Harrison chair Maisons du monde 3D model

This 3D model was originally created with Sketchup 13 and then converted to all other 3D formats. Native format is .skp 3dsmax scene is 3ds Max 2016 version, rendered with Vray 3.00 CATALOGUE 2015 Ref. 147 157 Dimensions (cm): H 90 x W 70 x PR 63 Weight: 24 kg Surprising chair revisits the design which blends vintage metal aged leather. With a brown leather seat very nice, this modern chair will look great in your living room or office. Deco detail: its hull covered with a riveted aluminum foil. Our advice: remember to place a reading lamp next to your armchair to enhance your reading experience. In the same style, take a look at the DELTA chair. ref 147157, price: € 599.90 Polygons: 5456

Textures can be found in .skp file

How to extract textures from .skp file?

If you have any of the following software, it is easy. Follow the guidelines provided:

Sketchup (Free)

Just export the image as your choice of 2D file under the File/Export/2d Graphic - drop down option.

Another way:

Go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. Click on the Options button and make sure that Export Texture Maps is checked. Go to the exported file location. In the directory, there should be a folder with the exported file name containing all of the textures.

C4D (Trial version is enough)

Importing .skp file to C4D automatically generates a folder with textures next to the .skp file.

3ds Max

When .skp file is imported to 3ds Max, it stores texture files to ..3dsMaxsceneassetsimages. You can find textures there. You can also export fbx file with embed media option selected (in export dialog window), so it automatically generates a folder of textures together with the fbx file.

Rhinoceros 3D (Trial version is enough)

Import .skp file to Rhinoceros 3D. Open material editor (Panels->Material editor). Select any material that has texture on. Click on the texture name (in the Textures section), click on the three dot button. You can now see all the textures, it should be in the ..AppDataLocalTempembedded_files directory.

Feel free to copy and paste the textures to any folder you like.

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    Harrison chair Maisons du monde
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    Editorial License
    The product can only be used in an editorial manner (educational, non-commercializable<br/> personal project, in newsworthy and of public interest events) and may not be used for any<br/> commercial, promotional, or merchandising purposes.<br/> <a href='/pages/terms-and-conditions#general-terms-of-licensing' rel='nofollow' target='_blank'>Read more</a>
    3D model formats
    • 3D Studio (.3ds)87.9 KB
    • Collada (.dae)220 KB
    • Autodesk FBX (.fbx)202 KB
    • IGES (.ige, .igs, .iges)299 Bytes
    • Autodesk 3ds Max (.max, .bip)206 KB
    • OBJ (.obj, .mtl) (2 files)-
    • Sketchup (.skp)748 KB
    • Stereolithography (.stl)135 KB
    • Other 61.7 KB
    3D model details
    • Publish date2015-09-25
    • Model ID#172848
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR
    • Geometry -
    • Polygons 0
    • Vertices -
    • Textures -
    • Materials -
    • UV Mapping -
    • Unwrapped UVs Unknown
    • Plugins used -
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