{"listingPage":true,"listingPagePreloaded":true,"params":{"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"horsemans","file_types":null},"browser_attributes":{"title":"Free \u0026 Premium Horsemans 3D Models","description":"290 3D Horsemans models available for download. 3D Horsemans models are ready for animation, games and VR / AR projects. Use filters to find rigged, animated, low-poly or free 3D models. Available in any file format including FBX, OBJ, MAX, 3DS, C4D","free_to_premium":{"prefix":"Do you need something special? 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The archive includes such 2K textures: base color map, metalness map, normal map (OpenGL), roughness map, and emissive map. Images and video were rendered in Marmoset.","imageAlt":"The Horsemans Blade 3D asset","url":"https://www.cgtrader.com/3d-models/military/melee/the-horsemans-blade","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/WEQcHDioWBK56tGRpXGT8G5N/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/M%20%286%29.jpg","gridUrl":"https://media.cgtrader.com/variants/WEQcHDioWBK56tGRpXGT8G5N/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/M%20%286%29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/melee/the-horsemans-blade","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":55,"name":".ztl","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"military","subcategorySlug":"melee","categoryTitle":"Military","subcategoryTitle":"Melee","schemaImageUrl":"https://img-new.cgtrader.com/items/4556613/bb397cd612/the-horsemans-blade-3d-model-bb397cd612.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5768565","type":"listingItem","attributes":{"id":5768565,"title":"Battle Axe","price":15.0,"description":"Axe..\nThere are two texture packs in the archive..\nbase_color...metallic..ao..normal..roughness..(4096 jpeg)PBR..\nDiffuse..Glossiness..Specular..Normal..(4096 jpeg)VRAY..\nRender to vray 3.60.03..\n3ds max 2018..fbx..obj..\nSmothing_0 - polygon 8265, verts 8560.. \nSmothing_1 - polygon 33052, verts 33639..\nSmothing_2 - polygon 132208, verts 133371..  \n","imageAlt":"Battle Axe 3D model PBR pick","url":"https://www.cgtrader.com/3d-models/military/melee/battle-axe-3c7f2c87-e795-490b-8d36-224deada52ef","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7vnUggU6DbBZBfwF7FEVzZqa/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ax.jpg","gridUrl":"https://media.cgtrader.com/variants/7vnUggU6DbBZBfwF7FEVzZqa/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ax.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/melee/battle-axe-3c7f2c87-e795-490b-8d36-224deada52ef","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"military","subcategorySlug":"melee","categoryTitle":"Military","subcategoryTitle":"Melee","schemaImageUrl":"https://img-new.cgtrader.com/items/5768565/4a72cefc20/battle-axe-3d-model-4a72cefc20.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"2566725","type":"listingItem","attributes":{"id":2566725,"title":"Horsemans Axe PBR","price":4.99,"description":"Horseman’s axe modeled after a medieval specimen. Model is optimized at **668 tris** and is ready for use in any PBR-based game engines. \n\nNative blend file made in Blender 2.82a. Tested in Unreal Engine 4.25 and Unity 2020.1. Just drag and drop the fbx into the engine, followed by the textures. \n\nTextures in 4096 x 4096 resolution (png):\n- Albedo\n- Ambient Occlusion \n- Metallic\n- Normal \n- Roughness\n\nEngine-specific packed textures in 4096 x 4096 resolution (png):\n- Unreal_Metallic-Roughness-AO (Metallic, roughness and AO maps packed into a single texture’s RGB channels for use in Unreal Engine).\n- UnityHDRP_Mask Map (Mask map for Unity HDRP pipeline).\n- UnityURP_Metallic-Smoothness (Metallic map with smoothness map stored in its alpha channel for Unity's Standard and URP pipelines).\n\n**Unreal Engine**\n- Flip the green channel of the imported Normal texture (Check ‘Flip Green Channel’ under the texture’s property).\n- The metallic, roughness and AO maps are packed into the RGB channels of a single texture called Unreal_Metallic-Roughness-AO, which can be used to save space. Assign the channels as follows: \n- R: Metallic.\n- G: Roughness.\n- B: Ambient Occlusion.\n\n**Unity HDRP Pipeline**\n- Use UnityHDRP_Mask Map in the Mask Map parameter. \n- Set Metallic slider to 1. \n \n**Unity URP / Standard Pipelines**\n- Use Unity_Metallic-Smoothness in the Metallic Map parameter.\n- Set Smoothness source to ‘Metallic Alpha’.\n- Set Smoothness slider to 1. \n\nFeel free to contact me if you have any questions! ","imageAlt":"3D model Horsemans Axe PBR","url":"https://www.cgtrader.com/3d-models/military/melee/horsemans-axe-pbr","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/GyQ5Fww6fzyWMbT2nLhExiUg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Main.jpg","gridUrl":"https://media.cgtrader.com/variants/GyQ5Fww6fzyWMbT2nLhExiUg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Main.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/melee/horsemans-axe-pbr","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"military","subcategorySlug":"melee","categoryTitle":"Military","subcategoryTitle":"Melee","schemaImageUrl":"https://img-new.cgtrader.com/items/2566725/7672b02b45/horsemans-axe-pbr-3d-model-7672b02b45.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"701224","type":"listingItem","attributes":{"id":701224,"title":"Adam Knight Horseman  Light","price":60.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX file is included. \nDAE (Collada) files included.\n\nUnity Asset included.\nUnreal Asset included.\n\nNotes\n\nLow polygonal game ready animated model of Medieval Horseman Knight in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, knight, adventurer...\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes for Adam\nAnimated: Yes\nLods: Yes, for Horse only\nNumber of characters: 2 character blueprints, 31 \"skeletal meshes\" including bodies, body parts, hair, clothes...\nVertex counts of characters: 32,472 for Adam with all weapons and parts and 15,652 (7,7714 LOD) for Horse\nNumber of Textures: 58 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.\nTexture Resolutions: 2048x2048, 1024x1024, 4096x4096\nNumber of Materials and Material Instances: 12 Materials and 22 Instances\nNumber of Animations: Adam 163 animations for warrior, horseman combats and general moves. 36 horse animations.\nAnimation types: 136 \"on place\" animations, and 30 animations with root motion data for Adam. 23 \"on place\" animation clips, and 13 duplicates with root motion for horse.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\")\n\n\nKNIGHT\n\nParts\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet (2 variants), Arms Armor, Gloves, Boots, Leg Armor.\nWeapons: 2 Shields (2 variants)), 2 Swords (Big and medium.\n\nModels\n\nBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (sword with scabbard and 2 shields): 3,428 polygons, 6,758 triangles and 3,680 vertexes. \nArmor (with feather helmet): 13,135 polygons, 25,626 triangles and 14,613 vertexes. \nModel with armors and weapons (2 swords, 2 swords with scabbards, 4 shields) : 30,271 polygons, 59,550 triangles and 32,472 vertexes. \n\nAnimations\n\n123 Animation for sword and shield warrior and general moves. 93 \"on place\" animations. And 30 animations with root motion data.\nAlso there are 40 on place animation for horseman set.\n\nRig has 74 bones.\n\nTextures\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nFeathers\n\nOriginal 3D MAX file with rigged character in T-pose included.\n\n3 different colors scheme for armor included.\n5 Hair textures included.\n2 variants of helmet included (with feather and without) Visors can be opened.\n\n2 Shields. One with monster. There is layered texture for the second. Custom knight mark may be placed.\n\nFBX animated file included.\nDAE (Collada) animated file included.\n\nHORSE\nnotes\n\n.FBX files are included.\n.DAE (Collada) files are included.\n5 different color textures for the horse body, 4 colors for hair.\n\nmodel\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 10 parts (mask, back armor, blanket, chest armor, reins, harness, skirt, saddle, stirrups, neck armor) and has 9,706 polygons, 9,533 verts. and 18,806 triangles.\nLOD version has 5,074 polygons, 5,180 verts. and 9,849 triangles.\n\nskeleton\n\nHorse rig has 41 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nOpacity, normals and specular maps included  \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data.\n\nEach turn animation turns horse to 24 degrees.\n\nAnimations\n\n General\n\n 0. MECHANIM: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\n2 Handed Weapon\n\n 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\n\n 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. RM_2H_Die_knocked_forward: 5851 - 5868 fr.,\n\nHorseman Animations\n\n 1. Horseman_G_Explanation: 0 - 45 fr.,\n 2. Horseman_G_Idle: 46 - 146 fr.,\n 3. Horseman_G_looking_around: 147 - 323 fr.,\n 4. Horseman_G_Say_No: 324 - 374 fr.,\n 5. Horseman_G_Talking: 375 - 420 fr.,\n 6. Horseman_G_War_Cry: 421 - 471 fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510 fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539 fr.,\n 9. Horseman_G_Riding_Galloping_Horse: 544 - 559 fr.,\n 10. Horseman_G_Jumping_on_Horse: 560 - 595 fr.,\n 11. Horseman_Sword_TakeOut_1H: 596 - 626 fr.,\n 12. Horseman_Sword_PutBack_1H: 627 - 657 fr.,\n 13. Horseman_Sword_TakeOut_2H: 658 - 688 fr.,\n 14. Horseman_Sword_Galloping: 689 - 704 fr.,\n 15. Horseman_G_Taking_Hit: 705 - 740 fr.,\n 16. Horseman_Sword_Left_blow: 741 - 776 fr.,\n 17. Horseman_Sword_Left_UP_blow: 777 - 812 fr.,\n 18. Horseman_Sword_Right_blow: 813 - 848 fr.,\n 19. Horseman_Sword_Right_UP_blow: 849 - 884 fr.,\n 20. Horseman_Sword_PutBack_2H: 885 - 915 fr.,\n 21. Horseman_Lance_Take_Out: 916 - 951 fr.,\n 22. Horseman_Lance_Galloping: 952 - 967 fr.,\n 23. Horseman_Lance_Trust_high: 968 - 983 fr.,\n 24. Horseman_Lance_Trust_low: 984 - 999 fr.,\n 25. Horseman_Lance_Getting_Hit: 1000 - 1015 fr.,\n 26. Horseman_LancePoint_Left: 1020 - 1035 fr.,\n 27. Horseman_LancePoint_right: 1040 - 1055 fr.,\n 28. Horseman_Lance_Put_Back: 1060 - 1095 fr.,\n 29. Horseman_Spear_Take_Out: 1100 - 1135 fr.,\n 30. Horseman_Spear_Galloping: 1136 - 1151 fr.,\n 31. Horseman_Spear_Hit_right: 1152 - 1187 fr.,\n 32. Horseman_Spear_Hit_left: 1188 - 1223 fr.,\n 33. Horseman_Spear_throw_left: 1224 - 1259 fr.,\n 34. Horseman_Spear_throw_right: 1260 - 1295 fr.,\n 35. Horseman_Spear_throw_stright: 1296 - 1331 fr.,\n 36. Horseman_Spear_throw_Up: 1332 - 1367 fr.,\n 37. Horseman_Spear_Put_Back: 1368 - 1403 fr.,\n 38. Horseman_G_Death_A: 1408 - 1437 fr.,\n 39. Horseman_G_Death_B: 1442 - 1477 fr.,\n 40. Horseman_G_Death_with_Horse: 1482 - 1506 fr.,\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 1 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,\n","imageAlt":"3D asset Adam Knight Horseman Light","url":"https://www.cgtrader.com/3d-models/character/man/adam-knight-horseman-l","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/uEWgiGn7CREMtASDtec7wZsV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-knight-horseman-light-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/uEWgiGn7CREMtASDtec7wZsV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-knight-horseman-light-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-knight-horseman-l","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/701224/ba4d9c6831/adam-knight-horseman-light-3d-model-ba4d9c6831.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"709225","type":"listingItem","attributes":{"id":709225,"title":"Adam Horseman Archer Light Version","price":60.0,"description":"\"Light\" means rigged but not animated charter in 3D MAX 2009.\nThere are no Character Studio BIP animation clips in the pack as well.\nBut animated FBX file is included.\n\nUnity Asset included.\nUnreal Asset included.\n\nUnreal Technical Dilates:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes for Adam\nAnimated: Yes\nLods: Yes, for Horse only\nNumber of characters: 3 character blueprints, 43 \"skeletal meshes\" including bodies, body parts, hair, clothes and animated bow.\nVertex counts of characters: 23,122 for Adam and 14,527 (8,429 LOD) for Horse\nNumber of Textures: 28 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.\nTexture Resolutions: 2048x2048, 1024x1024, 4096x4096\nNumber of Materials and Material Instances: 13 Materials and 26 Instances\nNumber of Animations: Adam 147 animations for warrior, archer, horseman combats and general moves. 36 horse animations.\nAnimation types: 131 \"on place\" animations, and 26 animations with root motion data for Adam. 23 \"on place\" animation clips, and 13 duplicates with root motion for horse.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\")\n\nNotes\n\nLow polygonal game ready animated model of Medieval Archer Horseman with Horse in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, mage, rogue...\nIt come with many animation, and textures, but Character Controller NOT included!\n\nParts\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nModel with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes. \n\n145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim.\nCharacter Studio BIP files included. \nRig has 72 bones.\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nOriginal 3D MAX file with animated character (112 animation clips) included .\nOriginal 3D MAX file with rigged character in T-pose included.\n3 different colors scheme for armor included.\n2 body textures ( and with underclothes) included.\n2 hairs and beard styles included\n5 Hairs textures for each style included.\nFBX files included.\n\nHorse\n\nnotes\n\n.FBX files are included.\nCharacter Studio .BIP animation clip files are included.\nUnity asset included.\n\nMecanim generic rig setaup.\nPBR materials.\nLOD version included\n\n\nmodel\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\n\nArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\n\nskeleton\n\nHorse rig has 40 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nTextures are 5 different color textures for the horse body, 4 colors for hair and 3 colors for armor. Opacity, normals and specular maps included \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\n\nEach turn animation turns horse to 24 degrees.\n\n\nHumans Animations\n General (AH_Full_Animated_Archer.FBX)\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n\nWeapon and Shield (AH_Full_Animated_Archer.FBX)\n\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher (AH_Full_Animated_Archer.FBX)\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\n\nHorseman (AH_Full_Animated_Archer_Horseman.FBX)\n\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. Horseman_G_Explanation: 2 - 45fr.,\n 2. Horseman_G_Idle: 46 - 146fr.,\n 3. Horseman_G_looking_around: 147 - 323fr.,\n 4. Horseman_G_Say_No: 324 - 374fr.,\n 5. Horseman_G_Talking: 375 - 420fr.,\n 6. Horseman_G_War_Cry: 421 - 471fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539fr.,\n 9. Horseman_Archer_Take_Bow_Out: 540 - 575fr.,\n 10. Horseman_Archer_Combat: 576 - 600fr.,\n 11. Horseman_Archer_Charge: 601 - 661fr.,\n 12. Horseman_Archer_Aim_Stright: 662 - 686fr.,\n 13. Horseman_Archer_fire_loop_stright: 687 - 757fr.,\n 14. Horseman_Archer_Aim_Back: 762 - 786fr.,\n 15. Horseman_Archer_fire_loop_back: 787 - 857fr.,\n 16. Horseman_Archer_Aim_Left: 862 - 886fr.,\n 17. Horseman_Archer_fire_loop_left: 887 - 957fr.,\n 18. Horseman_Archer_Aim_Right: 962 - 986fr.,\n 19. Horseman_Archer_fire_loop_right: 987 - 1057fr.,\n 20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr.,\n 21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr.,\n 22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr.,\n 23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr.,\n 24. Horseman_Sword_Take_Out: 1251 - 1281fr.,\n 25. Horseman_Sword_Galloping: 1282 - 1297fr.,\n 26. Horseman_Sword_Left_blow: 1298 - 1333fr.,\n 27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr.,\n 28. Horseman_Sword_Right_blow: 1370 - 1405fr.,\n 29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr.,\n 30. Horseman_Sword_Put_Back: 1442 - 1472fr.,\n 31. Horseman_G_Death_A: 1473 - 1502fr.,\n 32. Horseman_G_Death_B: 1507 - 1542fr.,\n 33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\n\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,","imageAlt":"Adam Horseman Archer Light Version 3D model animated","url":"https://www.cgtrader.com/3d-models/character/man/adam-horseman-archer-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/otwUZ7KPeHD8o4WT4uVLLnnV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-horseman-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/otwUZ7KPeHD8o4WT4uVLLnnV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-horseman-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-horseman-archer-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/709225/cc91e4e2d1/adam-horseman-archer-light-version-3d-model-cc91e4e2d1.