Hallway 002 UE4 3D model

SCENE INFORMATION

  • The scene is prepared for Unreal Engine 4.24.3
  • GPU Lightmass was used to bake the light
  • The images are high-resolution screenshots from the viewport
  • The system unit is [cm]
  • The asset uses real world scale
  • There is a player set up für mouse control and Keyboard (typical aswd and cursor control)
  • The camera is locked to the player

DISCLAIMER

  • The asset is optimized for use in Unreal Engine 4.24.3
  • Usage with different software and is not supported by the artist
  • Usage with different software and renderer may create different results
  • Support for different software and renderer is not given by the artist

RENDERING / RAYTRACING

  • The scene uses realtime Raytracing for Reflection and Refraction
  • Additional Reflection Cubes are available
  • Change the reflection/refraction type in the postprocess volume from raytrace to screenspace and raster to disable Raytracing
  • Increase/Decrease the raytracing samples for better quality/performance

GEOMETRY

  • All objects are named and organized in folders

MATERIALS

  • The material have base materials set up with parametric settings (materials\base folder)
  • Those materials have instanced materials in the materials folder
  • Some materials use fresnel functions

LIGHT SETUP

  • The light was baked using GPU lightmass

FORMAT

  • Unreal Engine 4.24.3

ADDITIONAL INFORMATION

  • Contact support if you need assistance with file formats
  • Please check out my catalogue for more hires and realistic models
  • If you like this model I would kindly ask you to rate it
  • This is a computer generated 3d model - it is not a real life object.
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Hallway 002 UE4
$129.00
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3D Modeling
Lighting
Rendering
3D model formats
Native
  • UnrealEngine (.uasset) (2 files)-Version: 4.24.3
Exchange
  • UnrealEngine (.uasset) (2 files)-Version: 4.24.3
3D model details
  • Publish date2020-06-16
  • Model ID#2471629
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 1
  • Vertices 1
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
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