface Scattering (SSS) or slight transparency to make it look like real jade stone. For the leaves, ensure you use a Two-Sided shader so they look correct from any angle.