Galil Assault Rifle

Galil Assault Rifle Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

Description:

Gameready Galil Assault Rifle 3d model created in 3ds max 2018

Rendered in Marmoset Toolbag 3.08

Can be used in your game,project,scene etc.

Real-world scale

Model has clean topology and UV

File formats - fbx obj max 3ds dae

Polycount - Triss 6799. Verts 7920

Textures- exported for UE,PBR,Unity,Vray 4k res TGA format

This model have 1 material

Clean UV, you can easily create your own texture

1 model

Substance Painter file included so that you can export the textures you need

*Textures and lighting were customized in the marmoset toolbag 3.08 The 3ds max project doesnt have any texture maps and lighting, it contains only a 3D model

Please keep in mind, the Marmoset Preview is at half resolution by default

Have a nice render!

Item rating
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Galil Assault Rifle
$5.50
 
Royalty Free License 
Galil Assault Rifle
$5.50
 
Royalty Free License 
Available in these collections
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3D Modeling
Low-poly Modeling
Lighting
Rendering
UV mapping
Texturing
Shaders
PBR modeling
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3D Model formats

Format limitations
Native
  • Autodesk 3ds Max (.max)1.51 MBVersion: undefinedRenderer: Default (Scanline)
Exchange
  • Autodesk FBX (.fbx)220 KB
  • Collada (.dae)1.07 MB
  • OBJ (.obj, .mtl) (2 files)591 KB
  • Substance Painter (.spp, .sbsar, .spsm)87.6 MB
  • 3D Studio (.3ds)268 KB

3D Model details

  • Publish date2023-03-31
  • Model ID#4403457
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 6,799
  • Vertices 7,920
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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