DESCRIPTION

Overview: This is a highly detailed, professionally crafted 3D model of a fantasy-themed M1911 pistol. Combining the classic silhouette of the legendary M1911 with a dark gothic, Incarnon-inspired aesthetic, this model features intricate bone structures, a menacing skull muzzle with a glowing red eye, and pulsating blue energy veins. It is perfect for dark fantasy, horror, or sci-fi projects where a unique, powerful weapon is needed.

Technical Specifications:Geometry: Optimized for modern AAA game standards.Polygon Count: ~36,000 Triangles (Excellent balance between visual fidelity and performance).Topology: Clean topology, optimized for game engines like Unreal Engine and Unity.Formats Included: Autodesk Maya (.ma), FBX (.fbx), and 3DS (.3ds).Textures: High-resolution PBR Texture Maps (4092x4092) including Diffuse, Normal, Metallic, Roughness, and Emissive maps.UV Mapping: Professionally unwrapped with non-overlapping UVs.

Key Features:Unique Design: Features a custom Demon/Skull design with organic bone textures and liquid-metal drip effects.High-Quality Renders: Native file is set up for Arnold Renderer with all materials and lights included in the Maya scene.PBR Workflow: Designed with a Physically Based Rendering workflow, ensuring the metal and emissive parts react realistically to any lighting environment.Versatility: Ideal for First-Person Shooters (FPS), RPGs, or high-end cinematic renders.

Included in the Package:Source Files: Maya ASCII (.ma) file with the original scene setup.Exchange Formats: Universally compatible FBX and 3DS files.Textures Folder: All necessary PBR maps in high-quality PNG format.Rendering Folder: High-quality preview images and wireframe renders for quality assurance.

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M1911 Pistol Low-poly 3D model

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Native file format
MA
Size: 42.9 MB
Renderer: Arnold | 2026
Exchange formats
OBJ
OBJ<br />File Size: 42.9 MB
FBX
Autodesk FBX<br />File Size: 42.9 MB
3DS
3D Studio<br />File Size: 42.9 MB
JPG
JPG<br />File Size: 42.9 MB
PNG
PNG<br />File Size: 42.9 MB
Verified by CGTrader
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passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
39660 polygons
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/ 19731 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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