M4A1 Custom-03 Modular

M4A1 Custom-03 Modular Low-poly 3D model

Description

Low poly and game ready model of M4A1/AR-15 carabine assault rifle, fully modular, with each module sharing it's own UV space in 4 color variations . Asset suitable for games and realtime rendering engines.

  • Every modular part is on unique uv and material set. Reticle is also on sepparate UV set.
  • Real world scale and dimensions.
  • Proper padding maintained for mipmapping, textures also could be downscaled.
  • Some parts that are not visible are simplified / not modeled for optimization (trigger box assembly not modeled for example)
  • Moving parts are sepparated and ready to be animated
  • Unreal and unity HDPR masks are included

M4A1/AR-10 Compatible parts: Buttstock, Gasblock, Pistolgrip, Rail and MLOC attachments.

Mesh naming convention: Type_Model_Part. Material naming convention: Type_Model Texture naming convention: Material_Texturetype; Texture format: .png 8bit, 16bit normals; Texture Types: AO, DirectXNormal, Albedo(with alpha), Roughness, Metallness, Unity HDRP mask, Unreal ORM.

Parts info:

  1. Handguard: Ion Lite MLOC 16Inch, Resolution: 4096x4096, Triangle count: 8284
  2. Suppressor: Silencerco Hybrid, Resolution: 2048x2048, Triangle count: 1980;
  3. Buttstock: PRS Gen3 with buffertube, Resolution: 4096x4096, Triangle count: 5198;
  4. Magazine: PMAG 30, Resolution: 2048x2048, Triangle count: 2868;
  5. Barrel: M4A1 16 inch, Resolution: 2048x2048, Triangle count: 1436;
  6. LowerReciever: M4A1 Standart, Resolution: 4096x4096, Triangle count: 8863;
  7. UpperReciever: M4A1 Standart, Resolution: 4096x4096, Triangle count: 8069;
  8. Scope: EOTech Vudu 1-6x, Resolution: 4096x4096, Triangle count: 3834;
  9. Reticle: Standart 1x and 6x, Resolution: 1024x1024, Triangle count: 22;
  10. Scope Mount: EOTech PRS2 30mm, Resolution: 2048x2048, Triangle count: 4396;
  11. Gasblock: Custom Lowprofile, Resolution: 1024x1024, Triangle count: 312;
  12. Pistolgrip: Hogue Overmolded, Resolution: 2048x2048, Triangle count: 1374;

Note: Instruction for OpenGL(Unity) Normal map conversion included in txt

A
argento1004 2021-03-21 14:34:08 UTC
Cool build pal! Btw does this one share the same lower & upper with the mil-spec M4A1 you made before?
M
murkgaming 2021-03-21 13:59:52 UTC
Can you explain more in depth of how the product will come to me as? Will it be all put together and look exactly like the display/examples above? Never used 3d before and want to place this as a screen capture into a web slider for my site
3DGunsmith
3DGunsmith 2021-03-22 00:54:03 UTC
Model cosnsist's for the untextured model file and textures archive. You have to setup your shading in the app of your choice and match textures sets to material set by name. In my case rendering done in marmoset toolbag 3.
Item rating
1 0
A
argento1004 2021-05-01 11:19:22 UTC
Recommended
Great work as always. I especially like the fine selection of AR parts on this AR15 model: Hogue grip, SLR handguard, EOtech LPVO and so on. The author has got some nice tastes.
M4A1 Custom-03 Modular
$29.98
 
Royalty Free License 
M4A1 Custom-03 Modular
$29.98
 
Royalty Free License 
Response 88% in 0.0h
3D Modeling
Low-poly Modeling
Rendering
UV mapping
Texturing
Shaders

3D Model formats

Format limitations
  • Textures 1.53 GB
  • OBJ (.obj, .mtl) (2 files)4.21 MB
  • Autodesk FBX (.fbx)1.98 MB

3D Model details

  • Publish date2021-03-20
  • Model ID#2935717
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 46,220
  • Vertices 23,179
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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