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"657286","type":"listingItem","attributes":{"id":657286,"title":"Horseman Zbrush","price":69.9,"description":"Horseman 3d model done in Zbrush.\nFile formats:\n- ZTL (Zbrush ztool)\n- model has a very big polycount; to open scene in zbrush needs a fast computer!\n- model consist of 170 subtools;\n- OBJ (Decimated optimized)\n5 920 569 faces\n3 898 948  points\n- FBX (Decimated optimized)\n5 920 569 faces\n3 898 948  points\nPolycount (at the highest subdivision level):\n17 703 908 faces\n17 270 422 points","imageAlt":"3D model Horseman Zbrush","url":"https://www.cgtrader.com/3d-models/character/man/horseman-zbrush","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mSqvqHLn9JeNr66b6GChBJcj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/horseman-zbrush-3d-model-obj-fbx-ztl.jpg","gridUrl":"https://media.cgtrader.com/variants/mSqvqHLn9JeNr66b6GChBJcj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/horseman-zbrush-3d-model-obj-fbx-ztl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/horseman-zbrush","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":55,"name":".ztl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/657286/de7acfe811/horseman-zbrush-3d-model-de7acfe811.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"699740","type":"listingItem","attributes":{"id":699740,"title":"Adam Knight Horseman ","price":120.0,"description":"\u003cp\u003eNotes\nLow polygonal game ready animated model of Medieval Horseman Knight in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, knight, adventurer...\u003c/p\u003e\n\nUnity Asset included.\nUnreal Asset included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes for Adam\nAnimated: Yes\nLods: Yes, for Horse only\nNumber of characters: 2 character blueprints, 31 \"skeletal meshes\" including bodies, body parts, hair, clothes...\nVertex counts of characters: 32,472 for Adam with all weapons and parts and 15,652 (7,7714 LOD) for Horse\nNumber of Textures: 58 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.\nTexture Resolutions: 2048x2048, 1024x1024, 4096x4096\nNumber of Materials and Material Instances: 12 Materials and 22 Instances\nNumber of Animations: Adam 163 animations for warrior, horseman combats and general moves. 36 horse animations.\nAnimation types: 136 \"on place\" animations, and 30 animations with root motion data for Adam. 23 \"on place\" animation clips, and 13 duplicates with root motion for horse.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\")\n\n\u003cp\u003eKNIGHT\nParts\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet (2 variants), Arms Armor, Gloves, Boots, Leg Armor.\nWeapons: 2 Shields (2 variants)), 2 Swords (Big and medium.\nModels\u003c/p\u003e\u003cp\u003eBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (sword with scabbard and 2 shields): 3,428 polygons, 6,758 triangles and 3,680 vertexes. \nArmor (with feather helmet): 13,135 polygons, 25,626 triangles and 14,613 vertexes. \nModel with armors and weapons (2 swords, 2 swords with scabbards, 4 shields) : 30,271 polygons, 59,550 triangles and 32,472 vertexes. \u003c/p\u003e\u003cp\u003eAnimations\u003c/p\u003e\u003cp\u003e123 Animation for sword and shield warrior and general moves. 93 \"on place\" animations. And 30 animations with root motion data used by Unity Mecanim.\nAlso there are 40 on place animation for horsman set.\u003c/p\u003e\u003cp\u003eCharacter Studio BIP files included. \nRig has 74 bones.\u003c/p\u003e\u003cp\u003eTextures\u003c/p\u003e\u003cp\u003eThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nFeathers\u003c/p\u003e\u003cp\u003eOriginal 3D MAX file with animated character (112  animation clips) included.\nOriginal 3D MAX file with rigged character in T-pose included.\nOriginal 3D MAX 2011 animations preview file included.\u003c/p\u003e\u003cp\u003e3 different colors scheme for armor included.\n5 Hair textures included.\n2 variants of helmet included (with feather and without) Visors can be opened.\u003c/p\u003e\u003cp\u003e2 Shields. One with monster. There is layered texture for the second. Custom knight mark may be placed.\u003c/p\u003e\u003cp\u003eFBX animated file included.\nDAE (Collada) animated file included.\nUnity Asset Included.\nUnity Feathers\u003c/p\u003e\u003cp\u003eUnity 5 PBS shaders.\nSample Unity Scene included.\nHumanoid Mecanim ready setup.\nIt will work 100% precised with my Unity Medieval Animations Mega Pack and all included  collections.\nCharacter Controller NOT included for Unity asset!\u003c/p\u003e\u003cp\u003eHORSE\nnotes\u003c/p\u003e\u003cp\u003e.FBX files are included.\n.DAE (Collada) files are included.\n5 different color textures for the horse body, 4 colors for hair.\u003c/p\u003e\u003cp\u003eCharacter Studio .BIP animation clip files are included.\nUnity asset included.\u003c/p\u003e\u003cp\u003eMecanim generic rig setaup.\nPBR materials.\nLOD version included\u003c/p\u003e\u003cp\u003emodel\u003c/p\u003e\u003cp\u003eBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\u003c/p\u003e\u003cp\u003eArmor combined from 10 parts (mask, back armor, blanket, chest armor, reins, harness, skirt, saddle, stirrups, neck armor) and has 9,706 polygons, 9,533 verts. and 18,806 triangles.\nLOD version has 5,074 polygons, 5,180 verts. and 9,849 triangles.\u003c/p\u003e\u003cp\u003eskeleton\u003c/p\u003e\u003cp\u003eHorse rig has 41 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\u003c/p\u003e\u003cp\u003etextures\u003c/p\u003e\u003cp\u003eOpacity, normals and specular maps included  \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\u003c/p\u003e\u003cp\u003eanimations\u003c/p\u003e\u003cp\u003e36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\u003c/p\u003e\u003cp\u003eEach turn animation turns horse to 24 degrees.\u003c/p\u003e\u003cp\u003eAnimations\n General\u003c/p\u003e\u003cp\u003e 0. MECHANIM: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\u003c/p\u003e\u003cp\u003e 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\u003c/p\u003e\u003cp\u003eWeapon and Shield\u003c/p\u003e\u003cp\u003e 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\u003c/p\u003e\u003cp\u003e 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\u003c/p\u003e\u003cp\u003e2 Handed Weapon\u003c/p\u003e\u003cp\u003e 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\u003c/p\u003e\u003cp\u003e 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. RM_2H_Die_knocked_forward: 5851 - 5868 fr.,\u003c/p\u003e\u003cp\u003eHorseman Animations\u003c/p\u003e\u003cp\u003e 1. Horseman_G_Explanation: 0 - 45 fr.,\n 2. Horseman_G_Idle: 46 - 146 fr.,\n 3. Horseman_G_looking_around: 147 - 323 fr.,\n 4. Horseman_G_Say_No: 324 - 374 fr.,\n 5. Horseman_G_Talking: 375 - 420 fr.,\n 6. Horseman_G_War_Cry: 421 - 471 fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510 fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539 fr.,\n 9. Horseman_G_Riding_Galloping_Horse: 544 - 559 fr.,\n 10. Horseman_G_Jumping_on_Horse: 560 - 595 fr.,\n 11. Horseman_Sword_TakeOut_1H: 596 - 626 fr.,\n 12. Horseman_Sword_PutBack_1H: 627 - 657 fr.,\n 13. Horseman_Sword_TakeOut_2H: 658 - 688 fr.,\n 14. Horseman_Sword_Galloping: 689 - 704 fr.,\n 15. Horseman_G_Taking_Hit: 705 - 740 fr.,\n 16. Horseman_Sword_Left_blow: 741 - 776 fr.,\n 17. Horseman_Sword_Left_UP_blow: 777 - 812 fr.,\n 18. Horseman_Sword_Right_blow: 813 - 848 fr.,\n 19. Horseman_Sword_Right_UP_blow: 849 - 884 fr.,\n 20. Horseman_Sword_PutBack_2H: 885 - 915 fr.,\n 21. Horseman_Lance_Take_Out: 916 - 951 fr.,\n 22. Horseman_Lance_Galloping: 952 - 967 fr.,\n 23. Horseman_Lance_Trust_high: 968 - 983 fr.,\n 24. Horseman_Lance_Trust_low: 984 - 999 fr.,\n 25. Horseman_Lance_Getting_Hit: 1000 - 1015 fr.,\n 26. Horseman_LancePoint_Left: 1020 - 1035 fr.,\n 27. Horseman_LancePoint_right: 1040 - 1055 fr.,\n 28. Horseman_Lance_Put_Back: 1060 - 1095 fr.,\n 29. Horseman_Spear_Take_Out: 1100 - 1135 fr.,\n 30. Horseman_Spear_Galloping: 1136 - 1151 fr.,\n 31. Horseman_Spear_Hit_right: 1152 - 1187 fr.,\n 32. Horseman_Spear_Hit_left: 1188 - 1223 fr.,\n 33. Horseman_Spear_throw_left: 1224 - 1259 fr.,\n 34. Horseman_Spear_throw_right: 1260 - 1295 fr.,\n 35. Horseman_Spear_throw_stright: 1296 - 1331 fr.,\n 36. Horseman_Spear_throw_Up: 1332 - 1367 fr.,\n 37. Horseman_Spear_Put_Back: 1368 - 1403 fr.,\n 38. Horseman_G_Death_A: 1408 - 1437 fr.,\n 39. Horseman_G_Death_B: 1442 - 1477 fr.,\n 40. Horseman_G_Death_with_Horse: 1482 - 1506 fr.,\u003c/p\u003e\u003cp\u003eHorse Animations\u003c/p\u003e\u003cp\u003e0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,\u003c/p\u003e","imageAlt":"3D asset animated Adam Knight Horseman","url":"https://www.cgtrader.com/3d-models/character/man/adam-knight-horseman","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/TCXi5fcKmuoekgni8CTaPehS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-knight-horseman-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/TCXi5fcKmuoekgni8CTaPehS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-knight-horseman-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-knight-horseman","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/699740/6a758e38e7/adam-knight-horseman-3d-model-6a758e38e7.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3230809","type":"listingItem","attributes":{"id":3230809,"title":"Headless Horseman","price":13.0,"description":"Ready 3d printable files the Headless Horseman, Halloween is coming!","imageAlt":"3D print model Headless Horseman","url":"https://www.cgtrader.com/3d-print-models/miniatures/figurines/headless-horseman-126213b7-cb1b-41b6-a71b-939ff07cea49","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ru6en5QAbo3UQrgiCbAj8DRr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/Ru6en5QAbo3UQrgiCbAj8DRr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/miniatures/figurines/headless-horseman-126213b7-cb1b-41b6-a71b-939ff07cea49","isCgtVerified":false,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"miniatures","subcategorySlug":"figurines","categoryTitle":"Miniatures","subcategoryTitle":"Action Figures \u0026 Statues","schemaImageUrl":"https://img-new.cgtrader.com/items/3230809/6f47c0ad57/headless-horseman-3d-model-6f47c0ad57.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"923172","type":"listingItem","attributes":{"id":923172,"title":"The Bronze Horseman","price":20.0,"description":"A 3D scan of the \" Bronze Horseman\"\n\nThe Bronze Horseman  is a statue of Peter the Great in  Saint-Petersburg, Russia. Commissioned by Catherine the Great, it was created by the French sculptor Étienne Maurice Falconet.\n\n","imageAlt":"3D model The Bronze Horseman","url":"https://www.cgtrader.com/3d-models/scanned/various/the-bronze-horseman","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kZL45kufKHz5Q9P43ySnFxcv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/the-bronze-horseman-3d-model-obj-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/kZL45kufKHz5Q9P43ySnFxcv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/the-bronze-horseman-3d-model-obj-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scanned/various/the-bronze-horseman","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"scanned","subcategorySlug":"various","categoryTitle":"Scanned 3D Models","subcategoryTitle":"Various","schemaImageUrl":"https://img-new.cgtrader.com/items/923172/54a244f0ec/the-bronze-horseman-3d-model-54a244f0ec.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"664069","type":"listingItem","attributes":{"id":664069,"title":"Adam Horseman Archer","price":175.0,"description":"Low polygonal game ready animated model of Medieval Archer Horseman with Horse in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, mage, rogue...\n\nUnity Asset included.\nUnreal Asset included.\n\nUnreal Technical Dilates:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes for Adam\nAnimated: Yes\nLods: Yes, for Horse only\nNumber of characters: 3 character blueprints, 43 \"skeletal meshes\" including bodies, body parts, hair, clothes and animated bow.\nVertex counts of characters: 23,122 for Adam and 14,527 (8,429 LOD) for Horse\nNumber of Textures: 28 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.\nTexture Resolutions: 2048x2048, 1024x1024, 4096x4096\nNumber of Materials and Material Instances: 13 Materials and 26 Instances\nNumber of Animations: Adam 147 animations for warrior, archer, horseman combats and general moves. 36 horse animations.\nAnimation types: 131 \"on place\" animations, and 26 animations with root motion data for Adam. 23 \"on place\" animation clips, and 13 duplicates with root motion for horse.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\")\n\nHUMAN\n\nParts:\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nModel with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes. \n\n145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with root motion data.\nCharacter Studio BIP files included. \n\nRig has 72 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with animated character (112 animation clips) included .\nOriginal 3D MAX file with rigged character in T-pose included.\n\n3 different colors scheme for armor included.\n2 body textures ( and with underclothes) included.\n2 hairs and beard styles included\n5 Hairs textures for each style included.\nFBX files included.\n\nHORSE\n\n.FBX files are included.\nCharacter Studio .BIP animation clip files are included.\nLOD version included.\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\nHorse rig has 40 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\nTextures are 5 different color textures for the horse body, 4 colors for hair and 3 colors for armor. Opacity, normals and specular maps included \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data.\n\nEach turn animation turns horse to 24 degrees.