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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Key Features:
Hyper-realistic modeling: High-resolution textures and precise details for authenticity.
Easy integration: Compatible with game engines like Unreal Engine and Unity.
Optimized performance: Efficient geometry and textures for smooth rendering.
Realistic PBR materials: Accurate lighting and physical response for immersion.
-Dynamic elements: Movable parts and customization options for various environments.
Technical Details:
Modeling: Optimized topology with efficient polygons for real-time performance.
Textures: PBR (Physically Based Rendering) with high-resolution maps (albedo, normal, roughness, metallic, AO).
RMA (Roughness, Metallic, AO): Combined map to optimize resource usage and enhance material realism.
Formats: Compatible with OBJ, FBX, and glTF, ready for engines like Unreal Engine and Unity.
UV Mapping: Efficiently unwrapped with no overlaps for precise texture application.