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This realistic medieval wooden table was crafted by VANNIC Studio in a unique low/mid poly realistic style.It features custom 4K PBR atlas textures (BaseColor, Roughness, Metallic, Normal, AO), 3 manually optimized LODs, and a clean game-ready topology.
The model blends authentic surface detail with optimized geometry, perfect for game environments, medieval scenes, or cinematic renders.All textures were built from real PBR sources and artistically refined in Adobe Substance 3D Sampler to ensure realistic aging and wear.
Technical DetailsProperty SpecificationFormats .FBX / .OBJ / .BLENDTotal LODs 3 (LOD0, LOD1, LOD2)Texture Resolution 4096×4096 px (custom atlas)Texture Workflow PBR (Metallic/Roughness)Maps Included BaseColor, Roughness, Metallic, Normal, AO, HeightUVs Non-overlapping, single UV setScale 1 unit = 1 meterPivot Point Centered to baseOrientation Z Up / Y ForwardMesh Type Triangulated (game-ready)Shading Principled BSDF (PBR setup)Render Engine Cycles / Eevee compatibleSoftware Used Blender 4.4.1, Substance 3D Sampler
LOD Polycount (Triangles)LOD TrianglesLOD0 4,112LOD1 1,832LOD2 488
DimensionsAxis SizeX 2.5 mY 1.0 mZ 0.8 m
Notes
All LODs are handcrafted for balanced performance and detail.
Textures use a single custom atlas to minimize draw calls.
No AI-generated content — all materials sourced from real PBR textures.
Fully compatible with: Unreal Engine, Unity, Blender, 3ds Max, Maya, Godot.
Ideal for medieval, rustic, or fantasy environments.