Auditorium VR AR Game Ready Low-poly 3D model
3D model of Auditorium for virtual reality,Augmented reality And Games.
========================= Summary Info
Subdivision Level 0 Polygon Count : 160087.
Tringle Count : 311640. Verts Count : 177118.
Textures: 79 Numbers of textures,where 18 Number are Textures(Diffuse Map 7K&5K) can Use For Light Map Bake As per Your Environment, No Need of further baking in Unity,Time saving for Rendering. Light rig not included,Light Baked Textures are applied. Diffuse,Normal ,Specular(Selected Normal & Specular)& Light Map Backed Model included. Model does not include any lights in 3Ds Max and Man Walkthrough,camera effect,post production plugin for Unity. Images(Priview) are from the baked version,they are real time snapshots from Unity 5.3.4f1. No special plugin needed to open scene. Model is fully textured with all materials applied.
3ds Max 2013 standard(Diffused Textures Applied) 3ds Max 2013 standard(Baked Textures Applied) FBX (Multi Format) OBJ (Multi Format) Unity Package 5.3.4f1
Diffuse Textures(3K-5K),Selected Normal Map & Speccular Map(4K-3K) & Baked textures are 5k,4k and 3k in Size. Parts are correctly named, grouped with a Textures Name,So It Can be easy to find with Mesh Name. Low Poly Modeling,With Proper UV Unwrapped. No Overlapping. Preview Are Realtime Rendering From Unity. Default Textures(Diffuse Map) can Use For Light Map Bakeing As per Your Enviornmnet. Every model has been checked with the appropriate software.
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