Table Potocco Italy Torso 837-T4W and chair Torso 837-I 3D model

The table model does not need smoothing, so there is no smoothing modifier on it. In the chair, the modifier of smoothing is applied only to the backrest, also the vases have a smoothing modifier, there is no smoothing of the willow branches. The chair consists of two objects and is assembled into a group. The entire set of furniture and decor is also assembled in the group. The branches of the willow, its buds, look much nicer when using fur, but in this case, the fur converted into a mesh would weigh more than a million, so I decided to create a simulation in a different way.

Well, traditionally for my models, all objects have correct names in English, there are materials and multimaterials, which are also renamed, the textures are also renamed.

Materials I manually checked (but could miss) for the presence in BRDF of the Blinn miscalculation method, if there is an empty field in this place, select Blinn.

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Table Potocco Italy Torso 837-T4W and chair Torso 837-I
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3D Modeling
Rendering
Texturing
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3D model formats
Native
  • Autodesk 3ds Max 2011 (.max, )18.9 MBVersion: 2011Renderer: V-Ray 3.6
Exchange
  • OBJ (.obj, .mtl) (4 files)-
  • Autodesk FBX 2009 (.fbx)14.7 MB
  • Stereolithography (.stl) -
3D model details
  • Publish date2018-07-27
  • Model ID#956195
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 211,385
  • Vertices 360,764
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
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