B
beasley 2021-11-19 00:57:27 UTCbeasley
Super
All materials and textures are included. The textures of the model are applied with UV Unwrap.
Normal map was baked from a high poly model.
Including MAX, OBJ and FBX formats.
5364 polygons 10308 triangles 5627 vertices
Maps:
equipment_AO.tga, equipment_BaseColor.tga, equipment_Culvature.tga, equipment_Diffuse.tga, equipment_Glossiness.tga, equipment_Metallic.tga, equipment_Normal.tga, equipment_Specular.tga, equipment_Roughness.tga (4096x4096)
vest_Normal.tga, vest_Specular.tga, vest_Metallic.tga, vest_AO.tga, vest_Diffuse_Desert.tga, vest_Diffuse_Black.tga, vest_Diffuse_Camo_01.tga, vest_Diffuse_Camo.tga, vest_Culvature.tga, vest_Glossiness.tga, vest_Roughness.tga, vest_Diffuse_Green.tga (4096x4096)