This product is intended for game/real time/background use. Renders done in SF.
|| Geometry ||
No n-gons Model unwrapped manually to make most efficient use of the UV space. Tested in Unreal Engine 4 Tested in Unity Engine No special plugins needed.
|| Textures ||
AK-47: 4096x4096 base color, roughness, metalness, normal and AO (ambient occlusion) maps Textures designed for physically based rendering (PBR) Textures in .jpg format Model texture paths are stripped