DESCRIPTION

This high-quality handheld industrial flashlight 3D model is designed for game development, cinematic rendering, product visualization, and simulation environments.

The model features a durable utility flashlight design with a strong ergonomic handle, reflective metal interior, and protective front ring. Its yellow industrial casing with black grip accents makes it ideal for scenes involving construction sites, emergency equipment, survival gear, camping tools, and workshop environments.

Built using a Physically Based Rendering (PBR) workflow, the asset includes high-resolution 4K textures that accurately simulate materials such as plastic, rubber, metal, and reflective surfaces.

The model is optimized with clean topology and organized geometry, allowing it to work well for real-time engines, animations, and high-quality close-up renders.

Key Features

Realistic industrial flashlight design

High-quality PBR materials

4K texture maps included

Detailed reflective lens interior

Clean and optimized topology

Real-world scale

Separate components for customization

Suitable for close-up renders

Model Components

The asset includes the following parts:

Flashlight body casing

Ergonomic handle grip

Reflective interior lens housing

Protective front bezel ring

Rear hanging hook

Base support bracket

All parts are properly separated and organized, making it easy to modify materials or animate components.

Texture Details

This asset includes Physically Based Rendering (PBR) textures:

Base Color / Albedo

Normal Map

Roughness Map

Metallic Map

Ambient Occlusion

Texture Resolution4096 × 4096 (4K)

Materials included:

Plastic flashlight body

Rubber grip material

Polished reflective metal interior

Glass lens

Geometry

Clean topology

Efficient polygon distribution

Subdivision friendly

No overlapping faces

Organized mesh hierarchy

Ideal Use Cases

This asset is suitable for:

Game environments

Industrial props

Survival / camping scenes

Emergency equipment assets

Cinematic props

VR / AR environments

Product visualization

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Industrial Handheld Flashlight 3D model

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Native file format
BLEND
Size: 3.58 MB
Renderer: Cycles | 5.0
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 16.9 MB
FBX
Autodesk FBX<br />File Size: 3.93 MB
MA
Autodesk Maya<br />Version: 2026 - Renderer: Arnold<br />File Size: 9.24 MB
GLTF
glTF<br />File Size: 64.9 MB
USD
USD<br />File Size: 2.24 MB
STL
Stereolithography<br />File Size: 6.64 MB
PNG
PNG<br />File Size: 62.2 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Allowed characters
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Provided by designer
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
69628 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 69798 vertices
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Unwrapped UVs
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Model ID
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