PBR Micro T-1 Sight Low-poly 3D model

---General Information---

  • Lowpoly, optimized for modern game engines.
  • Made using real world scales
  • High quality textures
  • Created to be used in a modern engine that supports physically based rendering (PBR) comes with textures optimized for Unreal Engine 4 and Unity 5.

(This models does not come with any glass/lens)

---Detailed Model Specifications--- The sight Is all One combined Mesh ready to be fitted on any gun with a rail

Verticies: 987 Polygons: 1852

---Texture Information--- (One(1) set) (All textures are in .tga format)

General PBR textures: BaseColor Metallic Roughness Normal AO

Unity 5 Textures: Albedo MetallicSmoothness Normal

Unreal Engine 4 textures: BaseColor OcclusionRoughnessMetallic Normal

Both Unity 5 and Unreal Engine 4 Textures come with a ReadMe to setup the material in both Engines.

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  • mnhnielsenmnhnielsen
    2018-04-05 19:52
    I am actually slightly disappointed in this. The model itself looks great just like his other work. However, there is no lense in it which is really annoying. I really cannot use it in my project at this moment. Hope that would get fixed in the future. But the overall sight is very high quality.
    • steffe-engdahlsteffe-engdahl
      2018-04-05 19:58
      I understand the disappointment and I'm sorry if you thought it had a glass/lens included, I will make sure it will be more clear in the description of all my sights that's missing this. Again, sorry for any inconvenience.
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    3D Modeling
    Low-poly Modeling
    UV mapping
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    3D model formats
    • Maya2017 (.ma, .mb)198 KB
    • OBJ (.obj, .mtl)304 KB
    • Collada (.dae)285 KB
    • Autodesk FBX2014/2015 (.fbx)74.7 KB
    • Truevision (.tga) (3 files)-
    • 3D Studio (.3ds) -
    • Stereolithography (.stl) -
    3D model details
    • Publish date2018-02-19
    • Model ID#853310
    • Animated
    • Rigged
    • VR / AR / Low-poly approved
    • PBR approved
    • Geometry Polygon mesh
    • Polygons 1,852
    • Vertices 987
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used