DESCRIPTION

Neo-Arcane Volt-Core Tactical Dagger Elevate your game's arsenal with the Neo-Arcane Volt-Core Dagger, a high-fidelity melee weapon designed with a Tactical-meets-Magic aesthetic. Inspired by the sleek, high-energy art style of competitive shooters like Valorant and Apex Legends, this model is perfect for first-person viewports and high-quality character renders.

This asset is part of the exclusive EMMA design line, focusing on sharp silhouettes, vibrant emissive effects, and optimized performance.

Key Features:Game-Ready Optimization: Low-poly topology designed for high performance in Unreal Engine, Unity, and Godot.

Stunning Visuals: Intricate lightning energy details and runic etchings on the blade.

4K PBR Textures: High-resolution maps for maximum detail even at close range.

Hero Asset Quality: Modeled with First-Person Perspective (FPP) in mind, ensuring the hilt and blade look perfect from the player’s POV.

Technical Specifications:File Formats: .FBX, .OBJ, .BLEND, .STL

Geometry: Triangles & Quads (Clean Topology)

UV Mapping: Non-overlapping UVs for easy re-texturing.

Texture Maps (PBR):

Base Color (Albedo)

Normal Map (DirectX/OpenGL)

Metallic

Roughness

Emissive (The Glow Effect)

Ambient Occlusion (AO)

Ideal For:Competitive First-Person Shooters (FPS)

Cyberpunk or Sci-Fi RPGs

NFT/Metaverse Collectibles

High-end 3D Character Portfolios

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Futuristic Energy Dagger Sci Fi Cyberpunk Weapon Dagger Low-poly 3D model

Royalty Free License
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File formats
STL
Stereolithography<br />File Size: 94.7 MB
OBJ
OBJ<br />File Size: 101 MB
PNG
PNG | 2 files<br />File Size: 140 MB
GLTF
glTF | 2 files<br />File Size: 117 MB
FBX
Autodesk FBX<br />File Size: 245 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
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No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
Textures
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Materials
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UV Mapping
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
1986460 polygons
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/ 1016232 vertices
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Unwrapped UVs
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