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FBX Files for High Poly Model + Low Poly Model + Final Model ( Static and Skeletal Meshes ).
Obj File of the Final Model ( Static Mesh ).
Textures file for each Textures one by one ( Albedo, Roughness, Metallic, Ambient Occlusion, Normal ). The Opcaity is the Albedo's Alpha Channel. Size : 4096x4096.
Texture UE5 for optimized Textures for Game Engine ( Albedo, Normal and AORM ) AO : Red Channel, Roughness : Green Channel, Metallic : Blue Channel. The Opacity is the Albedo's Alpha Channel. Size : 2048x2048.