Description
This floor lamp is perfect for your architectural renders. It features a chipped paint with a dark wood underneath. Includes both 2K and 4K textures made in Substance and a high poly mesh for close up shots and a low poly mesh if you are using the lamp in the background.
The shade uses a subsurface shader with a texture map to create the effect of burlap fabric. The lamp and shade are completely UV unwrapped, are made to a scale of 1 unit to 1 meter, and are made using a PBR/metalness workflow.
Features
2K and 4K textures made in Substance
Made using a PBR/metalness workflow
Subsurface material made to look like fabric
Made on a scale of 1 unit to 1 meter
Includes both low and high poly meshes
High Poly: 55,992 polygons.
Low Poly: 13,998 polygons.
Many thanks to Jay on blendswap. The White Room Cycles by Jay-Artist on https://www.blendswap.com/blends/view/41683
Thanks for browsing!