\n\nHumans Animations\n\n 0. MECANIM T-pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n\nWeapon and Shield (AH_Full_Animated_Archer.FBX)\n\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher (AH_Full_Animated_Archer.FBX)\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\n\nHorseman (AH_Full_Animated_Archer_Horseman.FBX)\n\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. Horseman_G_Explanation: 2 - 45fr.,\n 2. Horseman_G_Idle: 46 - 146fr.,\n 3. Horseman_G_looking_around: 147 - 323fr.,\n 4. Horseman_G_Say_No: 324 - 374fr.,\n 5. Horseman_G_Talking: 375 - 420fr.,\n 6. Horseman_G_War_Cry: 421 - 471fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539fr.,\n 9. Horseman_Archer_Take_Bow_Out: 540 - 575fr.,\n 10. Horseman_Archer_Combat: 576 - 600fr.,\n 11. Horseman_Archer_Charge: 601 - 661fr.,\n 12. Horseman_Archer_Aim_Stright: 662 - 686fr.,\n 13. Horseman_Archer_fire_loop_stright: 687 - 757fr.,\n 14. Horseman_Archer_Aim_Back: 762 - 786fr.,\n 15. Horseman_Archer_fire_loop_back: 787 - 857fr.,\n 16. Horseman_Archer_Aim_Left: 862 - 886fr.,\n 17. Horseman_Archer_fire_loop_left: 887 - 957fr.,\n 18. Horseman_Archer_Aim_Right: 962 - 986fr.,\n 19. Horseman_Archer_fire_loop_right: 987 - 1057fr.,\n 20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr.,\n 21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr.,\n 22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr.,\n 23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr.,\n 24. Horseman_Sword_Take_Out: 1251 - 1281fr.,\n 25. Horseman_Sword_Galloping: 1282 - 1297fr.,\n 26. Horseman_Sword_Left_blow: 1298 - 1333fr.,\n 27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr.,\n 28. Horseman_Sword_Right_blow: 1370 - 1405fr.,\n 29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr.,\n 30. Horseman_Sword_Put_Back: 1442 - 1472fr.,\n 31. Horseman_G_Death_A: 1473 - 1502fr.,\n 32. Horseman_G_Death_B: 1507 - 1542fr.,\n 33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\n\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,","imageAlt":"3D model Adam Horseman Archer","url":"https://www.cgtrader.com/3d-models/character/man/adam-horseman-archer","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bSFYaKeRQTEzxWRdCtMFLRtQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-horseman-archer-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/bSFYaKeRQTEzxWRdCtMFLRtQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-horseman-archer-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-horseman-archer","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/664069/2ec09ff1dd/adam-horseman-archer-3d-model-2ec09ff1dd.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3341486","type":"listingItem","attributes":{"id":3341486,"title":"Bojack the horseman","price":6.0,"description":"Figure of bojack the horseman, ideal for your room, kitchen or bathroom hehe.\n\nIt consists of 3 parts in stl and obj formats, in low poly ready to print, also a whole version without cuts and the ztl so you can modify it to taste!\n\nSize is: Z:150mm Y:56.55 X: 63.45mm\n\nAfter years of decadence and a stormy personal life, he sets out to return to the limelight through an autobiography with the help of a ghostwriter, Diane Nguyen (Alison Brie). BoJack will also have to deal with the demands of his ex-girlfriend and agent, the cat Princess Carolyn; his roommate Todd Chavez and his friend Mr. Peanutbutter, a Labrador retriever who is Diane's boyfriend and made it big with a sitcom very similar to Horsin' Around.\nWith the purchase of this, or any file, you agree to have communication with me, to modify any of the files for any reason, I answer messages quickly.\n\nThanks for your support! \n\nhttps://www.instagram.com/gaston.hoz/\n\n","imageAlt":"3D print model Bojack the horseman","url":"https://www.cgtrader.com/3d-print-models/games-toys/toy/bojack-the-horseman","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Xeh1bbmzo6osopZfksSMq6cy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/untitled.48.jpg","gridUrl":"https://media.cgtrader.com/variants/Xeh1bbmzo6osopZfksSMq6cy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/untitled.48.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/games-toys/toy/bojack-the-horseman","isCgtVerified":false,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false},{"id":55,"name":".ztl","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"games-toys","subcategorySlug":"toy","categoryTitle":"Games \u0026 Toys","subcategoryTitle":"Toys","schemaImageUrl":"https://img-new.cgtrader.com/items/3341486/af09fb51da/bojack-the-horseman-3d-model-af09fb51da.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6677236","type":"listingItem","attributes":{"id":6677236,"title":"The Horse Man in a suit","price":8.0,"description":"A horse man in a costume, maybe he's going to solve the problems of the entire office or rush to a New Year's corporate party, who knows?\nEvery one of us feels like that guy sometimes.\nI hope you like him.","imageAlt":"The Horse Man in a suit 3D printable model","url":"https://www.cgtrader.com/3d-print-models/miniatures/figurines/the-horse-man-in-a-suit","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dgcp8f69cnknl82bwxre05pke80j/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Horse%20Man%20main.jpg","gridUrl":"https://media.cgtrader.com/variants/dgcp8f69cnknl82bwxre05pke80j/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Horse%20Man%20main.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/miniatures/figurines/the-horse-man-in-a-suit","isCgtVerified":false,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"miniatures","subcategorySlug":"figurines","categoryTitle":"Miniatures","subcategoryTitle":"Action Figures \u0026 Statues","schemaImageUrl":"https://img-new.cgtrader.com/items/6677236/6aa334a1f2/the-horse-man-in-a-suit-3d-model-6aa334a1f2.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6481404","type":"listingItem","attributes":{"id":6481404,"title":"The Headless Horseman","price":6.0,"description":"**Design Concept**\nThe Headless Horseman sculpture is inspired by the classic spooky tale, crafted to capture the eerie essence of the legend. The design features intricate details with a captivating pumpkin head and a menacing sword.\n\n**Purpose**\nThis 3D model is perfect for Halloween decorations, adding a spooky touch to any room or event. Great for enthusiasts of folklore and horror themes.\n\n**Printing Recommendations**\nUse PLA or ABS with a layer height of 0.1-0.2mm for fine details. Consider using a dual-extruder printer to incorporate contrasting colors for the body and pumpkin.\n\n**Assembly Instructions**\nThe model may come in several pieces: body, pumpkin head, and sword. Assemble using compatible adhesive or snap-fit methods as covered in the printing guide included.","imageAlt":"3D printable model The Headless Horseman","url":"https://www.cgtrader.com/3d-print-models/holidays/halloween/the-headless-horseman","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5dd6km87rz01d6dt7xur9r586h8v/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1759252848412-6d4886ef-a71f-41eb-8fee-30f7a0414d9c.jpg","gridUrl":"https://media.cgtrader.com/variants/5dd6km87rz01d6dt7xur9r586h8v/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1759252848412-6d4886ef-a71f-41eb-8fee-30f7a0414d9c.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/holidays/halloween/the-headless-horseman","isCgtVerified":false,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false},{"id":129,"name":".3mf","is_native":false}],"categorySlug":"holidays","subcategorySlug":"halloween","categoryTitle":"Holidays","subcategoryTitle":"Halloween","schemaImageUrl":"https://img-new.cgtrader.com/items/6481404/2a096f9e80/the-headless-horseman-3d-model-2a096f9e80.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"709207","type":"listingItem","attributes":{"id":709207,"title":"Eva Horseman Archer Light Version","price":60.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clips in the pack as well.\nBut animated FBX file is included.\n\nUnity Asset included.\n\nEva\n\nNotes:\n\nModel with all armors and weapons: 21,845 polygons, 43,162 triangles and 23,269 vertexes. \n\nLow polygonal game ready rigged model of Medieval Archer Horseman with Horse in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, rogue...\nIt come with many animation, and textures, but Character Controller NOT included!\n\nParts:\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet,\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\n145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim.\n\nRig has 72 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nOriginal 3D MAX file with animated character (145 animation clips) included .\nOriginal 3D MAX file with rigged character in T-pose included.\n3 different colors scheme for armor included.\n2 body textures ( and with underclothes) included.\n2 hairs and styles included\n4 Hairs textures for each style included.\nAnimated FBX files included.\n\nHorse\n\nnotes\n\n.FBX files are included.\nCharacter Studio .BIP animation clip files are included.\nUnity asset included.\n\nMecanim generic rig setaup.\nPBR materials.\nLOD version included\n\nmodel\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\nskeleton\n\nHorse rig has 40 bones. \nHorse, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nTextures are 5 different color textures for the horse body, 4 colors for hair and 3 colors for armor. Opacity, normals and specular maps included \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\n\nEach turn animation turns horse to 24 degrees.\n\nHumans Animations\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher \n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\n\nHorseman \n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. Horseman_G_Explanation: 2 - 45fr.,\n 2. Horseman_G_Idle: 46 - 146fr.,\n 3. Horseman_G_looking_around: 147 - 323fr.,\n 4. Horseman_G_Say_No: 324 - 374fr.,\n 5. Horseman_G_Talking: 375 - 420fr.,\n 6. Horseman_G_War_Cry: 421 - 471fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539fr.,\n 9. Horseman_Archer_Take_Bow_Out: 540 - 575fr.,\n 10. Horseman_Archer_Combat: 576 - 600fr.,\n 11. Horseman_Archer_Charge: 601 - 661fr.,\n 12. Horseman_Archer_Aim_Stright: 662 - 686fr.,\n 13. Horseman_Archer_fire_loop_stright: 687 - 757fr.,\n 14. Horseman_Archer_Aim_Back: 762 - 786fr.,\n 15. Horseman_Archer_fire_loop_back: 787 - 857fr.,\n 16. Horseman_Archer_Aim_Left: 862 - 886fr.,\n 17. Horseman_Archer_fire_loop_left: 887 - 957fr.,\n 18. Horseman_Archer_Aim_Right: 962 - 986fr.,\n 19. Horseman_Archer_fire_loop_right: 987 - 1057fr.,\n 20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr.,\n 21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr.,\n 22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr.,\n 23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr.,\n 24. Horseman_Sword_Take_Out: 1251 - 1281fr.,\n 25. Horseman_Sword_Galloping: 1282 - 1297fr.,\n 26. Horseman_Sword_Left_blow: 1298 - 1333fr.,\n 27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr.,\n 28. Horseman_Sword_Right_blow: 1370 - 1405fr.,\n 29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr.,\n 30. Horseman_Sword_Put_Back: 1442 - 1472fr.,\n 31. Horseman_G_Death_A: 1473 - 1502fr.,\n 32. Horseman_G_Death_B: 1507 - 1542fr.,\n 33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. 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Greeting the crowd with a solemn attitude.\n\nHeight: 25 cm\nComposed of one piece 3D Printable Model\n01 STL file","imageAlt":"AD Solemn Charro - Horseman 3D print model","url":"https://www.cgtrader.com/3d-print-models/art/sculpture/ad-solemn-charro-horseman","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/G34GzB4toDSdcZCohDQz67va/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01.jpg","gridUrl":"https://media.cgtrader.com/variants/G34GzB4toDSdcZCohDQz67va/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/art/sculpture/ad-solemn-charro-horseman","isCgtVerified":false,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false}],"categorySlug":"art","subcategorySlug":"sculpture","categoryTitle":"Art \u0026 Design","subcategoryTitle":"Sculptures","schemaImageUrl":"https://img-new.cgtrader.com/items/5826488/567db48da8/ad-solemn-charro-horseman-3d-model-567db48da8.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"3798600","type":"listingItem","attributes":{"id":3798600,"title":"Headless Horseman STL","price":10.68,"description":"Headless Horseman is a villain that appears on Halloween.","imageAlt":"Headless Horseman STL 3D print model","url":"https://www.cgtrader.com/3d-print-models/miniatures/figurines/headless-horseman-stl","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Vo27yDW6uro4pWwQda1r2815/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cc.jpg","gridUrl":"https://media.cgtrader.com/variants/Vo27yDW6uro4pWwQda1r2815/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cc.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/miniatures/figurines/headless-horseman-stl","isCgtVerified":false,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false}],"categorySlug":"miniatures","subcategorySlug":"figurines","categoryTitle":"Miniatures","subcategoryTitle":"Action Figures \u0026 Statues","schemaImageUrl":"https://img-new.cgtrader.com/items/3798600/2aca9225c5/headless-horseman-stl-3d-model-2aca9225c5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"4688871","type":"listingItem","attributes":{"id":4688871,"title":"horseman gaia yugioh cover","price":10.0,"description":"horseman gaia yugioh cover","imageAlt":"3D printable model horseman gaia yugioh cover","url":"https://www.cgtrader.com/3d-print-models/games-toys/toy/horseman-gaia-yugioh-cover","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/uQZ2RMC6ya7Q7UjKoBqddm9E/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/z4582052652636_04bf95f38d644f6781a64375c7585e80.jpg","gridUrl":"https://media.cgtrader.com/variants/uQZ2RMC6ya7Q7UjKoBqddm9E/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/z4582052652636_04bf95f38d644f6781a64375c7585e80.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/games-toys/toy/horseman-gaia-yugioh-cover","isCgtVerified":false,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false}],"categorySlug":"games-toys","subcategorySlug":"toy","categoryTitle":"Games \u0026 Toys","subcategoryTitle":"Toys","schemaImageUrl":"https://img-new.cgtrader.com/items/4688871/aea6d45201/horseman-gaia-yugioh-cover-3d-model-aea6d45201.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6478116","type":"listingItem","attributes":{"id":6478116,"title":"Headless Horseman 3D Miniature Model","price":5.0,"description":"A legendary 3D miniature of the Headless Horseman, mounted on a sinister steed. He carries a flaming pumpkin head in one hand while gothic armor drapes his form. Sculpted as a resin collectible, this Halloween figurine is highly detailed and symmetrical.","imageAlt":"Headless Horseman 3D Miniature Model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/headless-horseman-3d-miniature-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/b8xk4uiqw7nmpqcvwubn4ns9mm18/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Capture%20d%E2%80%99e%CC%81cran%202025-09-29%20a%CC%80%2020.59.44.jpg","gridUrl":"https://media.cgtrader.com/variants/b8xk4uiqw7nmpqcvwubn4ns9mm18/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Capture%20d%E2%80%99e%CC%81cran%202025-09-29%20a%CC%80%2020.59.44.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/headless-horseman-3d-miniature-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":216,"name":".jpg","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6478116/00973ac540/headless-horseman-3d-miniature-model-3d-model-00973ac540.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"709261","type":"listingItem","attributes":{"id":709261,"title":"Eva And Adam Horseman Archers Light Version","price":75.0,"description":"Eva And Adam Horseman Archers low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clips in the pack as well. \nBut animated FBX file is included.\n\nUnity Asset Included.\n\nLow polygonal game ready rigged models of man, woman and horse in 3D MAX files. \nCharacters designed as playable hero for First person and third person games. May fight as warrior, archer, rogue...\n\n145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim. (for each character) \n36 horse animations. