Tom Dixon Melt Light Collection 3D model

TOM DIXON MELT COLLECTION

MELT PENDANT GOLD/COPPER/CHROME Depth48cm/18.9in Width48cm/18.9in Height32cm/12.6in

MELT MINI PENDANT GOLD/COPPER/CHROME Depth27cm/10.6in Width27cm/10.6in Height24cm/9.5in

MELT TABLE LIGHT GOLD/COPPER/CHROME Depth28cm/11in Width28cm/11in Height43cm/16.9in

MELT FLOOR LIGHT GOLD/COPPER/CHROME Depth52cm/20.5in Width52cm/20.5in Height124-179cm/48.9 - 70.4in

MODEL FORMAT - 3DSMAX 2017+2014 (polygon counts for 4 units = 2 ceiling lights, 1 floor, 1 table) RENDER FORMAT - CORONA 1.5 MATERIALS - physical correct made materials for semi-metallized interior (no fake glass or texture applied). Complex materials made for best visual and performance. Corona rays-switch material applied for best performance. If you want to see it turned off - switch it off or just apply the material 3 for best performance (3.PENDANT_coat_chrome/gold/copper). I left some history ON for your further adjustments, like cord length etc.

For V-RAY materials you need to change colour node, I placed 3 items for your choice (chrome, copper and gold).

Melt is a beautifully distorted lighting globe that creates a mesmerizing melting hot blown glass effect. Translucent when on and mirror-finish when off, it emits an attractive, mildly hallucinogenic light. The pendant lamp, which is the product of a collaboration with the Swedish design collective FRONT, was crafted through the innovative process of vacuum metallization. This process deposits small amounts of a material (in this case, metal) molecule-by-molecule onto a solid surface (here, blown glass). This results in a “semi-metallized” interior. As a result, this is a light pendant with two personalities: during the day, it’s translucent but has a visible “internal luminosity.” At night, however, “it emits an attractive, mildly hallucinogenic light, akin to recent Hubble Telescope images of the cosmos,” said the company.

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    Tom Dixon Melt Light Collection
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    alphaviz
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    3D Modeling
    3D Print Modeling
    Rendering
    UV mapping
    Texturing
    Shaders
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    3D model formats
    • 3ds Max (.max) (5 files)-Version: 2017+2014Renderer: Corona 1.5Version: 2017+2014Renderer: Corona 1.5Version: 2017+2014Renderer: Corona 1.5Version: 2017Renderer: V-Ray 3.4Version: 2014Renderer: V-Ray 3.4
    • Autodesk FBX (.fbx)7.44 MB
    • 3D Studio (.3ds)5.9 MB
    • OBJ (.obj, .mtl)21.5 MB
    • Stereolithography (.stl) -
    3D model details
    • Publish date2017-06-05
    • Model ID#730068
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR
    • Geometry Polygon mesh
    • Polygons 192,047
    • Vertices 118.755
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs No
    • Plugins used
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