DESCRIPTION

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3D model of generic cutlery set - fish knife and fork.The model is photo-realistic, UVW unwrapped, smoothable, ready for 3D print.

Features:

  • Clean topology based on quad polygons
  • Support of edges retains model shape when subdivided
  • Level of details is enough for close-up renders
  • Unique and meaningful names of objects, groups, materials
  • Real world scale, system units - centimeters
  • Base of each object is at the World Origin (0,0) just above the grid
  • Clean non-overlapping UVs
  • Two 3ds Max files - with Standard material and V-Ray material
  • 3ds Max V-Ray scene which includes cameras and lighting setup used to render preview images
  • Model is ready for visualization and 3D print
  • Each mesh is put in a separate file
  • 3 levels of mesh subdivision for exchange formats: 0, 1 and 2
  • STL files both for use in CAD applications and for 3D printing
  • Previews were rendered in 3DS Max with V-Ray renderer using mesh subdivision level 2

File formats:

  • max - Autodesk 3ds Max 2011, standard material
  • max - Autodesk 3ds Max 2011, V-Ray material
  • ma - Autodesk Maya 2011
  • c4d - Maxon Cinema 4D R13
  • blend - Blender 2.80
  • ztl - ZBrush 4R7
  • 3ds - 3D Studio
  • dae - Collada
  • fbx - Autodesk FBX ver. 2013.3
  • obj - Wavefront Technologies
  • stl - StereoLithography
  • png - preview images
  • pdf - User Guide

Polygon count (total - 2004 vertices, 2000 quads):

  • Fork: 1234 vertices, 1232 quads
  • Knife: 770 vertices, 768 quads
  • no tris or n-gons

Dimensions:

  • Fork: W=2,5cm, L=18,7cm, H=2,0cm
  • Knife: W=2,2cm, L=19,8cm, H=1,0cm

Properties:

  • Materials: YES, procedural
  • UVW unwrap: YES, non-overlapping
  • Textures: NO

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Fish Knife and Fork Generic Cutlery 3D model

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Native file format
MAX4 files
Size: 46.5 MB
V-Ray 2.40 | 2011
V-Ray 2.40 | 2011
Exchange formats
BLEND
Blender<br />Version: 2.80 - Renderer: Default<br />File Size: 273 KB
OBJ
OBJ<br />File Size: 1.31 MB
FBX
Autodesk FBX<br />Version: 2013.3<br />File Size: 2.15 MB
C4D
Cinema 4D<br />Version: R13 - Renderer: Default<br />File Size: 242 KB
MA
Autodesk Maya<br />Version: 2011 - Renderer: Default<br />File Size: 179 KB
3DS
3D Studio<br />File Size: 1.19 MB
PDF
PDF<br />File Size: 213 KB
MAT
mat | 2 files<br />File Size: 23.3 MB
STL
Stereolithography<br />File Size: 19.1 MB
DAE
Collada<br />File Size: 2.33 MB
ZTL
Zbrush<br />Version: 4R7 - Renderer: Default<br />File Size: 1.42 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
2000 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 2004 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
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