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\n\nEva with all armors and weapons: 21,845 polygons, 43,162 triangles and 23,269 vertexes. \nAdam with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes\n\nEva Rig has 72 bones. Adam Rig has 70 bones. Horse rig has 40 bones. \nHorse, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with rigged character in T-pose included.(for each character)\n\n2 Body textures ( and with underclothes) included.(for each character) \n4 Eva Hairs textures included. \n2 hairs and beard (Adam) styles included \n5 Adam Hairs textures included. \n5 different color textures for the horse body, 4 colors for hair and 3 colors for horse armor.\n\nFBX files included.\n\nParts Eva\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, \nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor. \nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nParts Adam\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread \nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor. \nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nHorse\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles. \nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles. \nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\nAnimations \nGeneral\n\n0. MECANIM pose: 0 - 0 fr., \n1. S_Drinking: 2 - 55 fr., \n2. S_Eating: 56 - 176 fr., \n3. S_Explanation: 177 - 222 fr., \n4. S_IDLE: 223 - 323 fr., \n5. S_Kiss: 324 - 409 fr., \n6. S_Looking_around: 410 - 586 fr., \n7. S_Pray_A: 587 - 667 fr., \n8. S_Reject: 668 - 768 fr., \n9. S_salute_B: 769 - 829 fr., \n10. S_sit_down: 830 - 855 fr., \n11. S_Sitinhg_Talking_A: 856 - 991 fr., \n12. S_Sitting: 992 - 1042 fr., \n13. S_Came_up: 1043 - 1069 fr., \n14. S_Talking_B: 1070 - 1205 fr., \n15. S_Throwing: 1206 - 1311 fr., \n16. S_Use_object: 1312 - 1352 fr., \n17. S_making_item: 1357 - 1387 fr., \n18. M_Run: 1388 - 1414 fr., \n19. M_Run_Jump: 1415 - 1448 fr., \n20. M_Sneaking: 1453 - 1503 fr., \n21. M_strafe_run_left: 1509 - 1535 fr., \n22. M_strafe_run_right: 1540 - 1566 fr., \n23. M_Strife_leftt: 1571 - 1606 fr., \n24. M_Strife_right: 1611 - 1646 fr., \n25. M_walk: 1651 - 1687 fr., \n26. M_Jump_Walking: 1691 - 1721 fr., \n27. M_Walking_back_B: 1726 - 1761 fr., \n28. M_Walking_With_Tourch: 1766 - 1869 fr., \n29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n30. RM_Run: 1907 - 1933 fr., \n31. RM_Run_Jump: 1936 - 1969 fr., \n32. RM_Sneaking: 1975 - 2024 fr., \n33. RM_strafe_run_left: 2030 - 2056 fr., \n34. RM_strafe_run_right: 2061 - 2087 fr., \n35. RM_Strife_leftt: 2092 - 2127 fr., \n36. RM_Strife_right: 2132 - 2167 fr., \n37. RM_walk: 2173 - 2208 fr., \n38. RM_Jump_Walking: 2212 - 2242 fr., \n39. RM_Walking_back_B: 2247 - 2282 fr., \n40. RM_Swimming_Crawl: 2287 - 2317 fr., \n41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n42. 1H_PutWeapon_Back: 2430 - 2470 fr., \n43. 1H_TookWeaponOut: 2471 - 2511 fr., \n44. 1H_5X_Combo: 2512 - 2607 fr., \n45. 1H_COMBAT_mode: 2608 - 2658 fr., \n46. 1H_dodge_backwards: 2659 - 2694 fr., \n47. 1H_Hit_from_back: 2695 - 2730 fr., \n48. 1H_Hit_from_front: 2731 - 2766 fr., \n49. 1H_moveTOblock: 2767 - 2773 fr., \n50. 1H_shield_block_keeping: 2774 - 2804 fr., \n51. 1H_moveFROMblock: 2805 - 2811 fr., \n52. 1H_shield_block_high_left: 2812 - 2847 fr., \n53. 1H_shield_block_high_right: 2848 - 2883 fr., \n54. 1H_sword_parry_high_left: 2884 - 2919 fr., \n55. 1H_sword_parry_high_right: 2921 - 2956 fr., \n56. 1H_sword_shield_blow: 2957 - 2992 fr., \n57. 1H_sword_swing_high_left: 2993 - 3028 fr., \n58. 1H_sword_swing_high_right: 3029 - 3064 fr., \n59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr., \n60. 1H_sword_swing_low_left: 3101 - 3136 fr., \n61. 1H_sword_swing_low_right: 3137 - 3172 fr., \n62. 1H_sword_thrust_high: 3173 - 3208 fr., \n63. 1H_Die_fall_backward: 3210 - 3343 fr., \n64. 1H_Die_fall_forward: 3348 - 3488 fr., \n65. 1H_banging_shield: 3493 - 3513 fr., \n66. 1H_Casual_walk: 3518 - 3554 fr., \n67. 1H_Cautious_walk: 3559 - 3599 fr., \n68. 1H_walk_left_swing: 3600 - 3635 fr., \n69. 1H_walk_right_swing: 3636 - 3671 fr., \n70. 1H_walk_trust: 3672 - 3707 fr., \n71. 1H_combat_run: 3712 - 3734 fr.,\n\n72. RM_1H_Casual_walk: 3739 - 3775 fr., \n73. RM_1H_Cautious_walk: 3780 - 3820 fr., \n74. RM_1H_walk_left_swing: 3825 - 3860 fr., \n75. RM_1H_walk_right_swing: 3865 - 3900 fr., \n76. RM_1H_walk_trust: 3905 - 3940 fr., \n77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher\n\n78. Archer_putBow_back: 3972 - 4007 fr., \n79. Archer_takeBow_out: 4008 - 4048 fr., \n80. Archer_COMBAT_mode: 4049 - 4099 fr., \n81. Archer_dodge_backwards: 4100 - 4135 fr., \n82. Archer_Hit_from_back: 4136 - 4171 fr., \n83. Archer_Hit_from_front: 4172 - 4207 fr., \n84. Archer_get_arrow_fromBack: 4208 - 4248 fr., \n85. Archer_charging: 4250 - 4290 fr., \n86. Archer_aim: 4292 - 4392 fr., \n87. Archer_shot_loop: 4393 - 4463 fr., \n88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr., \n89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr., \n90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr., \n91. Archer_aim_fromUp_toDown: 4693 - 4783 fr., \n92. Archer_aiming_up_45_d: 4784 - 4884 fr., \n93. Archer_shot_loop_45up: 4885 - 4955 fr., \n94. Archer_Dying: 4960 - 5025 fr., \n95. Archer_run_combat: 5030 - 5056 fr., \n96. Archer_walk_Combat: 5061 - 5106 fr., \n97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr., \n98. Archer_walk_charging: 5153 - 5198 fr., \n99. Archer_walk_Aim: 5199 - 5244 fr., \n100. Archer_walk_shot_Loop: 5245 - 5300 fr., \n101. Archer_strife_left_Aim: 5305 - 5340 fr., \n102. Archer_strife_right_Aim: 5345 - 5380 fr., \n103. Archer_walking_back: 5385 - 5420 fr.,\n\n104. RM_Archer_run_combat: 5425 - 5451 fr., \n105. RM_Archer_strife_left_Aim: 5456 - 5491 fr., \n106. RM_Archer_strife_right_Aim: 5496 - 5531 fr., \n107. RM_Archer_walk_Combat: 5536 - 5581 fr., \n108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr., \n109. RM_Archer_walk_charging: 5636 - 5681 fr., \n110. RM_Archer_walk_Aim: 5686 - 5731 fr., \n111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr., \n112. RM_Archer_walking_back: 5796 - 5831 fr.,\n\nHorseman\n\n0. MECANIM pose: 0 - 0 fr., \n1. Horseman_G_Explanation: 2 - 45fr., \n2. Horseman_G_Idle: 46 - 146fr., \n3. Horseman_G_looking_around: 147 - 323fr., \n4. Horseman_G_Say_No: 324 - 374fr., \n5. Horseman_G_Talking: 375 - 420fr., \n6. Horseman_G_War_Cry: 421 - 471fr., \n7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr., \n8. Horseman_G_Riding_Troting_Horse: 515 - 539fr., \n9. Horseman_Archer_Take_Bow_Out: 540 - 575fr., \n10. Horseman_Archer_Combat: 576 - 600fr., \n11. Horseman_Archer_Charge: 601 - 661fr., \n12. Horseman_Archer_Aim_Stright: 662 - 686fr., \n13. Horseman_Archer_fire_loop_stright: 687 - 757fr., \n14. Horseman_Archer_Aim_Back: 762 - 786fr., \n15. Horseman_Archer_fire_loop_back: 787 - 857fr., \n16. Horseman_Archer_Aim_Left: 862 - 886fr., \n17. Horseman_Archer_fire_loop_left: 887 - 957fr., \n18. Horseman_Archer_Aim_Right: 962 - 986fr., \n19. Horseman_Archer_fire_loop_right: 987 - 1057fr., \n20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr., \n21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr., \n22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr., \n23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr., \n24. Horseman_Sword_Take_Out: 1251 - 1281fr., \n25. Horseman_Sword_Galloping: 1282 - 1297fr., \n26. Horseman_Sword_Left_blow: 1298 - 1333fr., \n27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr., \n28. Horseman_Sword_Right_blow: 1370 - 1405fr., \n29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr., \n30. Horseman_Sword_Put_Back: 1442 - 1472fr., \n31. Horseman_G_Death_A: 1473 - 1502fr., \n32. Horseman_G_Death_B: 1507 - 1542fr., \n33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\n\nHorse Animations\n\n0. Zero frame: T-Pose \n1. horse_Idle_A: 0 - 100 fr., \n2. horse_Idle_B: 101 - 201 fr., \n3. horse_bite: 201 - 241 fr., \n4. horse_kick: 242 - 268 fr., \n5. horse_looking_around: 269 - 394 fr., \n6. horse_rear_up: 395 - 480 fr., \n7. horse_sniff: 481 - 541 fr., \n8. horse_eating: 546 - 646 fr., \n9. horse_kick_ground: 651 - 685 fr., \n10. horse_death: 690 - 716 fr., \n11. M_horse_galloping: 721 - 736 fr., \n12. M_horse_jump: 737 - 772 fr., \n13. M_horse_galloping_turn_left: 773 - 788 fr., \n14. M_horse_galloping_turn_right: 793 - 808 fr., \n15. M_horse_running_death: 813 - 853 fr., \n16. M_horse_swim: 858 - 892 fr., \n17. M_horse_trot: 897 - 921 fr., \n18. M_horse_trot_turn_left: 922 - 946 fr., \n19. M_horse_trot_turn_right: 951 - 975 fr., \n20. M_horse_walk: 980 - 1014 fr., \n21. M_horse_walk_turn_Left: 1015 - 1049 fr., \n22. M_horse_walk_turn_right: 1054 - 1088 fr., \n23. M_horse_walk_back: 1093 - 1127 fr., \n24. RM_horse_galloping: 1132 - 1147 fr., \n25. RM_horse_galloping_turn_left: 1152 - 1167 fr., \n26. RM_horse_galloping_turn_right: 1172 - 1187 fr., \n27. RM_horse_jump: 1192 - 1227 fr., \n28. RM_horse_running_death: 1232 - 1272 fr., \n29. RM_horse_swim: 1277 - 1311 fr., \n30. RM_horse_trot: 1316 - 1340 fr., \n31. RM_horse_trot_turn_left: 1345 - 1369 fr., \n32. RM_horse_trot_turn_right: 1374 - 1398 fr., \n33. RM_horse_walk: 1403 - 1437 fr., \n34. RM_horse_walk_back: 1442 - 1476 fr., \n35. RM_horse_walk_turn_Left: 1481 - 1515 fr. \n36. RM_horse_walk_turn_right: 1520 - 1554 fr.,","imageAlt":"3D asset Eva And Adam Horseman Archers Light Version","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/eva-and-adam-horseman-archers-li","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2Ma4nEBXEAcpZCQmh4nA39zN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/eva-and-adam-horseman-archers-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/2Ma4nEBXEAcpZCQmh4nA39zN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/eva-and-adam-horseman-archers-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/eva-and-adam-horseman-archers-li","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/709261/4eea3b753f/eva-and-adam-horseman-archers-light-version-3d-model-4eea3b753f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5692159","type":"listingItem","attributes":{"id":5692159,"title":"headless horseman","price":3.0,"description":"Dive into creativity with our 3D model collection. From mystical creatures to innovative machines, each model is a masterpiece of precision and imagination. Our models are ideal for a wide range of uses, including games, animations, and design projects. Additionally, they are excellent for 3D printing, allowing you to bring your projects to the real world with exceptional detail. Elevate your projects to a new level of excellence with our collection, where every detail has been carefully crafted to offer an incredible and unique visual experience.\n\nRecommendation: For the best editing and customization of these 3D models, we recommend using Blender, the native software choice. With its advanced tools, Blender allows for precise adjustments and detailed renderings, ensuring an optimized editing experience.","imageAlt":"headless horseman 3D","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/headless-horseman-80df5291-6e21-4eba-a7ec-4344b49311d7","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cd6CSuYJHTn5LiubFZU5VS2J/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/02Camera_001.jpg","gridUrl":"https://media.cgtrader.com/variants/cd6CSuYJHTn5LiubFZU5VS2J/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/02Camera_001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/headless-horseman-80df5291-6e21-4eba-a7ec-4344b49311d7","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5692159/bfee01a9ed/headless-horseman-3d-model-bfee01a9ed.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5890882","type":"listingItem","attributes":{"id":5890882,"title":"Signet ring first horseman of apocalypse","price":12.0,"description":"This is a signet ring of the first of the four horseman of the revelation or apocalypse\nTwo models availables 18,7 mm or 16.4 mm finger  and 14,5 mm or 11,5 stone cabochon\nLet me know if you need help with the model","imageAlt":"Signet ring first horseman of 3D printable model","url":"https://www.cgtrader.com/3d-print-models/jewelry/ring/signet-ring-first-horseman-of-apocalypse","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/f76ev6chlvfrecrywimnqzfgq477/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0_0.jpg","gridUrl":"https://media.cgtrader.com/variants/f76ev6chlvfrecrywimnqzfgq477/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0_0.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/jewelry/ring/signet-ring-first-horseman-of-apocalypse","isCgtVerified":false,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":55,"name":".ztl","is_native":true},{"id":13,"name":".3dm","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"jewelry","subcategorySlug":"ring","categoryTitle":"Jewelry","subcategoryTitle":"Rings","schemaImageUrl":"https://img-new.cgtrader.com/items/5890882/f850c71752/signet-ring-first-horseman-of-apocalypse-3d-model-f850c71752.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"664174","type":"listingItem","attributes":{"id":664174,"title":"Eva Horseman Archer","price":175.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Medieval Archer Horseman with Horse in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, rogue...\u003c/p\u003e\u003cp\u003eWOMAN\u003c/p\u003e\u003cp\u003e\n\n\u003cp\u003eUnity Asset included.\u003c/p\u003e\u003cp\u003e\n\nParts:\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet,\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\u003c/p\u003e\u003cp\u003e145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with root motion data.\u003c/p\u003e\u003cp\u003eCharacter Studio BIP files included. \nFBX files included.\u003c/p\u003e\u003cp\u003eRig has 72 bones.\u003c/p\u003e\u003cp\u003eThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\u003c/p\u003e\u003cp\u003eOriginal 3D MAX file with animated character (145 animation clips) included .\nOriginal 3D MAX file with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003e3 different colors scheme for armor included.\n2 body textures ( and with underclothes) included.\n2 hairs and styles included\n4 Hairs textures for each style included.\u003c/p\u003e\u003cp\u003eHORSE\u003c/p\u003e\u003cp\u003e.FBX files are included.\nCharacter Studio .BIP animation clip files are included.\nLOD version included\u003c/p\u003e\u003cp\u003eBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\u003c/p\u003e\u003cp\u003eArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\u003c/p\u003e\u003cp\u003eHorse rig has 40 bones. \nHorse, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\u003c/p\u003e\u003cp\u003eTextures are 5 different color textures for the horse body, 4 colors for hair and 3 colors for armor. Opacity, normals and specular maps included \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\u003c/p\u003e\u003cp\u003e36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\u003c/p\u003e\u003cp\u003eEach turn animation turns horse to 24 degrees.