Our website uses cookies to collect statistical visitor data and track interaction with direct marketing communication / improve our website and improve your browsing experience. Please see our Cookie Notice for more information about cookies, data they collect, who may access them, and your rights. Learn more
These are two versions (new and some used) of industrial robot that is being used at factory for some small tasks. It cannot be animated, because of unsuitable UV and mesh.
It contains:
OBJ, BLEND, FBX formats of one robot and FBX of render scene.
Two texture sets (new robot and some used) - base color, normal, metallic, roughness, AO maps from 512x512 to 4096x4096 (in the render used 4096 set)
One robot contains 3018 verts and 5446 tris. Also, you can take a look at UV map in preview.
P.S. in marmoset preview you can see the artifacts on the normal map, I don't know why it happening (maybe it's because of compression of marmoset preview). In marmoset toolbag it looks good.