MP7 Submachine gun Low-poly 3D model

Detailed low poly game ready model of Heckler & Koch MP7 compact personal defense weapon.

Low poly game ready model, created for using in games, and real time rendering 3d apps. Support PBR rendering engines, such as Unreal Engine 4, Unity and other.

Polycount: 15075 tris, 7879 verts.

Model has a PBR textures set consisting of diffuse, roughness, metallic, normal, opacity and AO maps with 4096x4096 resolution in TGA format.

Normals and AO maps was baked from high poly model, it making this model look very detailed without using many polygons.To correct displaying of normal map it may require invert a green chanel of a texture. Model pretriangulated, to avoid errors that may occur when engines automatically triangulate the model.

Renders and wireframes were done using Marmoset Toolbag 3

Item Rating10
  • ttomura
    2020-08-29 10:07
    Recommended
    Well made model. For my use case (VR) it was also important that the internals, especially the chamber were also modeled, in case a player takes a peek inside to see if a round is chambered. I had to make some modifications to it, to also make the magazine visible from the ejection port, when the bolt is locked back for the same reason (player checks if the mag is empty or not.) Generally the images represent the model very well and showed everything I needed to know, so look at them to see if the model fulfills your needs or not.
MP7 Submachine gun
$34.50
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Response 100% in 2.3h
Low-poly Modeling
UV mapping
Texturing
3D Scanning
PBR modeling
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3D model formats
Native
  • Autodesk 3ds Max 2013 (.max)2.09 MBVersion: 2013Renderer: Default (Scanline)
Exchange
  • Autodesk FBX (.fbx)1.49 MB
  • OBJ (.obj, .mtl)1.61 MB
  • Textures png47.5 MB
  • 3D Studio (.3ds) -
  • Stereolithography (.stl) -
3D model details
  • Publish date2020-08-28
  • Model ID#2581121
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 15,075
  • Vertices 7,879
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
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