\u003c/p\u003e\u003cp\u003eHuman Animations:\u003c/p\u003e\u003cp\u003e 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\u003c/p\u003e\u003cp\u003e 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\u003c/p\u003e\u003cp\u003eWeapon and Shield\u003c/p\u003e\u003cp\u003e 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\u003c/p\u003e\u003cp\u003e 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\u003c/p\u003e\u003cp\u003eArcher\u003c/p\u003e\u003cp\u003e 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\u003c/p\u003e\u003cp\u003e 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\u003c/p\u003e\u003cp\u003eHorseman \u003c/p\u003e\u003cp\u003e 0. MECANIM pose: 0 - 0 fr.,\n 1. Horseman_G_Explanation: 2 - 45fr.,\n 2. Horseman_G_Idle: 46 - 146fr.,\n 3. Horseman_G_looking_around: 147 - 323fr.,\n 4. Horseman_G_Say_No: 324 - 374fr.,\n 5. Horseman_G_Talking: 375 - 420fr.,\n 6. Horseman_G_War_Cry: 421 - 471fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539fr.,\n 9. Horseman_Archer_Take_Bow_Out: 540 - 575fr.,\n 10. Horseman_Archer_Combat: 576 - 600fr.,\n 11. Horseman_Archer_Charge: 601 - 661fr.,\n 12. Horseman_Archer_Aim_Stright: 662 - 686fr.,\n 13. Horseman_Archer_fire_loop_stright: 687 - 757fr.,\n 14. Horseman_Archer_Aim_Back: 762 - 786fr.,\n 15. Horseman_Archer_fire_loop_back: 787 - 857fr.,\n 16. Horseman_Archer_Aim_Left: 862 - 886fr.,\n 17. Horseman_Archer_fire_loop_left: 887 - 957fr.,\n 18. Horseman_Archer_Aim_Right: 962 - 986fr.,\n 19. Horseman_Archer_fire_loop_right: 987 - 1057fr.,\n 20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr.,\n 21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr.,\n 22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr.,\n 23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr.,\n 24. Horseman_Sword_Take_Out: 1251 - 1281fr.,\n 25. Horseman_Sword_Galloping: 1282 - 1297fr.,\n 26. Horseman_Sword_Left_blow: 1298 - 1333fr.,\n 27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr.,\n 28. Horseman_Sword_Right_blow: 1370 - 1405fr.,\n 29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr.,\n 30. Horseman_Sword_Put_Back: 1442 - 1472fr.,\n 31. Horseman_G_Death_A: 1473 - 1502fr.,\n 32. Horseman_G_Death_B: 1507 - 1542fr.,\n 33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\u003c/p\u003e\u003cp\u003eHorse Animations\u003c/p\u003e\u003cp\u003e0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. 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This combined arms approach, with the integration of cavalry alongside the renowned Roman legions, exemplified the strategic and tactical prowess that characterized the Roman military during the height of its power in the 1st and 2nd centuries A.D.\n\nPrint it, Paint it, and create your story!\n\nRemember to tag us on Instagram or post your creation in our Discord or Facebook Group.\nLinktree: linktr.ee/Minormous\nDiscord: discord.gg/pNNXQFkjGG\nFacebook Group: facebook.com/groups/minormous\n\nProduct Details:\nThe Model is Unpainted\nBusts are in aproximation 1/10 Scale.\nFigures are in approximation 1/24 Scale\nIt was created to be as historically accurate as possible.\nIt is created with realistic proportions.\nThis model comes fully and professionally Pre-Supported!\nIt comes in parts for easier printing. 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For example, if the resin shrinks 5%, then you will have to scale the model (all the parts) in the slicer to 105%.\n\nQ: My model appears red when importing in the slicer and it says that there are issues with the topology. Why?\nA: This is most likely a glitch since we have already test printed our models multiple times with no issue at all. Join us on Discord and share your experiences.","imageAlt":"Figure-Horse - Roman Aux Cavalry 1st-2nd 3D print model 3","url":"https://www.cgtrader.com/3d-print-models/miniatures/figurines/figure-horse-roman-aux-cavalry-1st-2nd-cad-horsemens-antiquity","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/MLKJqiqpGHHcSWBY92VvdUBj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/H_SPQR_F_M_AC_M2_00.jpg","gridUrl":"https://media.cgtrader.com/variants/MLKJqiqpGHHcSWBY92VvdUBj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/H_SPQR_F_M_AC_M2_00.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/miniatures/figurines/figure-horse-roman-aux-cavalry-1st-2nd-cad-horsemens-antiquity","isCgtVerified":false,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false}],"categorySlug":"miniatures","subcategorySlug":"figurines","categoryTitle":"Miniatures","subcategoryTitle":"Action Figures \u0026 Statues","schemaImageUrl":"https://img-new.cgtrader.com/items/5561995/a617912e47/figure-horse-roman-aux-cavalry-1st-2nd-cad-horsemens-antiquity-3d-model-a617912e47.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6910339","type":"listingItem","attributes":{"id":6910339,"title":"Majestic Horse Mane Pendant  3D Printable ","price":3.0,"description":"This high-detail 3D model features an artistic, dynamic representation of a horse with a flowing mane. 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Any commerce is strictly prohibited!\n\nThanks.\n","imageAlt":"Horseman 3D print model","url":"https://www.cgtrader.com/3d-print-models/games-toys/other/horseman-8360ab6c-b728-4c99-a662-9c36f550d541","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/EH1xbqse229a2akQEhCtDnme/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/horseman-3d-model-29c04ab70f.jpg","gridUrl":"https://media.cgtrader.com/variants/EH1xbqse229a2akQEhCtDnme/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/horseman-3d-model-29c04ab70f.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/games-toys/other/horseman-8360ab6c-b728-4c99-a662-9c36f550d541","isCgtVerified":false,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"games-toys","subcategorySlug":"other","categoryTitle":"Games \u0026 Toys","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/5350920/29c04ab70f/horseman-3d-model-29c04ab70f.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4488276","type":"listingItem","attributes":{"id":4488276,"title":"Centaur Half-human horse Horseman Rigged ","price":4.9,"description":"Step into the mythical world of Greek mythology with our stunning 3D centaur lowpoly model. 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With this model, you can create a wide variety of scenarios, from epic battles to peaceful grazing in the fields.\n\nDon't miss out on this incredible opportunity to add a touch of ancient Greece to your project. Get your hands on our 3D centaur lowpoly model today and bring your project to life!\n\nPolygons : 2974\n\nVertices :6078\n\nProject made in Blender v1.6, but it also opens in earlier versions!\n\nThe model is also available in different formats for your convenience:\n\nobj\n\n3ds\n\ndae\n\nfbx\n\nblend\n\nStl\n\nThis is one model from a whole pack on the theme of fantasy characters, go to the profile and find other useful models!\n\nThank you for your purchase and I'm always in touch if you have any questions or problems!","imageAlt":"Centaur Half-human horse Horseman Rigged 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/centaur-half-human-horse-horseman-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5MYeZP2B9QwA23R6VZaJyMM7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Centaur.jpg","gridUrl":"https://media.cgtrader.com/variants/5MYeZP2B9QwA23R6VZaJyMM7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Centaur.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/centaur-half-human-horse-horseman-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/4488276/92a7153bca/centaur-half-human-horse-horseman-rigged-3d-model-92a7153bca.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"4407817","type":"listingItem","attributes":{"id":4407817,"title":"Horse Man Ring silver gold printable jewelry","price":9.0,"description":"Horse Man Ring made in Matrix and Zbrush\n\nRing size : 60 mm\n\nWeight of model:\n\nGold10k : 20.100 grams\n\nGold14k : 22.600 grams\n\nGold18k : 27.000grams\n\nSliver sterling : 18.200grams\n\nAll bugs are checked and fixed. 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Or give out in the warez site.\nOnly available for customer purchase. In your projects.**\n____________________________________\n\n\u003e This is a Horse mane and tail V01. \n(Only hair. No horse model.)\nIt is cartoon hair for animation and game. \nModel clean topology based on quads and completely UV unwrapped. \nThe hair is pretty low polygon.\n\n\u003e I also have a other hair model. much more. \nYou can view in my profile.\n____________________________________\n\nFeatures:\n\n- Verts : 3386\n- Edges : 7116\n- Faces : 3734\n- Tris : 6764\n- UVs : 4693\n\n____________________________________\n\nFile format: \n\n- Maya 2018 (.ma .mb)\n- FBX\n- Obj\n- MAX 2018\n- 3DS\n- DAE\n\nTexture: 2048*2048 .png\n\nFormat .png\n____________________________________\n\n\u003e I intend very much. 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Aquí tienes una propuesta de descripción:\n\n\"¡Prepárate para una experiencia aterradora en esta temporada de Halloween con nuestra impresionante figura del 'Jinete sin Cabeza'! Este macabro jinete monta majestuosamente a caballo, su figura esbelta y sombría se alza contra la oscuridad de la noche. En lugar de una cabeza, sostiene en su mano una calabaza encendida, con una malévola sonrisa tallada que arroja una inquietante luz naranja en su camino.\n\nCon detalles meticulosos y un acabado realista, esta figura del Jinete sin Cabeza es una obra maestra del terror que dejará a todos sin aliento. 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CHARACTERS NOT INCLUDED. [DAZ is a free Software].\u003cbr\u003e\u003cbr\u003eFOR\n POSER USERS: you find the characters James and Simon G2 always included\n in your Poser Package from version 6 to the newest version Pro 2012. \nYou can have also James as a G2 version free from Poser Producer.\u003cbr\u003eFOR EVERY USER: This product always works also with DAZ and DAZ Genesis Characters. DAZ is a Full Free Software.\u003cbr\u003e\u003cbr\u003eSmartCgArt is member of the Archaeological Institute of America [AIA] and of the American Philological Association [APA].\u003cbr\u003e___________________________________________\u003cbr\u003eGreek\n Mycenaean Horseman [1200 BC]. 12 HD 3D models for POSER James-Simon G2 \n\u0026 DAZ Michael4-JeremyGenesis. Faithful, accurate Reconstruction. \nC4D, 3DS, OBJ, POSER, DAZ, from VUE6 to 10.\u003cbr\u003e____________________________________________\u003cbr\u003eThe\n Greek Mycenaean Horseman [1200 BC]. In Homer's Iliad Horsemen Cavalry \nwas used in a sort of combined unit with war chariots units.\u003cbr\u003e\u003cbr\u003eReal World Scale Model [SmartCgArt Real World System]. Quads [C4D; OBJ; POSER/DAZ] \u0026 Tris [VUE;3DS].\u003cbr\u003e\u003cbr\u003eCollection of 12 3D Models with 30 Photoreal and Alternate textures.\u003cbr\u003e4\n complete Props Sets ready to be used with POSER [James, Simon G2] and \nDAZ [Michael 4 character, Genesis Jeremy][DAZ is a free Software].\u003cbr\u003e\u003cbr\u003eFaithful\n and accurate Reconstruction of a Greek Mycenaean Horseman [1200 BC], \naccording to the Scientific Data and the Archaeological Evidence.\u003cbr\u003e\u003cbr\u003eMycenaean\n Horsemen were probably used both as Mounted Infantry and as Cavalry \nflanking the war chariots units. According to Homer, Cavalry and War \nChariots were the first contact unit, which had to storm and shock the \nenemy infantry. After their first attack, Mycenaean infantry arrived to \nfight against the shocked enemies.\u003cbr\u003e\u003cbr\u003eIn the package you will find:\u003cbr\u003e1- typical Mycenaean Horseman Tunic, Chiton [Sculpted];\u003cbr\u003e2- 1 Myceanean Sword Type Dii [Cruciform];\u003cbr\u003e3- 1 Scabbard;\u003cbr\u003e4- 1 Baldric;\u003cbr\u003e5- 1 Cavalry Helmet with feather;\u003cbr\u003e6- 2 Greaves;\u003cbr\u003e7- 1 Bronze Armour;\u003cbr\u003e8- 2 Mycenaean Long Socks;\u003cbr\u003e9- 2 Myceanean Sandals;\u003cbr\u003e10- Complete SET ready for POSER 6 and Up JAMES character;\u003cbr\u003e11- Complete SET ready for DAZ MICHAEL 4 character;\u003cbr\u003e12- Complete SET ready for POSER 7 and Up SIMON G2 character;\u003cbr\u003e13- Complete SET ready for DAZ GENESIS JEREMY character;\u003cbr\u003e14- 30 Hi-Quality Hi-Def PhotoReal Textures [1024x1024; 1024x437; 1000x1000; 628x471; 512x512; etc.];\u003cbr\u003e15- Alternate Textures to create different types of elements;\u003cbr\u003e16- .txt guides to the correct rendering;\u003cbr\u003e17- Real World Scale SmartCgArt Man Reference System with models [C4D, VUE, 3DS, OBJ, DXF].\u003cbr\u003e\u003cbr\u003eAll the Models are prepared Hi-DEF and Photoreal, perfect for any type of Rendering!\u003cbr\u003e\u003cbr\u003ePOLYGONS/VERTICES COUNT [complete all models Package]\u003cbr\u003eC4D-OBJ-POSER/DAZ: only/mostly quads [63297; 62741]\u003cbr\u003eVUE-3DS: triangulated [121622; 62741]\u003cbr\u003e\u003cbr\u003eEnjoy THE ARCHAEO.SYS 3D SERIES.\u003cbr\u003e\u003cbr\u003eThese models are useful for many types of sceneries, ancient sceneries but also modern ones, as for Roman re-enactment.\u003cbr\u003e\u003cbr\u003eThe\n Archaeo.Sys 3D series is developing high-fidelity 3D reconstruction of \nObjects, Architecture and Scenes from Classical Greek and Roman \nAntiquity.\u003c/p\u003e","imageAlt":"3D model Greek Mycenaean Horseman Props Poser Daz","url":"https://www.cgtrader.com/3d-models/character/clothing/greek-mycenaean-horseman-props-poser-daz","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Gzi2ro2575KbYqWwZsnNER55/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/greek-mycenaean-horseman-props-poser-daz-3d-model-obj-3ds-c4d-vue-pz3-pp2.jpg","gridUrl":"https://media.cgtrader.com/variants/Gzi2ro2575KbYqWwZsnNER55/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/greek-mycenaean-horseman-props-poser-daz-3d-model-obj-3ds-c4d-vue-pz3-pp2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/greek-mycenaean-horseman-props-poser-daz","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":54,"name":".vue","is_native":false},{"id":40,"name":".pz3","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/12932/3c11a16c3e/greek-mycenaean-horseman-props-poser-daz-3d-model-3c11a16c3e.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4808882","type":"listingItem","attributes":{"id":4808882,"title":"Roman Cavalryman","price":10.0,"description":"3D printable miniatures of Roman Cavalryman in 9 parts (stl)  (PRE-SUPPORTED)\nModel in 1:20 scale. Size of  model: 60mm x 113mm x 127mm\nThe high resolution model can be scaled to the size you need.\nAdded model of the combined parts (obj, fbx)\nThe high resolution model can be scaled to the size you need.\n\nThe files is watermarked, powered by mesh safe. Only for personal use strictly.","imageAlt":"3D print model Roman Cavalryman","url":"https://www.cgtrader.com/3d-print-models/miniatures/figurines/roman-cavalryman","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/udZnv4XiKPzXSGV5c57qpzs3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Front.jpg","gridUrl":"https://media.cgtrader.com/variants/udZnv4XiKPzXSGV5c57qpzs3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Front.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/miniatures/figurines/roman-cavalryman","isCgtVerified":false,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"miniatures","subcategorySlug":"figurines","categoryTitle":"Miniatures","subcategoryTitle":"Action Figures \u0026 Statues","schemaImageUrl":"https://img-new.cgtrader.com/items/4808882/ea5131a314/roman-cavalryman-3d-model-ea5131a314.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6243518","type":"listingItem","attributes":{"id":6243518,"title":"Horseman stl file cnc","price":3.0,"description":"cnc file for a horseman in stl digital file ready for cnc wood carving, 3d printer, laser engraving","imageAlt":"Horseman stl file cnc 3D print model","url":"https://www.cgtrader.com/3d-print-models/art/sculpture/horseman-stl-file-cnc","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bvv79p5r2q6fvit5y10yig1p0f6p/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/rider.jpg","gridUrl":"https://media.cgtrader.com/variants/bvv79p5r2q6fvit5y10yig1p0f6p/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rider.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/art/sculpture/horseman-stl-file-cnc","isCgtVerified":false,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false}],"categorySlug":"art","subcategorySlug":"sculpture","categoryTitle":"Art \u0026 Design","subcategoryTitle":"Sculptures","schemaImageUrl":"https://img-new.cgtrader.com/items/6243518/ddd21f8089/horseman-stl-file-cnc-3d-model-ddd21f8089.