Comptoire spices cooking The long island houses the world 3D model
This 3D model was originally created with Sketchup 8 and then converted to all other 3D formats. Native format is .skp 3dsmax scene is 3ds Max 2016 version, rendered with Vray 3.00 The spices counter arrange furniture for kitchen (5 items) counter, the suspension of the Coffee Station, hologe: - The chest, width. 140 x prof. 50 x high. 210 cm. Ref: 501.40203 Price: € 699 - The bufet 2 doors, width. 130 x prof. 50 x high. 85 cm. Ref: 501.40202 Price: € 389 - The chiffonier 3 baskets width. 40 x prof. 29 x high. 87 cm. Ref: 103901 Price: € 129 - The console width. 108 x prof. 40 x high. 85 cm. Ref: 117233 Price: € 269 - Buffet 6 baskets (island), width. 120 x prof. 50 x high. 85 cm. Ref: 103891 Price: € 369 - Comptoire, suspension, Diam. 50 x high. max 90 cm. Ref: 117219 Price: € 69 - Coffee Station, clock, Diam. 81 cm. Ref: 116331 Price: € 99 - This product is part of the range Comptoir des epices: A range of taste formerly worked in the furniture business trend, some antiques, very charming with its authentic finishes and multiple drawers so seedsman. The furniture of this collection poplar, paulownia and MDF matte off-white color blends perfectly with the wenge color plates and rattan drawers present in most furniture. The realization of a stencil taupe writing customizes the collection. The handles shaped shell satin black iron contrast with the white furniture.
Textures can be found in .skp file
How to extract textures from .skp file?
If you have any of the following software, it is easy. Follow the guidelines provided:
Just export the image as your choice of 2D file under the File/Export/2d Graphic - drop down option.
Go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. Click on the Options button and make sure that Export Texture Maps is checked. Go to the exported file location. In the directory, there should be a folder with the exported file name containing all of the textures.
C4D (Trial version is enough)
Importing .skp file to C4D automatically generates a folder with textures next to the .skp file.
When .skp file is imported to 3ds Max, it stores texture files to ..3dsMaxsceneassetsimages. You can find textures there. You can also export fbx file with embed media option selected (in export dialog window), so it automatically generates a folder of textures together with the fbx file.
Rhinoceros 3D (Trial version is enough)
Import .skp file to Rhinoceros 3D. Open material editor (Panels->Material editor). Select any material that has texture on. Click on the texture name (in the Textures section), click on the three dot button. You can now see all the textures, it should be in the ..AppDataLocalTempembedded_files directory.
Feel free to copy and paste the textures to any folder you like.