DESCRIPTION

100 Hard Surface IMM 2D Primitives

I am presenting a focused collection of 100 hard surface 2D primitives, structured to support precision modeling, surface detailing, and modular construction workflows.

This collection includes a wide range of flat and profile-based shapes such as planes, squares, rectangles, rounded rectangles, circles, ellipses, arcs, rings, discs, polygons, triangles, pentagons, hexagons, octagons, grids, panels, plates, borders, frames, trims, strips, lines, curves, profiles, silhouettes, outlines, cutout shapes, mechanical plates, surface segments, edge details, corner pieces, slots, vents, perforated panels, patterned surfaces, and various structural profiles.

Each primitive is built with clean, organized low poly topology and controlled edge flow, allowing precise operations such as extrusion, beveling, bridging, creasing, splitting, and advanced polygon-level editing using ZModeler. These shapes are ideal as a base for constructing complex hard surface details directly from simple forms.

This collection is specifically structured to help 3D artists save time during production. Instead of repeatedly building 2D base shapes for every project, all essential profiles are readily available, enabling faster iteration and efficient construction of detailed surfaces. This approach reduces repetitive work and can save hours, days, or even weeks in complex modeling workflows.

You are strongly encouraged to modify the meshes and build new designs from them. These 2D primitives function as foundational elements that can be extruded, combined, reshaped, and transformed into panels, mechanical components, architectural details, furniture elements, or complete hard surface assemblies.

The package includes multiple file formats for full workflow flexibility:

  • IMM Brush (.ZBP)
  • ZTL (ZBrush Tool with all meshes organized)
  • OBJ (Files Separated and All Together)
  • STL (Files Separated and All Together)
  • FBX (All Together)
  • DAE (All Together)
  • Blender (All Together)

The files are organized to allow both individual shape selection and complete set usage, ensuring compatibility across different software and production pipelines.

This collection provides a precise and efficient foundation for surface-based modeling, focused on speed, flexibility, and complete creative control.

License Information:

  • This product is distributed under a Standard License.
  • The license grants usage rights to one individual user. It is intended for a single person to Download and use the files for personal or commercial creative projects.
  • The license allows you to use the meshes as building blocks to create new original works.
  • It does not allow redistribution of the base assets themselves.
  • The Brushes and 3D Assets are intentionally structured for transformation and creative reconstruction.

Master and visionary of 3D Design:

Yacine BRINIS, Sculptor of Digital Realms with Precision and Artistry.

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100 Hard Surface IMM 2D Primitives Low-poly 3D model

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File formats
STL
Stereolithography | 2 files<br />File Size: 2.26 MB
OBJ
OBJ | 2 files<br />File Size: 2.34 MB
ZTL
Zbrush | 2 files<br />File Size: 2.04 MB
FBX
Autodesk FBX<br />File Size: 1.46 MB
DAE
Collada<br />File Size: 1.93 MB
BLEND
Blender<br />File Size: 1.98 MB
OTHER
Other | 6 files<br />File Size: 17.4 KB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
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Binary FBX
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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