






Description Old Photo Frame 3d model. 4K PBR pipeline textures, Game Ready model.
Meshes:
SM_Photo_Frame_2.fbx (poly: 1466464; vert: 733321);
SM_Photo_Frame_2_LOD1.fbx (poly: 146645; vert: 73377);
SM_Photo_Frame_2_LOD2.fbx (poly: 73322; vert: 36710);
SM_Photo_Frame_2_LOD3.fbx (poly: 14663; vert: 7375);
SM_Photo_Plane.fbx (poly: 48; vert: 50);
SM_Photo_Plane_2.fbx (poly: 48; vert: 50);
SM_Photo_Frame_2_Render.fbx
*Textures:*T_Photo_Frame_2_AO.png (ambient occlusion map)
T_Photo_Frame_2_D.png (diffuse map)
T_Photo_Frame_2_N.png (normal map)
T_Photo_Frame_2_PBR.png (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
T_Photo_Frame_2_R.png (roughness map)
T_Photo_3_D.png (diffuse map)
T_Photo_3_R.png (roughness map)
T_Photo_4_D.png (diffuse map)
T_Photo_4_R.png (roughness map)
File Formats:
FBX (Multi Format) PNG (4K, Textures Formats) MP4 (add Rendered video of turntable)
If you have any questions, or suggestions you can contact me through support.