Dog House- PBR -

Dog House- PBR - Low-poly 3D model

Verification details of the FBX file
100% passed
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

Dog House - PBR - Lowpoly - good for rendering, game engines and modify.

Contains: Lowpoly model with PBR textures and VRAY materials. (Textures: 2048 x 2048 )

The model is optimased for Game Engines and Render. (unreal engine , unity , twinmotion etc. ) You can insert this model as one asset to your game, and use all the textures comes with it easily ( PBR textures ).

All models comes with PBR and Vray Textures :

PBR : -Base colour -Height -Metallic -Normal -Roughness

Vray: -Diffuse -Glossiness -Height_map -Normal -Reflection

( all free to modify )

Rendered in 3ds max with Vray, so if you merge the attached .max file to your scene, it will look as our renders.

Formats: .max ; .FBX ; .obj and .mat ; .3ds

Attached - How to - file where we describe everything you need to know about the use of our models and textures.

Polygons: 10.942 Vertices: 5.842

Happy Rendering!

Item rating
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Dog House- PBR -
$2.00
 
Royalty Free License 
Dog House- PBR -
$2.00
 
Royalty Free License 
Response 78% in 3.4h
3D Modeling
Low-poly Modeling
Rendering
Post Production
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3D Model formats

Format limitations
Native
  • Autodesk 3ds Max (.max)605 KBVersion: undefinedRenderer: V-Ray
Exchange
  • Autodesk FBX (.fbx)628 KB
  • Textures 15.5 MB
  • OBJ (.obj, .mtl)243 KB
  • 3D Studio (.3ds)184 KB

3D Model details

  • Publish date2020-04-23
  • Model ID#2384317
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 10,942
  • Vertices 5,842
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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