Army Girl 02 VR / AR / low-poly 3D model

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  • 8.54k

Army Girl 02 low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.

Mid-poly model.
Rigged on 3dsmax CAT using Skin.
Rendered in Marmoset Toolbag.
All materials and textures are included.
The textures of the model are applied with UV Unwrap.
Units used: cm, model is 180cm tall.

Normal map was baked from a high poly model

Including OBJ, FBX and MAX formats

45226 polygons
83213 triangles
45749 vertices


body_diffuse.tga (4096x4096)
body_specular.tga (4096x4096)
body_gloss.tga (4096x4096)
body_normal.tga (4096x4096)
body_fuzz.tga (4096x4096)
body_translucency (4096x4096)

eye_diffuse.tga (1024x1024)
eye_normal.tga (1024x1024)
eye_height.tga (1024x1024)

eyelashes_diffuse.tga (1024x1024)

hair_diffuse.tga (2048x2048)
hair_normal.tga (2048x2048)
hair_specular.tga (2048x2048)
hair_alpha.tga (2048x2048)

shirt_diffuse.tga (4096x4096)
shirt_specular.tga (4096x4096)
shirt_gloss.tga (4096x4096)
shirt_normal.tga (4096x4096)
shirt_ao.tga (4096x4096)

hat_diffuse.tga (4096x4096)
hat_specular.tga (4096x4096)
hat_gloss.tga (4096x4096)
hat_normal.tga (4096x4096)
hat_ao.tga (4096x4096)

pant_diffuse.tga (4096x4096)
pant_specular.tga (4096x4096)
pant_gloss.tga (4096x4096)
pant_normal.tga (4096x4096)
pant_ao.tga (4096x4096)

glove_diffuse.tga (4096x4096)
glove_specular.tga (4096x4096)
glove_gloss.tga (4096x4096)
glove_normal.tga (4096x4096)
glove_ao.tga (4096x4096)

boot_diffuse.tga (4096x4096)
boot_specular.tga (4096x4096)
boot_gloss.tga (4096x4096)
boot_normal.tga (4096x4096)
boot_ao.tga (4096x4096)

bag_diffuse.tga (4096x4096)
bag_specular.tga (4096x4096)
bag_gloss.tga (4096x4096)
bag_normal.tga (4096x4096)
bag_ao.tga (4096x4096)


Tell the author what you think of this product!

runnriot wrote
very nice model, great job, priced way too low though
roland1rup replied to runnriot
priced way too low though! realy
webcraft3d wrote
Great model. You can put higher price for that great and detailed model.
onlyasif wrote
ruslan6685 wrote
charly-1 wrote
supline wrote
If I remove the hat and the clothes, will there be distortion in the model? Can i wear new clothes? Thanks
cbuck12000 wrote
I just recently purchased this model and I already have it in the iOS game that I am working on. She represents the ground personnel who communicates with the player during missions. Great work and I would highly recommend!
ldflores617 wrote
very impressive
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Buyer ratings: 33 positive / 2 negative
Designer response: 83% in 1.7h
Available formats
  • 3D Studio Max 2016 (.max) (3 files) -
    Renderer: Default (Scanline)
    Renderer: Default (Scanline)
    Renderer: Default (Scanline)
  • Autodesk FBX (.fbx) (2 files) -
  • OBJ (.obj) 1.52 MB
  • Truevision (.tga) 465 MB
  • Textures 465 MB
More details
  • Animated No
  • Rigged Yes
  • VR / AR / Low-poly Yes(approved)
  • Geometry Polygon mesh
  • Polygons 45,226
  • Vertices 45,749
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Overlapping
  • Plugins used No