M240 FN MAG Game Ready Kit Low-poly 3D model

M240 / FN MAG Machinegun.

Detailed model made for Arma 3/Real Virtuality 4 game engine with PBR Spec-Gloss workflow. Includes the gun model and several spare parts to combine:

  • M240 model with railed top cover and polymer buttstock
  • Heat shield and railed front handguard
  • FN MAG furniture including wooden stock, flat top cover, gas regulator, muzzle brake
  • Spade grip and shortened pistol grip for vehicle mounts

Base model is 20'082 tris/10'776 verts, extra spares are another 6'444 tris/3'431 verts.

Features:

  • Correctly scaled model
  • Partial interiors for reload animations/firing cycle animations
  • Rigged components
  • Lower resolution LODs for distant rendering
  • Memory LOD with rotation and translation axes defined
  • Stencil shadow and basic collision geometry LOD
  • Basic combined model and predefined standalone variants
  • Game ready models are all triangulated
  • No trademarks used

Model is available in the following formats:

  • .blend (native format)
  • .obj
  • .fbx (including mockups used for renders)
  • .spp (regular file used for texturing and mockup for renders)

Model is split across 5 texture sets, two main ones in 4096x4096 and three for spares and minor furniture in 2048x2048. Textures are provided in TGA format as follows:

  • diffuse
  • ambient shadows
  • specular
  • gloss
  • combined spec-gloss
  • DirectX normal

Model made in blender, no plugins required. Renders made with Substance Painter IRAY.

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    M240 FN MAG Game Ready Kit
    $30.00
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    Response 100% in 1.2h
    3D model formats
    • Autodesk FBX (.fbx) (2 files)-
    • Blender (.blend)58.4 MB
    • OBJ (.obj, .mtl) (2 files)-
    • Substance Painter (.spp, .sbsar) (2 files)-
    • 3D Studio (.3ds) -
    • Stereolithography (.stl) -
    3D model details
    • Publish date2020-04-24
    • Model ID#2307348
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR
    • Geometry Polygon mesh
    • Polygons 26,526
    • Vertices 14,207
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used
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