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"5576962","type":"listingItem","attributes":{"id":5576962,"title":"horse mask","price":5.0,"description":"**English**  \n[This 3D model represents a detailed horse mask, perfect for animations, games, or decorative purposes. It is available in multiple formats for versatility.] Available file formats: FBX, OBJ, STL, GLB, USDZ, BLEND.  \n[horse mask, 3D model, animal mask, horse head, 3D printable, animation, game asset, costume, VR, AR]\n\n**German**  \n[Dieses 3D-Modell stellt eine detaillierte Pferdemaske dar, ideal für Animationen, Spiele oder dekorative Zwecke. Es ist in mehreren Formaten für maximale Vielseitigkeit verfügbar.] Verfügbare Dateiformate: FBX, OBJ, STL, GLB, USDZ, BLEND.  \n[Pferdemaske, 3D-Modell, Tiermaske, Pferdekopf, 3D-druckbar, Animation, Spiel-Asset, Kostüm, VR, AR]\n\n**Polish**  \n[Ten model 3D przedstawia szczegółową maskę konia, idealną do animacji, gier lub celów dekoracyjnych. Dostępny w wielu formatach zapewniających wszechstronność.] Dostępne formaty plików: FBX, OBJ, STL, GLB, USDZ, BLEND.  \n[maska konia, model 3D, maska zwierzęca, głowa konia, druk 3D, animacja, asset do gry, kostium, VR, AR]\n\n**Arabic**  \n[يمثل هذا النموذج ثلاثي الأبعاد قناع حصان مفصّل، مثالي للرسوم المتحركة أو الألعاب أو الأغراض الزخرفية. وهو متاح بتنسيقات متعددة لتوفير المرونة.] صيغ الملفات المتاحة: FBX, OBJ, STL, GLB, USDZ, BLEND.  \n[قناع حصان, نموذج ثلاثي الأبعاد, قناع حيواني, رأس حصان, قابل للطباعة ثلاثية الأبعاد, رسوم متحركة, أصول لعبة, زي, VR, AR]\n\n**Chinese**  \n[该3D模型代表了一个详细的马面具，适用于动画、游戏或装饰用途。提供多种格式以实现多功能性。] 可用文件格式：FBX, OBJ, STL, GLB, USDZ, BLEND。  \n[马面具, 3D模型, 动物面具, 马头, 3D打印, 动画, 游戏资产, 服装, VR, AR]\n\n**Korean**  \n[이 3D 모델은 상세한 말 가면을 표현하며, 애니메이션, 게임 또는 장식용으로 이상적입니다. 다양한 형식으로 제공되어 다용도로 사용 가능합니다.] 사용 가능한 파일 형식: FBX, OBJ, STL, GLB, USDZ, BLEND.  \n[말 가면, 3D 모델, 동물 가면, 말 머리, 3D 프린팅, 애니메이션, 게임 에셋, 코스튬, VR, AR]\n\n**Turkish**  \n[Bu 3D model, animasyonlar, oyunlar veya dekoratif amaçlar için ideal olan detaylı bir at maskesini temsil eder. Çok yönlülük sağlamak için birden fazla formatta mevcuttur.] Mevcut dosya formatları: FBX, OBJ, STL, GLB, USDZ, BLEND.  \n[at maskesi, 3D model, hayvan maskesi, at kafası, 3D baskı, animasyon, oyun varlığı, kostüm, VR, AR]\n\n**Italian**  \n[Questo modello 3D rappresenta una maschera di cavallo dettagliata, ideale per animazioni, giochi o scopi decorativi. Disponibile in più formati per massima versatilità.] Formati file disponibili: FBX, OBJ, STL, GLB, USDZ, BLEND.  \n[maschera di cavallo, modello 3D, maschera animale, testa di cavallo, stampa 3D, animazione, asset di gioco, costume, VR, AR]\n\n**Japanese**  \n[この3Dモデルは、アニメーションやゲーム、装飾用に最適な詳細な馬のマスクを表現しています。多用途に対応するための複数のフォーマットで利用可能です。] 利用可能なファイル形式：FBX、OBJ、STL、GLB、USDZ、BLEND。  \n[馬のマスク, 3Dモデル, 動物マスク, 馬の頭, 3Dプリント, アニメーション, ゲームアセット, コスチューム, VR, AR]\n\n**Spanish**  \n[Este modelo 3D representa una máscara de caballo detallada, ideal para animaciones, juegos o fines decorativos. Disponible en múltiples formatos para máxima versatilidad.] Formatos de archivo disponibles: FBX, OBJ, STL, GLB, USDZ, BLEND.  \n[máscara de caballo, modelo 3D, máscara animal, cabeza de caballo, impresión 3D, animación, recurso de juego, disfraz, VR, AR]\n\n**Portuguese**  \n[Este modelo 3D representa uma máscara de cavalo detalhada, ideal para animações, jogos ou fins decorativos. Disponível em vários formatos para máxima versatilidade.] Formatos de arquivo disponíveis: FBX, OBJ, STL, GLB, USDZ, BLEND.  \n[máscara de cavalo, modelo 3D, máscara animal, cabeça de cavalo, impressão 3D, animação, recurso de jogo, fantasia, VR, AR]","imageAlt":"3D asset horse mask","url":"https://www.cgtrader.com/3d-models/various/various-models/horse-mask-0c007b9e-2fb3-4e11-9a92-324d5fe81b07","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/g97ZBELt3ntWDhM8NcjLjTJJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/33333.jpg","gridUrl":"https://media.cgtrader.com/variants/g97ZBELt3ntWDhM8NcjLjTJJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/33333.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/horse-mask-0c007b9e-2fb3-4e11-9a92-324d5fe81b07","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":117,"name":".gltf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/5576962/9b50b5c204/horse-mask-3d-model-9b50b5c204.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2334096","type":"listingItem","attributes":{"id":2334096,"title":"Jason Momoa - Khal Drogo - Game of Thrones","price":15.0,"description":"A bust based on actor Jason Momoa on his Khal Drogo role, leader of Dothraki on Game of Thrones\nContains several file formats and modes.\nIncludes:\nSource .Ztl for zbrush with all subtools (hair, eyes, beard, clothes) head decimated but all other stuff as subtools on the original file\nPrintable formats like .stl and .ply also compatible formats like .fbx\nand of course a one piece .obj decimated mesh\n*if you need some changes .ztl is your option :D\nhave fun!","imageAlt":"3D printable model Jason Momoa - Khal Drogo - Game of","url":"https://www.cgtrader.com/3d-print-models/miniatures/figurines/jason-momoa-khal-drogo-game-of-thrones","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/PbgR1KVUNhQxYMiiSV7kQqnE/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/PbgR1KVUNhQxYMiiSV7kQqnE/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/miniatures/figurines/jason-momoa-khal-drogo-game-of-thrones","isCgtVerified":false,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":55,"name":".ztl","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"miniatures","subcategorySlug":"figurines","categoryTitle":"Miniatures","subcategoryTitle":"Action Figures \u0026 Statues","schemaImageUrl":"https://img-new.cgtrader.com/items/2334096/232deb94d7/jason-momoa-khal-drogo-game-of-thrones-3d-model-232deb94d7.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"4409499","type":"listingItem","attributes":{"id":4409499,"title":"Horse Man Ring silver gold printable jewelry","price":5.0,"description":"Horse Man Ring made in Matrix and Zbrush\n\nRing size : 60 mm\n\nWeight of model:\n\nGold10k : 9.250 grams\n\nGold14k : 10.400 grams\n\nGold18k : 12.450grams\n\nSliver sterling : 8.350grams\n\nAll bugs are checked and fixed. STL file is healed and ready to prototype.","imageAlt":"Horse Man Ring silver gold printable jewelry versace","url":"https://www.cgtrader.com/3d-print-models/jewelry/ring/horse-man-ring-silver-gold-printable-jewelry-931c4ba4-a760-4422-a2a3-f47b9b210cb1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rV2prAnRpVGBUCxkdcbrnB1f/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/10.jpg","gridUrl":"https://media.cgtrader.com/variants/rV2prAnRpVGBUCxkdcbrnB1f/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/10.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/jewelry/ring/horse-man-ring-silver-gold-printable-jewelry-931c4ba4-a760-4422-a2a3-f47b9b210cb1","isCgtVerified":false,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":13,"name":".3dm","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"jewelry","subcategorySlug":"ring","categoryTitle":"Jewelry","subcategoryTitle":"Rings","schemaImageUrl":"https://img-new.cgtrader.com/items/4409499/b171d60b37/horse-man-ring-silver-gold-printable-jewelry-3d-model-b171d60b37.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"5680520","type":"listingItem","attributes":{"id":5680520,"title":"Marvel crisis protocol Wolverine Horseman presupported included","price":5.0,"description":"marvel crisis scale. 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High-end 3D printing technology can produce models with incredible accuracy and detail, capturing even the smallest details such as the texture of the horse's mane or the intricate designs on the Aquila.\n\nIn terms of size, the 3D printable model of a Roman Horseman with Aquila can vary from small, tabletop display pieces to larger, more imposing models suitable for outdoor displays. This allows for a range of options for those interested in adding this type of model to their collection or for use in various settings.\n\nOverall, a 3D printed model of a Roman Horseman with Aquila offers a unique opportunity to bring the powerful and iconic symbols of the ancient Roman army to life, allowing you to experience the rich history and cultural significance of this time period.\n**The model is not combined into one mesh, but consists of separate parts. You can always contact me to clarify the details you are interested in.**","imageAlt":"3D print model Roman Horseman with Aquila horseman","url":"https://www.cgtrader.com/3d-print-models/games-toys/board-games/roman-horseman-with-aquila","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mEyqLUJUcRYsD3wryRwYrPNG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/7.1.jpg","gridUrl":"https://media.cgtrader.com/variants/mEyqLUJUcRYsD3wryRwYrPNG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/7.1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/games-toys/board-games/roman-horseman-with-aquila","isCgtVerified":false,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"games-toys","subcategorySlug":"board-games","categoryTitle":"Games \u0026 Toys","subcategoryTitle":"Board Games","schemaImageUrl":"https://img-new.cgtrader.com/items/4279581/21783b88cf/roman-horseman-with-aquila-3d-model-21783b88cf.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2045127","type":"listingItem","attributes":{"id":2045127,"title":"War horse man Ring 3D printing model","price":30.0,"description":"edges is healed by Netfabb.\n My name is Dat Nguyen. I'm a Jewelry Designer.\n Address: Vietnam, Ho Chi Minh city . \nIf you want me to become your partner or a jewelry designer, please feel free to inbox or contact me for more information. \nPhone: +84 (0) 909 462 517\n Whatsapp: +84 (0) 909 462 517 \nfacebook: https://www.facebook.com/nguyenhovinhdat","imageAlt":"War horse man Ring 3D printing model diamond-ring","url":"https://www.cgtrader.com/3d-print-models/jewelry/ring/war-horse-man-ring-3d-printing-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ALrfhEz5n3LDyhJza29BiKkU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/5.jpg","gridUrl":"https://media.cgtrader.com/variants/ALrfhEz5n3LDyhJza29BiKkU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/5.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/jewelry/ring/war-horse-man-ring-3d-printing-model","isCgtVerified":false,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":13,"name":".3dm","is_native":false}],"categorySlug":"jewelry","subcategorySlug":"ring","categoryTitle":"Jewelry","subcategoryTitle":"Rings","schemaImageUrl":"https://img-new.cgtrader.com/items/2045127/bee47acf8e/war-horse-man-ring-3d-printing-model-3d-model-bee47acf8e.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1939195","type":"listingItem","attributes":{"id":1939195,"title":"pendant Horseman","price":15.0,"description":"The model can be used for production, for casting and machining.\n\nThe model is ready for prototyping on a printer or CNC \n \nApprox weight in 14k gold is 31.00 gr ","imageAlt":"3D print model pendant Horseman beautifully","url":"https://www.cgtrader.com/3d-print-models/jewelry/pendant/pendant-horseman","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/C7p4zXahrp4UuRNdZMZbPnwi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/C7p4zXahrp4UuRNdZMZbPnwi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/jewelry/pendant/pendant-horseman","isCgtVerified":false,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false},{"id":13,"name":".3dm","is_native":false}],"categorySlug":"jewelry","subcategorySlug":"pendant","categoryTitle":"Jewelry","subcategoryTitle":"Pendants","schemaImageUrl":"https://img-new.cgtrader.com/items/1939195/d0ccd7b5b7/pendant-horseman-3d-model-d0ccd7b5b7.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"709183","type":"listingItem","attributes":{"id":709183,"title":"Eva And Adam Horseman Archers","price":160.0,"description":"Low polygonal game ready animated models of man, woman and horse in 3D MAX files.\nCharacters designed as playable hero for First person and third person games. May fight as warrior, archer, rogue...\n\n145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with \"root motion\". (for each character)\n36 horse animations. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data.\n\nUnity Asset included.\n\nEva with all armors and weapons: 21,845 polygons, 43,162 triangles and 23,269 vertexes. \nAdam with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes\n\nEva Rig has 72 bones. Adam Rig has 70 bones. Horse rig has 40 bones.\nHorse, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX files with animated human character (145 animations) and horse (36 animations) in BIP files included.(for each character)\n\nOriginal 3D MAX file with rigged character in T-pose included.(for each character)\n\n2 Body textures ( and with underclothes) included.(for each character)\n4 Eva Hairs textures included.\n2 hairs and beard (Adam) styles included\n5 Adam Hairs textures included.\n5 different color textures for the horse body, 4 colors for hair and 3 colors for horse armor.\n\nFBX files included.\n\nParts Eva\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet,\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nParts Adam\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\n\nHorse\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\nAnimations\n General\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1388 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1503 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1687 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1907 - 1933 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1975 - 2024 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2173 - 2208 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\n\nHorseman\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. Horseman_G_Explanation: 2 - 45fr.,\n 2. Horseman_G_Idle: 46 - 146fr.,\n 3. Horseman_G_looking_around: 147 - 323fr.,\n 4. Horseman_G_Say_No: 324 - 374fr.,\n 5. Horseman_G_Talking: 375 - 420fr.,\n 6. Horseman_G_War_Cry: 421 - 471fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539fr.,\n 9. Horseman_Archer_Take_Bow_Out: 540 - 575fr.,\n 10. Horseman_Archer_Combat: 576 - 600fr.,\n 11. Horseman_Archer_Charge: 601 - 661fr.,\n 12. Horseman_Archer_Aim_Stright: 662 - 686fr.,\n 13. Horseman_Archer_fire_loop_stright: 687 - 757fr.,\n 14. Horseman_Archer_Aim_Back: 762 - 786fr.,\n 15. Horseman_Archer_fire_loop_back: 787 - 857fr.,\n 16. Horseman_Archer_Aim_Left: 862 - 886fr.,\n 17. Horseman_Archer_fire_loop_left: 887 - 957fr.,\n 18. Horseman_Archer_Aim_Right: 962 - 986fr.,\n 19. Horseman_Archer_fire_loop_right: 987 - 1057fr.,\n 20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr.,\n 21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr.,\n 22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr.,\n 23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr.,\n 24. Horseman_Sword_Take_Out: 1251 - 1281fr.,\n 25. Horseman_Sword_Galloping: 1282 - 1297fr.,\n 26. Horseman_Sword_Left_blow: 1298 - 1333fr.,\n 27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr.,\n 28. Horseman_Sword_Right_blow: 1370 - 1405fr.,\n 29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr.,\n 30. Horseman_Sword_Put_Back: 1442 - 1472fr.,\n 31. Horseman_G_Death_A: 1473 - 1502fr.,\n 32. Horseman_G_Death_B: 1507 - 1542fr.,\n 33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,","imageAlt":"3D asset Eva And Adam Horseman Archers","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/eva-and-adam-horseman-archers","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/E1dXSZiFZXdBZvHD4U8eVyMg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/eva-and-adam-horseman-archers-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/E1dXSZiFZXdBZvHD4U8eVyMg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/eva-and-adam-horseman-archers-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/eva-and-adam-horseman-archers","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/709183/5cec0475f2/eva-and-adam-horseman-archers-3d-model-5cec0475f2.