Classic Retro Fridge

Classic Retro Fridge Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

The model has been modeled for Classic Retro Restaurant Scene, it is a low poly model and for most of the parts, PBR texture has been used. Apart from PBR, for the red color of the fridge, Principal BSDF has been used. The doors and bottom drawer of the fridge have been rigged, because of the interior details, both doors can be opened with the help of the rig. It is a simple rig, with no custom shape applied. For the model, textures have not been baked, therefore, to use it in any game engine, texture baking may require. For the model, Galanz Branded Retro Fridge references have been used and the width, height, and depth of the model are the same as the original reference dimensions. There may be a few differences from the real one.

All other formats have been exported from Blender. In case of any problem in any format, please feel free to contact me.

Item rating
0 0
Classic Retro Fridge
$15.00
 
Royalty Free License 
Classic Retro Fridge
$15.00
 
Royalty Free License 
Response 86% in 3.0h
3D Modeling
Low-poly Modeling
Rigging
UV mapping
Texturing
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3D Model formats

Format limitations
Native
  • Blender (.blend) (2 files)276 MBVersion: 3.1Renderer: Cycles 3.1Version: 3.1Renderer: Cycles
Exchange
  • Textures 269 MB
  • Collada (.dae)7.51 MB
  • Autodesk FBX (.fbx)943 KB
  • OBJ (.obj, .mtl)679 KB

3D Model details

  • Publish date2022-05-01
  • Model ID#3732931
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 21,136
  • Vertices 23,192
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing
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