Fuel dispenser Shell Tokheim Quantium 510 3D model
Hello everyone, let me introduce you to Shell fuel distributor (tokheim quantum 510).
What you need to know about the product:
- The model is made in 3ds max 2014 (v-ray 3.00.03)
- When modeling, I tried to avoid using an excessive number of polygons. The largest number of polygons I placed in those places where it was necessary to emphasize the detail.
- There are overlaps in the UV scan, this was necessary for optimization.
- All texture maps are archived in the correct version of the file.
Total of 6 texture maps used: 1. body_diffuse (6000x6000) 2. body_specular (6000x6000) 3. body_glossines (6000x6000) 4. nozzle_diffuse (2048 × 2048) 5. nozzle_specular (2048 × 2048) 6. nozzle_glossines (2048 × 2048)
All previews were created using V-Ray.
No need to clean up, just throw your models into the scene and start rendering.
Quad polygons used only.
3ds Max 2014 V-Ray
3ds Max 2011 V-Ray
3ds Max 2014 Default Scanline
** If you have any questions about the product, please contact me via the support service. Also if you liked my product I would be grateful if you put a rating :-)**