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4152022","type":"listingItem","attributes":{"id":4152022,"title":"Centaur Horseman","price":20.0,"description":"In archive there are two versions of the model with different formats.\n\nIf you want to add or change something as well as if you have any problems with the model, please write me, I will help you.","imageAlt":"3D print model Centaur Horseman","url":"https://www.cgtrader.com/3d-print-models/miniatures/figurines/centaur-horseman","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tvsWnfi9NAzkWFh2NBvMdLud/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/BPR_Composite1.jpg","gridUrl":"https://media.cgtrader.com/variants/tvsWnfi9NAzkWFh2NBvMdLud/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/BPR_Composite1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/miniatures/figurines/centaur-horseman","isCgtVerified":false,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":129,"name":".3mf","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"miniatures","subcategorySlug":"figurines","categoryTitle":"Miniatures","subcategoryTitle":"Action Figures \u0026 Statues","schemaImageUrl":"https://img-new.cgtrader.com/items/4152022/2f673a1446/centaur-horseman-3d-model-2f673a1446.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5332943","type":"listingItem","attributes":{"id":5332943,"title":"Samurai Cavalry","price":4.0,"description":"**Intended for 3d print.**\n\nThis model pack contains a regiment of Samurai cavalry. The horse was imported to Japan in the 4th century, and riding a horse became a privilege of the noble classes. Not even all  samurai could afford a horse, so mounted samurai were usually members of the higher, wealthier nobility. The bow was the most common weapon for mounted samurai, though use of lances became more common in the 15th century (note that the weapon for these particular models is a naginata, not a lance).\n\nThe regiment includes 20 unique cavalry models in total, plus one base. See image gallery for a depiction of all included models. \nThe horses all use one of 4 different poses (at rest, charging, rearing and splayed legs). The riders all use one of 5 poses (at attention, swinging, riding hard, charging with the naginata, and striking to one side). 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I hope you enjoy with these new product design.\n\n\u003e \n\nwe also have bulk sell in big discount for album version .  \nFollow us for new update in other version. any question please contact us.\nRate us With positive is the best option for improve our work and still force us to do new design jewelry.  thank you.\n\n\u003e \n\n We are providing cad files of following items: #RINGS #EngagementRings #CoupleBands #Casualbands #Cocktail #BridalSet #TrendyRings #TwinRings #WeddingRing #AnniversaryRing #Solitairering #Promisering #Bridalring #threestonering #statementring #antiquering #jewelry #ringdesign #ringforwoman #vintagering #haloring #solitaireengagementring #diamondring #cocktailring #highjewelryring #italianring #flowerring #womenring #5stonering #7stonering #4prongring #princessring #ovalstonering #cushionstonering #elegantring #rubyring #radiantstonering #heartstonering #infinitydiamondring #starring #paradisering #bypassring #claddaghring #dianaring #classicring 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Please check the pictures for more information.","imageAlt":"Cowboy and horse Western Jewelry 3D print model 3","url":"https://www.cgtrader.com/3d-print-models/jewelry/pendant/cowboy-and-horse-western-jewelry-personalized-gift-for-men","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/LDnBrJhvLereDzonr6jQNngw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/BPR_Com%20posite.jpg","gridUrl":"https://media.cgtrader.com/variants/LDnBrJhvLereDzonr6jQNngw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/BPR_Com%20posite.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/jewelry/pendant/cowboy-and-horse-western-jewelry-personalized-gift-for-men","isCgtVerified":false,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":13,"name":".3dm","is_native":false}],"categorySlug":"jewelry","subcategorySlug":"pendant","categoryTitle":"Jewelry","subcategoryTitle":"Pendants","schemaImageUrl":"https://img-new.cgtrader.com/items/5384151/c3bcf639ff/cowboy-and-horse-western-jewelry-personalized-gift-for-men-3d-model-c3bcf639ff.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"6815262","type":"listingItem","attributes":{"id":6815262,"title":"Plague Walker","price":2.0,"description":"**Intended for 3d print.**\n\nAfflicted fanatic, carrying a fasces (the ancient symbol of punishment). \nThis miniature is suitable as a low-level warrior is any religious or chaos-themed tabletop miniature army. Recommended scale is 28mm, which is also the default scale of the models when uploaded to your slicer. Size can be altered freely by you prior to printing, though sub-20mm scale is not recommended. This model pack includes both a version of the Plague Walker with a sign hung around its neck (on which you can, for example, write the name of the disease that plagues him),  and a version without the sign. There is also a rectangular base included.\n\nThis model is part of a series, with many more to come. By the time you are reading this, the entire series may be available as separate products, or bundled together into a megapack containing an entire regiment of Plague Walkers. Use the search term \" Plague Walker \" and you'll likely find all available models in the series.","imageAlt":"Plague Walker 3D print model","url":"https://www.cgtrader.com/3d-print-models/miniatures/war/plague-walker","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/s30cgaydpp3mwg50ch225zqzpah7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/plague%20walker%20duo%20for%20promo%20cg.jpg","gridUrl":"https://media.cgtrader.com/variants/s30cgaydpp3mwg50ch225zqzpah7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/plague%20walker%20duo%20for%20promo%20cg.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/miniatures/war/plague-walker","isCgtVerified":false,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false}],"categorySlug":"miniatures","subcategorySlug":"war","categoryTitle":"Miniatures","subcategoryTitle":"War \u0026 Tactics","schemaImageUrl":"https://img-new.cgtrader.com/items/6815262/0fc3b75e74/plague-walker-3d-model-0fc3b75e74.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4213673","type":"listingItem","attributes":{"id":4213673,"title":"Roman Horseman Chess Piece","price":16.0,"description":"Roman Horseman Chess Piece. This are files for 3D printing . This is a STL file that requires 3D printer. OBJ file included.\nA 3D model of a Roman military horseman is a digital representation of a figure that depicts a mounted warrior in the ancient Roman army. It can be used for 3D printing, which involves using a printer to produce a physical object from a digital design. The model is typically designed to accurately depict the appearance and attire of a Roman military horseman, including the distinctive clothing, armor, and accessories associated with this type of soldier. The end result of printing a 3D model of a Roman military horseman is a highly detailed, physical object that can be used for educational or decorative purposes.\n\nIn addition to its accurate representation of the historical figure, a 3D model of a Roman military horseman can also include intricate details, such as facial features and expressions, and any other relevant accessories, such as weapons or other military gear. The model may be printed in a variety of materials, including plastic, resin, or metal, and can be produced in different sizes to meet different needs or preferences. Additionally, the model may be finished or painted to enhance its visual appeal and to bring out its intricate details.\n\nOverall, a 3D model of a Roman military horseman can be an excellent tool for anyone interested in learning about ancient Rome, its military, and its history. Whether used for educational purposes, as a decorative item, or as part of a larger historical diorama, a 3D-printed model of a Roman military horseman can be a fascinating and highly detailed representation of this important figure from the past.\n\n**The model is not combined into one mesh, but consists of separate parts. You can always contact me to clarify the details you are interested in.**","imageAlt":"3D print model rome Roman Horseman Chess Piece","url":"https://www.cgtrader.com/3d-print-models/games-toys/board-games/roman-horseman-chess-piece","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/DgAWfGvFiJpVgcMRsokRXogo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/2.1.jpg","gridUrl":"https://media.cgtrader.com/variants/DgAWfGvFiJpVgcMRsokRXogo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2.1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/games-toys/board-games/roman-horseman-chess-piece","isCgtVerified":false,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"games-toys","subcategorySlug":"board-games","categoryTitle":"Games \u0026 Toys","subcategoryTitle":"Board Games","schemaImageUrl":"https://img-new.cgtrader.com/items/4213673/af644eb50b/roman-horseman-chess-piece-3d-model-af644eb50b.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2970782","type":"listingItem","attributes":{"id":2970782,"title":"N219 Saint George signet ring","price":39.0,"description":"- Size: 20.0 mm\n- approximate weight: 8.0 (14K)\n- Do You need size modification? Different parameters of wideness or thikness?  Ask me - it will be done in fastest time!\n\nAll STL files were checked by Materialise Magics software and ready for prototyping.\nAdditional sizes are available as another item or by demand.  \nModifications of size, width, thickness are only by demand - contact me.","imageAlt":"religion N219 Saint George signet ring 3D print model","url":"https://www.cgtrader.com/3d-print-models/jewelry/ring/n219-saint-george-signet-ring","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Lva3uBmcLWz9qrzb3hETUuyQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/N219%2000.jpg","gridUrl":"https://media.cgtrader.com/variants/Lva3uBmcLWz9qrzb3hETUuyQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/N219%2000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/jewelry/ring/n219-saint-george-signet-ring","isCgtVerified":false,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false}],"categorySlug":"jewelry","subcategorySlug":"ring","categoryTitle":"Jewelry","subcategoryTitle":"Rings","schemaImageUrl":"https://img-new.cgtrader.com/items/2970782/38b62b8df3/n219-saint-george-signet-ring-3d-model-38b62b8df3.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3563789","type":"listingItem","attributes":{"id":3563789,"title":"Horse man ring Sculpture jewelry Gold silver","price":3.0,"description":"Ring made in zbrush and matrix\n\nSTL file fix by Materialise Magics (specify in the photos )\n\nGem Size : 4 piece Round gem 1.70 mm\n\nRing size : 60 mm\n\nWeight of Ring :\n\nGold10k - 12.100grams\n\nGold14k - 13.600 grams\n\nGold18k - 16.300 grams\n\nSilver Sterling - 11.000 grams\n\nAll bugs are checked and fixed. STL file is healed and ready to prototype.","imageAlt":"Horse man ring Sculpture jewelry gold 3D printable model","url":"https://www.cgtrader.com/3d-print-models/jewelry/ring/horse-man-ring-sculpture-jewelry-gold-silver-b20b89cf-9b0c-48a0-9066-e53f61dd1a27","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zoY9XRokqzfsKPWkAwuHSpmF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/keyshot-jewelry-scene-setup-set-2.71.jpg","gridUrl":"https://media.cgtrader.com/variants/zoY9XRokqzfsKPWkAwuHSpmF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/keyshot-jewelry-scene-setup-set-2.71.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/jewelry/ring/horse-man-ring-sculpture-jewelry-gold-silver-b20b89cf-9b0c-48a0-9066-e53f61dd1a27","isCgtVerified":false,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":13,"name":".3dm","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"jewelry","subcategorySlug":"ring","categoryTitle":"Jewelry","subcategoryTitle":"Rings","schemaImageUrl":"https://img-new.cgtrader.com/items/3563789/f524ace278/horse-man-ring-sculpture-jewelry-gold-silver-3d-model-f524ace278.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"2484744","type":"listingItem","attributes":{"id":2484744,"title":"Dolgorukiy Monument","price":7.0,"description":"Monument Dolgorukiy. 85k Polys. \n\nSculpture's height 362 cm. \nModel has all textures: diffuse, normal and etc.\nModel has UV's In the archive you will find all maps 3DS MAX: I also included FBX file and OBJ and Alembic export file formats. \nIn arhive you will find 2012 version of max. ","imageAlt":"3D model Dolgorukiy Monument","url":"https://www.cgtrader.com/3d-models/architectural/decoration/dolgorukiy-monument","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7hsm6E8nB4TkH23NG9zygQ5b/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview.jpg","gridUrl":"https://media.cgtrader.com/variants/7hsm6E8nB4TkH23NG9zygQ5b/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/decoration/dolgorukiy-monument","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"architectural","subcategorySlug":"decoration","categoryTitle":"Architectural","subcategoryTitle":"Decoration","schemaImageUrl":"https://img-new.cgtrader.com/items/2484744/dd7547e5b8/dolgorukiy-monument-3d-model-dd7547e5b8.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"5220933","type":"listingItem","attributes":{"id":5220933,"title":"animals animal zebra horse land mammals plains mammal","price":9.0,"description":"1. animals animal zebra horse land mammals plains mammal zoo african savannah realistic nature rigged wildlife africa safari creature model \n2. contain max maya fbx obj","imageAlt":"animals animal zebra horse land mammals plains 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/animals-animal-zebra-horse-land-mammals-plains-mammal","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/JMXyMZhxyxufGX3YfWc4vU5Q/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/002.jpg","gridUrl":"https://media.cgtrader.com/variants/JMXyMZhxyxufGX3YfWc4vU5Q/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/002.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/animals-animal-zebra-horse-land-mammals-plains-mammal","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5220933/465feba70f/animals-animal-zebra-horse-land-mammals-plains-mammal-3d-model-465feba70f.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6879105","type":"listingItem","attributes":{"id":6879105,"title":"Plague Horses","price":4.0,"description":"**Intended for 3d print.**\n\nDiseased and emaciated horses, suitable as mounts for Nurgle, chaos, undead or biblical-themed tabletop armies (think Famine and Pestilence, two of the horsemen of the apocalypse).\n\nThe model pack includes six different horses. You can view the complete lineup in the image gallery. The model pack also includes a base.\n\nThe models prints as one-piece models, meaning there is no post-print assembly required beyond gluing the horses to the bases. The recommended scale of the models is 28mm, and this is also the default scale of the models when loaded into your slicer. Note that you can then easily alter the size of the models prior to printing.