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All textures, including PBR, Diffuse, NormalMap, and reflection/roughness/metallic, are 4096x4096 in size, ensuring high-quality rendering across modern engines. Models come with accurately unwrapped and non-overlapping UVs.
The first image is the reference used for creating the 3D model. It is important to carefully evaluate the quality of the model by examining the preview images that display the topology and polygonal mesh. These previews (WIRE and WEB 3D Preview) clearly demonstrate how accurately the model matches the original reference and how well the geometry has been executed.
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