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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Game-Ready PBR low-poly model of a tactical vest.
Rendered in Marmoset Toolbag.All materials and textures are included.The textures of the model are applied with UV Unwrap.Normal map was baked from a high poly model.Including 3dsmax and Blender, OBJ and FBX, Unity and UnrealEngine files.
5364 polygons10308 triangles5627 vertices
Maps:
equipment_AO.tga, equipment_BaseColor.tga, equipment_Diffuse.tga, equipment_Glossiness.tga, equipment_Metallic.tga, equipment_Normal.tga, equipment_Specular.tga, equipment_Roughness.tga (4096x4096)
vest_Normal.tga, vest_Specular.tga, vest_Metallic.tga, vest_AO.tga, vest_Diffuse_Desert.tga, vest_Diffuse_Black.tga, vest_Diffuse_Camo_01.tga, vest_Diffuse_Camo.tga, vest_Glossiness.tga, vest_Roughness.tga, vest_Diffuse_Green.tga (4096x4096)