\n\nIf you need riders for your Plague Horses, an earlier model pack called \"Plague Riders\" might suit your needs. The Plague Riders were not originally designed with the Plague Horses in mind, and are not a perfect match in terms of scale, width between legs et cetera. But they are close enough. Link to the Plague Riders below:\n\nhttps://www.cgtrader.com/3d-print-models/miniatures/figurines/plague-riders","imageAlt":"nurgle 3D printable model Plague Horses","url":"https://www.cgtrader.com/3d-print-models/miniatures/war/plague-horses","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/uto558okxvy75jpa62h5gu49ercg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/plague%20horse%20cg%20promo.jpg","gridUrl":"https://media.cgtrader.com/variants/uto558okxvy75jpa62h5gu49ercg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/plague%20horse%20cg%20promo.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/miniatures/war/plague-horses","isCgtVerified":false,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false}],"categorySlug":"miniatures","subcategorySlug":"war","categoryTitle":"Miniatures","subcategoryTitle":"War \u0026 Tactics","schemaImageUrl":"https://img-new.cgtrader.com/items/6879105/7dca8eef57/plague-horses-3d-model-7dca8eef57.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5906249","type":"listingItem","attributes":{"id":5906249,"title":"Headless horseman model","price":5.0,"description":"Açıklama: Detaylı dokulara ve ürkütücü tasarıma sahip, efsanevi başsız süvariyi tasvir eden 3D model. Korku oyunları, filmler, animasyonlar veya 3D baskı için idealdir. Modeller FBX, OBJ, GLB, USDZ, STL ve BLEND dosya türlerini içerir.\n\nAnahtar Kelimeler: başsız süvari 3D, hayalet süvari modeli, korku modeli, 3D baskı modeli, oyun modeli, animasyon modeli, FBX, OBJ, GLB, USDZ, STL, BLEND, 3D model.\n\nModel Name: Headless Horseman Model\n\nDescription: 3D model depicting the legendary headless horseman with detailed textures and eerie design. Ideal for horror games, movies, animations, or 3D printing. Models include FBX, OBJ, GLB, USDZ, STL, and BLEND file types.\n\nKeywords: headless horseman 3D, ghost rider model, horror model, 3D print model, game model, animation model, FBX, OBJ, GLB, USDZ, STL, BLEND, 3D model.\n\nBeschreibung: Kopfloser Reiter Modell\n\nBeschreibung: 3D-Modell, das den legendären kopflosen Reiter mit detaillierten Texturen und unheimlichem Design darstellt. Ideal für Horrorspiele, Filme, Animationen oder 3D-Druck. Modelle enthalten FBX-, OBJ-, GLB-, USDZ-, STL- und BLEND-Dateitypen.\n\nSchlüsselwörter: kopfloser Reiter 3D, Geisterreiter Modell, Horror Modell, 3D-Druckmodell, Spielmodell, Animationsmodell, FBX, OBJ, GLB, USDZ, STL, BLEND, 3D-Modell.\n\nDescription: Modèle de cavalier sans tête\n\nDescription: Modèle 3D représentant le légendaire cavalier sans tête avec des textures détaillées et un design sinistre. Idéal pour les jeux d'horreur, les films, les animations ou l'impression 3D. Les modèles incluent les types de fichiers FBX, OBJ, GLB, USDZ, STL et BLEND.\n\nMots-clés: cavalier sans tête 3D, modèle de cavalier fantôme, modèle d'horreur, modèle d'impression 3D, modèle de jeu, modèle d'animation, FBX, OBJ, GLB, USDZ, STL, BLEND, modèle 3D.\n\nDescripción: Modelo de jinete sin cabeza\n\nDescripción: Modelo 3D que representa al legendario jinete sin cabeza con texturas detalladas y diseño espeluznante. Ideal para juegos de terror, películas, animaciones o impresión 3D. Los modelos incluyen tipos de archivos FBX, OBJ, GLB, USDZ, STL y BLEND.\n\nPalabras clave: jinete sin cabeza 3D, modelo de jinete fantasma, modelo de terror, modelo de impresión 3D, modelo de juego, modelo de animación, FBX, OBJ, GLB, USDZ, STL, BLEND, modelo 3D.\n\nDescrizione: Modello di cavaliere senza testa\n\nDescrizione: Modello 3D raffigurante il leggendario cavaliere senza testa con texture dettagliate e design inquietante. Ideale per giochi horror, film, animazioni o stampa 3D. I modelli includono i tipi di file FBX, OBJ, GLB, USDZ, STL e BLEND.\n\nParole chiave: cavaliere senza testa 3D, modello di cavaliere fantasma, modello horror, modello di stampa 3D, modello di gioco, modello di animazione, FBX, OBJ, GLB, USDZ, STL, BLEND, modello 3D.\n\n描述： 无头骑士模型\n\n描述： 描绘具有详细纹理和怪异设计的传奇无头骑士的 3D 模型。非常适合恐怖游戏、电影、动画或 3D 打印。模型包括 FBX、OBJ、GLB、USDZ、STL 和 BLEND 文件类型。\n\n关键词： 无头骑士 3D、幽灵骑士模型、恐怖模型、3D 打印模型、游戏模型、动画模型、FBX、OBJ、GLB、USDZ、STL、BLEND、3D 模型。\n\n説明： 首なし騎士モデル\n\n説明： 詳細なテクスチャと不気味なデザインの伝説的な首なし騎士を描いた 3D モデル。ホラーゲーム、映画、アニメーション、または 3D プリントに最適です。モデルには FBX、OBJ、GLB、USDZ、STL、BLEND ファイルタイプが含まれます。\n\nキーワード： 首なし騎士 3D、幽霊騎士モデル、ホラーモデル、3Dプリントモデル、ゲームモデル、アニメーションモデル、FBX、OBJ、GLB、USDZ、STL、BLEND、3D モデル。\n\nوصف: نموذج الفارس مقطوع الرأس\n\nوصف: نموذج ثلاثي الأبعاد يصور الفارس الأسطوري مقطوع الرأس بمواد وأنسجة مفصلة وتصميم مخيف. مثالي لألعاب الرعب أو الأفلام أو الرسوم المتحركة أو الطباعة ثلاثية الأبعاد. تتضمن النماذج أنواع ملفات FBX و OBJ و GLB و USDZ و STL و BLEND.\n\nالكلمات المفتاحية: فارس مقطوع الرأس ثلاثي الأبعاد، نموذج فارس شبح، نموذج رعب، نموذج طباعة ثلاثية الأبعاد، نموذج لعبة، نموذج رسوم متحركة، FBX، OBJ، GLB، USDZ، STL، BLEND، نموذج ثلاثي الأبعاد.\n\nDescrição: Modelo de cavaleiro sem cabeça\n\nDescrição: Modelo 3D representando o lendário cavaleiro sem cabeça com texturas detalhadas e design assustador. Ideal para jogos de terror, filmes, animações ou impressão 3D. Os modelos incluem os tipos de arquivo FBX, OBJ, GLB, USDZ, STL e BLEND.\n\nPalavras-chave: cavaleiro sem cabeça 3D, modelo de cavaleiro fantasma, modelo de terror, modelo de impressão 3D, modelo de jogo, modelo de animação, FBX, OBJ, GLB, USDZ, STL, BLEND, modelo 3D.","imageAlt":"Headless horseman model realtime","url":"https://www.cgtrader.com/3d-models/various/various-models/headless-horseman-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hzjy2es54dv40lih3exy3qt3lloc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Headless_horseman_model_arka.jpg","gridUrl":"https://media.cgtrader.com/variants/hzjy2es54dv40lih3exy3qt3lloc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Headless_horseman_model_arka.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/headless-horseman-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/5906249/e8d4173213/headless-horseman-model-3d-model-e8d4173213.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1011641","type":"listingItem","attributes":{"id":1011641,"title":"Heavy Armored Knight Light Version","price":40.0,"description":"\u003cp\u003eHeavy armored, game ready knight on horse in 3D Max file (version 2009 minimum).\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e \u0026quot;Light\u0026quot; means rigged but not animated character in 3D MAX 2009. \u003cbr/\u003eThere are no Character Studio BIP animation clips in the pack as well. \u003cbr/\u003eBut animated FBX file is included. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e.DAE (Collada) and OBJ are included.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eUnity asset included.\u003c/p\u003e\u003cp\u003eUnreal Asset included.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eCharacters has 107 animations. \u003c/p\u003e\u003cp\u003eKnight has horsman and footman animations\u003c/p\u003e\u003cp\u003eAsset can be used with Unity 4 Mechanim.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eKnight and Horse Characters with 2 shields 2 spears, 2 broken spears and 2 swords with scabbards has 8,584 polygons, 16,214 triangles and 8,685 vertexes. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eKnight rig has 57 bones. \u003c/p\u003e\u003cp\u003eHorse rig has 53 bones\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity and normals maps. \u003c/p\u003e\u003cp\u003eTIF file format 1024x1024  and 512x512 \u003c/p\u003e\u003cp\u003eThere are 4 different knight armor, weapons, horse armor color textures. And 3 different horse skin color textures.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eMounted Knight animation list:\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e1) Horseman_Dismounting - 0 - 47 fr.,\u003c/p\u003e\u003cp\u003e 2) HorsemanMounting_up - 48 - 105 fr.,\u003c/p\u003e\u003cp\u003e 3) Horseman_Idle - 106 - 206 fr.,\u003c/p\u003e\u003cp\u003e 4) Horsemanlooking_around - 207 - 383 fr.,\u003c/p\u003e\u003cp\u003e 5) HorsemanSay_No - 384 - 434 fr.,\u003c/p\u003e\u003cp\u003e 6) Horseman_Talking - 435 - 480 fr.,\u003c/p\u003e\u003cp\u003e 7) HorsemanRidingWalkig_Horse - 485 - 519 fr.,\u003c/p\u003e\u003cp\u003e 8) HorsemanRidingTroting_Horse - 524 - 548 fr.,\u003c/p\u003e\u003cp\u003e 9) HorsemanRidingGalloping_Horse - 553 - 568 fr.,\u003c/p\u003e\u003cp\u003e 10) HorsemanJumpingon_Horse - 569 - 604 fr.,\u003c/p\u003e\u003cp\u003e 11) HorsemanGetting_Hit - 605 - 640 fr.,\u003c/p\u003e\u003cp\u003e 12) HorsemanLeft_blow - 641 - 676 fr.,\u003c/p\u003e\u003cp\u003e 13) HorsemanLeftUP_blow - 677 - 712 fr.,\u003c/p\u003e\u003cp\u003e 14) HorsemanRight_blow - 713 - 748 fr.,\u003c/p\u003e\u003cp\u003e 15) HorsemanRightUP_blow - 749 - 784 fr.,\u003c/p\u003e\u003cp\u003e 16) Horseman_Death - 785 - 805 fr.,\u003c/p\u003e\u003cp\u003e 17) HorsemanGallopingWithSpear_Crouched - 810 - 825 fr.,\u003c/p\u003e\u003cp\u003e 18) HorsemanSpear_Trust - 826 - 841 fr.,\u003c/p\u003e\u003cp\u003e 19) Horsmandeathwith_Horse - 846 - 886 fr.,\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e20) HorsemanSpearTrust_left - 871 - 901 fr.,\u003c/p\u003e\u003cp\u003e21) HorsemanSpearPoint_Down - 906 - 921 fr.,\u003c/p\u003e\u003cp\u003e22) HorsemanSpearPoint_right - 926 - 941 fr.,\u003c/p\u003e\u003cp\u003e23) HorsemanSpearPoint_Left - 946 - 961 fr.,\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eDismounted Knight animation list:\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e1) MKnght_IDLE: 0 - 100 fr.,\u003c/p\u003e\u003cp\u003e 2) MKnghtsit_down: 101 - 127 fr.,\u003c/p\u003e\u003cp\u003e 3) MKnght_sitting: 128 - 178 fr.,\u003c/p\u003e\u003cp\u003e 4) MKnghtcame_up: 179 - 205 fr.,\u003c/p\u003e\u003cp\u003e 5) MKnght_boring: 206 - 331 fr.,\u003c/p\u003e\u003cp\u003e 6) MKnght_Explanation: 332 - 377 fr.,\u003c/p\u003e\u003cp\u003e 7) MKnghtJump_onPlace: 378 - 453 fr.,\u003c/p\u003e\u003cp\u003e 8) MKnghtlooking_around: 454 - 630 fr.,\u003c/p\u003e\u003cp\u003e 9) MKnghtpick_object: 631 - 671 fr.,\u003c/p\u003e\u003cp\u003e 10) MKnght_salute: 672 - 732 fr.,\u003c/p\u003e\u003cp\u003e 11) MKnghtSay_No: 733 - 783 fr.,\u003c/p\u003e\u003cp\u003e 12) MKnghtTalking_A: 784 - 829 fr.,\u003c/p\u003e\u003cp\u003e 13) MKnghtTalking_B: 830 - 980 fr.,\u003c/p\u003e\u003cp\u003e 14) MKnghtmaking_item: 985 - 1015 fr.,\u003c/p\u003e\u003cp\u003e 15) MKnghtClimbingladder_down: 1020 - 1060 fr.,\u003c/p\u003e\u003cp\u003e 16) MKnghtClimbingladder_up: 1065 - 1105 fr.,\u003c/p\u003e\u003cp\u003e 17) MKnght_Swimming: 1110 - 1140 fr.,\u003c/p\u003e\u003cp\u003e 18) MKnght1HCOMBAT_mode: 1145 - 1195 fr.,\u003c/p\u003e\u003cp\u003e 19) MKnght1H5X_Combo: 1196 - 1291 fr.,\u003c/p\u003e\u003cp\u003e 20) MKnght1H5XCombomove_forward: 1292 - 1392 fr.,\u003c/p\u003e\u003cp\u003e 21) MKnght1H360Jump_swing: 1393 - 1438 fr.,\u003c/p\u003e\u003cp\u003e 22) MKnght1H360leftJump_Smash: 1439 - 1499 fr.,\u003c/p\u003e\u003cp\u003e 23) MKnght1HWideSlash_Combo: 1500 - 1550 fr.,\u003c/p\u003e\u003cp\u003e 24) MKnght1HDodgeJump_Backward: 1551 - 1576 fr.,\u003c/p\u003e\u003cp\u003e 25) MKnght1HDodgeJump_Left: 1577 - 1602 fr.,\u003c/p\u003e\u003cp\u003e 26) MKnght1HDodgeJump_Right: 1603 - 1628 fr.,\u003c/p\u003e\u003cp\u003e 27) MKnght1HKnocked_backward: 1629 - 1670 fr.,\u003c/p\u003e\u003cp\u003e 28) MKnght1HDown_back: 1671 - 1711 fr.,\u003c/p\u003e\u003cp\u003e 29) MKnght1HRecoverfromknocked_backward: 1712 - 1752 fr.,\u003c/p\u003e\u003cp\u003e 30) MKnght1HKnocked_forward: 1753 - 1781 fr.,\u003c/p\u003e\u003cp\u003e 31) MKnght1HDown_forward: 1782 - 1822 fr.,\u003c/p\u003e\u003cp\u003e 32) MKnght1HRecoverfromknocked_forward: 1823 - 1855 fr.,\u003c/p\u003e\u003cp\u003e 33) MKnght1Hduckbelowhigh_swing: 1856 - 1891 fr.,\u003c/p\u003e\u003cp\u003e 34) MKnght1H_Heavy Smash: 1892 - 1932 fr.,\u003c/p\u003e\u003cp\u003e 35) MKnght1HJump_Swing: 1933 - 1978 fr.,\u003c/p\u003e\u003cp\u003e 36) MKnght1Hshieldblockhigh_left: 1979 - 2014 fr.,\u003c/p\u003e\u003cp\u003e 37) MKnght1Hshieldblockhigh_right: 2015 - 2050 fr.,\u003c/p\u003e\u003cp\u003e 38) MKnght1Hshield_blow: 2051 - 2086 fr.,\u003c/p\u003e\u003cp\u003e 39) MKnght1H_moveTOblock: 2087 - 2093 fr.,\u003c/p\u003e\u003cp\u003e 40) MKnght1Hshieldblock_keeping: 2094 - 2124 fr.,\u003c/p\u003e\u003cp\u003e 41) MKnght1H_moveFROMblock: 2125 - 2131 fr.,\u003c/p\u003e\u003cp\u003e 42) MKnght1Hswordparryfromstright_down: 2132 - 2167 fr.,\u003c/p\u003e\u003cp\u003e 43) MKnght1Hswordparryhigh_left: 2168 - 2203 fr.,\u003c/p\u003e\u003cp\u003e 44) MKnght1Hswordparryhigh_right: 2204 - 2239 fr.,\u003c/p\u003e\u003cp\u003e 45) MKnght1Hswordparrylow_front: 2240 - 2275 fr.,\u003c/p\u003e\u003cp\u003e 46) MKnght1Hswordswinghigh_left: 2276 - 2311 fr.,\u003c/p\u003e\u003cp\u003e 47) MKnght1Hswordswinghigh_right: 2312 - 2347 fr.,\u003c/p\u003e\u003cp\u003e 48) MKnght1Hswordswinghighstraight_down: 2348 - 2383 fr.,\u003c/p\u003e\u003cp\u003e 49) MKnght1Hswordswinglow_left: 2384 - 2419 fr.,\u003c/p\u003e\u003cp\u003e 50) MKnght1Hswordswinglow_right: 2420 - 2455 fr.,\u003c/p\u003e\u003cp\u003e 51) MKnght1Hswordthrust_high: 2456 - 2491 fr.,\u003c/p\u003e\u003cp\u003e 52) MKnght1Hswordthrust_low: 2492 - 2527 fr.,\u003c/p\u003e\u003cp\u003e 53) MKnght1Hswordthrust_mid: 2528 - 2563 fr.,\u003c/p\u003e\u003cp\u003e 54) MKnght1HCasual_walk: 2568 - 2604 fr.,\u003c/p\u003e\u003cp\u003e 55) MKnght1HCautious_walk: 2609 - 2649 fr.,\u003c/p\u003e\u003cp\u003e 56) MKnght1Hcombat_run: 2654 - 2676 fr.,\u003c/p\u003e\u003cp\u003e 57) MKnght1HJump_runing: 2681 - 2721 fr.,\u003c/p\u003e\u003cp\u003e 58) MKnght1H_run: 2726 - 2752 fr.,\u003c/p\u003e\u003cp\u003e 59) MKnght1H_Sneaking: 2757 - 2807 fr.,\u003c/p\u003e\u003cp\u003e 60) MKnght1Hwalking_back: 2812 - 2847 fr.,\u003c/p\u003e\u003cp\u003e 61) MKnght1HDiefall_backward: 2852 - 2985 fr.,\u003c/p\u003e\u003cp\u003e 62) MKnght1HDiefall_forward: 2990 - 3130 fr.,\u003c/p\u003e\u003cp\u003e 63) MKnght1HDieknocked_backward: 3135 - 3152 fr.,\u003c/p\u003e\u003cp\u003e 64) MKnght1HDieknocked_forward: 3157 - 3174 fr.,\u003c/p\u003e\u003cp\u003e 65) MKnght1H_IDLE: 3179 - 3279 fr.,\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e66) MKnghtstrafe_right: 3284 - 3319 fr.,\u003c/p\u003e\u003cp\u003e67) MKnghtstrafe_left: 3324 - 3359 fr.,\u003c/p\u003e\u003cp\u003e68) MKnghtwalkleft_swing: 3364 - 3399 fr.,\u003c/p\u003e\u003cp\u003e69) MKnghtwalkright_swing: 3400 - 3435 fr.,\u003c/p\u003e\u003cp\u003e70) MKnghtwalk_trust: 3436 - 3471 fr.,\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eHorse animation list:\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e1) horse_Idle - 0 - 100 fr.,\u003c/p\u003e\u003cp\u003e 2) horselooking_around - 101 - 226 fr.,\u003c/p\u003e\u003cp\u003e 3) horse_sniff - 227 - 287 fr.,\u003c/p\u003e\u003cp\u003e 4) horserear_up - 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Model is watertight.\n\nI am providing source files from Zbrush and files in blender which are correct size. Fbx and obj variants are provided.\n\nAlso there are Stl files.\n\nModel is 13 cm from spear tip to horse tail end. But you can easily resize it in any 3d software that you are using.\n\nModel is not separated into peaces, it is whole single piece. If you would love it separated you can contact me I would do it for you. \n\nModel is not pre supported. Resin printing is recommended for this model.\n\nI hope you like the model. If you need any help with the model feel free to contact me. 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