The model has been modeled in Blender 3.2, textured in Substance 3D Painter and rendered in Cycles. The model has been triangulated and also substance textures baked in Blender 3.2 to create one material for all parts of the model.
Among folders, you will find two Blender zip folders, one contains all models (a High Poly model, a Mid-Poly model, a low poly model with baked textures, and a low poly model with substance painter textures) and the second one contains only the low-poly models (low poly model with baked textures and low poly model with substance textures)
In the textures folder, you will be able to find textures created for Blender and also textures created for Unity.
All other formats of the model have been exported from Blender 3.2 and FBX file has been reviewed in AutoDesk's FBX review software. In case of any problem in any file, model or textures, please feel free to contact me.