LIGHTHOUSE LANTERN houses the world 3D model

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LIGHTHOUSE LANTERN houses the world 3D model

This 3D model was originally created with Sketchup 8 and then converted to all other 3D formats. Native format is .skp 3dsmax scene is 3ds Max 2016 version, rendered with Vray 3.00 CATALOGUE 2014 Inspired by the design of a lighthouse, this metal lantern will give an authentic touch to your decor. Decorated with a candle inside, this metal lantern will create a subdued atmosphere in your room. A standing or hanging, this rust effect lantern light up your evenings with a soft light. In the same style, discover the Baltic red lantern. Size (cm): H 49 x W 26 x D 23 Weight: 2.85 Kg
Ref: 138522 Price: € 39.90
Polygons: 3674

Textures can be found in .skp file

How to extract textures from .skp file?

If you have any of the following software, it is easy. Follow the guidelines provided:

Sketchup (Free)

Just export the image as your choice of 2D file under the File/Export/2d Graphic - drop down option.

Another way:

Go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. Click on the Options button and make sure that Export Texture Maps is checked. Go to the exported file location. In the directory, there should be a folder with the exported file name containing all of the textures.

C4D (Trial version is enough)

Importing .skp file to C4D automatically generates a folder with textures next to the .skp file.

3ds Max

When .skp file is imported to 3ds Max, it stores texture files to ..3dsMaxsceneassetsimages. You can find textures there. You can also export fbx file with embed media option selected (in export dialog window), so it automatically generates a folder of textures together with the fbx file.

Rhinoceros 3D (Trial version is enough)

Import .skp file to Rhinoceros 3D. Open material editor (Panels->Material editor). Select any material that has texture on. Click on the texture name (in the Textures section), click on the three dot button. You can now see all the textures, it should be in the ..AppDataLocalTempembedded_files directory.

Feel free to copy and paste the textures to any folder you like.


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Available formats
  • 3D Studio (.3ds) 57.5 KB
  • Collada (.dae) 233 KB
  • Autodesk FBX (.fbx) 152 KB
  • IGES (.ige, .igs, .iges) 298 Bytes
  • 3ds Max (.max) 235 KB
  • Alias/WaveFront Material (.mtl) 461 Bytes
  • OBJ (.obj) 104 KB
  • Sketchup (.skp) 226 KB
  • Stereolithography (.stl) 131 KB
  • VRML (.wrl, .wrz) 43.6 KB
More details
  • Publish date2015-10-03
  • Model ID#178522
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry -
  • Polygons 0
  • Vertices -
  • Textures -
  • Materials -
  • UV Mapping -
  • Unwrapped UVs Unknown
  • Plugins used -